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Keiji Inafune

Also Known As

  • Inafuking
  • Inafking

Game Credits

Business

Yaiba: Ninja Gaiden Z (2014)   (CEO)
Beat Down: Fists of Vengeance (2005)   (General Manager)
 

Production

Marvel Vs. Capcom 3: Fate of Two Worlds (2011)   (Executive Producer)
Super Street Fighter IV: Arcade Edition (2011)   (Executive Producers)
Dead Rising 2 (2010)   (Executive Producer)
Dead Rising 2: Case 0 (2010)   (Executive Producer)
Ghost Trick: Phantom Detective (2010)   (Executive Producer )
Lost Planet 2 (2010)   (Executive Producer)
Mega Man 10 (2010)   (Producers)
Super Street Fighter IV (2010)   (Executve Producers)
Ace Attorney Investigations: Miles Edgeworth (2009)   (Executive Producer)
Bionic Commando (2009)   (Executive Producer)
Apollo Justice: Ace Attorney (2008)   (Executive Producer)
Mega Man 9 (2008)   (Producers)
Street Fighter IV (2008)   (Executive Producer)
Mega Man Star Force 2: Zerker X Saurian (2007)   (Executive Producer)
Mega Man ZX Advent (2007)   (Producers)
Zack & Wiki: Quest for Barbaros' Treasure (2007)   (Executive Producer)
Dead Rising (2006)   (Producer)
Lost Planet: Extreme Condition (2006)   (Executive Producer)
Mega Man Powered Up (2006)   (Executive Producer)
Mega Man Star Force: Leo (2006)   (Executive Producer)
Mega Man Star Force: Pegasus (2006)   (Executive Producer)
Mega Man ZX (2006)   (Producers)
Resident Evil: Deadly Silence (2006)   (Producer)
Street Fighter Alpha Anthology (2006)   (Executive Producer)
Mega Man Battle Network 6: Cybeast Gregar (2005)   (Producer)
Mega Man Maverick Hunter X (2005)   (Executive Producer)
Mega Man Zero 4 (2005)   (Producers)
Resident Evil 4 (2005)   (Executive Producer)
Shadow of Rome (2005)   (Executive Producer)
Vampire: Darkstalkers Collection (2005)   (Executive Producer)
Capcom Fighting Evolution (2004)   (Executive Producer)
The Legend of Zelda: The Minish Cap (2004)   (Producer )
Mega Man Battle Network 5: Team Protoman (2004)   (Producer)
Mega Man Zero 3 (2004)   (Producers)
Onimusha 3: Demon Siege (2004)   (Producer)
Mega Man Battle Chip Challenge (2003)   (Producer)
Mega Man Battle Network 3: Blue Version (2003)   (Producer )
Mega Man Battle Network 4: Blue Moon (2003)   (Producer)
Mega Man Network Transmission (2003)   (Producer)
Mega Man Zero 2 (2003)   (Producer)
Mega Man Battle Network 3: White Version (2002)   (Producer)
Mega Man Zero (2002)   (Producer)
Mega Man Battle Network (2001)   (Producer )
Mega Man Battle Network 2 (2001)   (Producer)
Onimusha: Warlords (2001)   (Producer)
Mega Man Legends 2 (2000)   (Producer )
The Misadventures of Tron Bonne (1999)   (Producer)
Mega Man & Bass (1998)   (Producer)
Resident Evil 2 (1998)   (Promotion Producer)
Mega Man Battle & Chase (1997)   (Producer)
Mega Man Legends (1997)   (Producer)
Mega Man X4 (1997)   (Producer)
Resident Evil: Director's Cut (1997)   (Producers)
Mega Man 8: Anniversary Edition (1996)   (Producer )
 

Design

Yaiba: Ninja Gaiden Z (2014)   (Conceptor)
Boktai 2: Solar Boy Django (2004)   (Development Cooperation)
The Misadventures of Tron Bonne (1999)   (Game Concept )
Mega Man 6 (1993)   (Object Design)
Mega Man X (1993)   (Planners)
Wily & Right no RockBoard: That's Paradise (1993)   (Special Designer)
Mega Man 5 (1992)   (Object Design)
Mega Man 4 (1991)   (Planner)
Mega Man 3 (1990)   (Character Design)
Disney's DuckTales (1989)   (Director and Graphic Design)
Mega Man 2 (1988)   (Character Design)
Mega Man (1987)   (Character Design)
 

Writers

Lost Planet: Extreme Condition (2006)   (Original Story)
 

Art/Graphics

Mega Man Powered Up (2006)   (Boss Character Designer)
Rockman Complete Works: Rockman (1999)   (Character Design)
Mega Man 7 (1995)   (Object Designer)
Breath of Fire (1993)   (Object Staff)
Mega Man X (1993)   (Object Design)
Gold Medal Challenge '92 (1992)   (Designer)
Mega Man 3 (1990)   (Character Designer)
Pang (1989)   (OBJ)
Mega Man 2 (1988)   (Character Design)
 

Localization

Mega Man Battle Network 6: Cybeast Falzar (2005)   (Producer)
 

Marketing

Resident Evil 2 (1998)   (Promotion Producer)
 

Support

Mega Man 5 (1992)   (Adviser)
 

Thanks

Dark Void (2010)   (Special Thanks)
Dark Void Zero (2010)   (Inspiration for the Retro Revival)
Final Fight: Double Impact (2010)   (We would like to offer special thanks to)
MotoGP 09/10 (2010)   (Special Thanks)
Bionic Commando (2009)   (Special Thanks)
Dead Rising: Chop Till You Drop (2009)   (Special Thanks)
Bionic Commando Rearmed (2008)   (Special Thanks To)
Eragon (2006)   (Eragon Nintendo DS Team Special Thanks)
Final Fight: "Streetwise" (2006)   (Very, Very Special Thanks)
Mega Man X8 (2004)   (Special Thanks)
Mega Man X7 (2003)   (Special Thanks )
Mega Man Xtreme 2 (2001)   (Special Thanks)
Mega Man X5 (2000)   (Special Thanks)
Mega Man XTreme (2000)   (Special Thanks)
Rockman Complete Works: Rockman (1999)   (Special Thanks (スペシャルサンクス))
Mega Man & Bass (1998)   (Special Thanks Capcom)
Mega Man 6 (1993)   (Special Thanks (スペシャルサンクス))
Mega Man 5 (1992)   (Special Thanks (スペシャルサンクス))
Mega Man 4 (1991)   (Special Thanks (スペシャルサンクス))
 


Developer Biography

In 1987, Keiji Inafune graduated from college. Looking for a job as an animator, he was hired by Capcom. At first he was to work on Street Fighter, but he got pulled off of that team, and re-assigned to a new project team responsible for Rockman (Megaman in the US). His job was to design all of the characters and the instruction booklet.

The first Rockman sold more than expected, but still did poorly. Capcom did not want to continue on with a second one. The Rockman team was to develop Pro Yakyū? Satsujin Jiken! (translation: Professional Baseball Murder Mystery), but they wanted to develop another Rockman. After the team begged to continue, Capcom agreed, but they had to develop Pro Yakyū? Satsujin Jiken! on time. After spending 20 hours a day developing both games at the same time, eventually they met their goal in creating both games. The Rockman IItook off, due to its better graphics, better music, and more enemies.

Rockman continued on to be successful, and Keiji Inafune (often credited in games as Inafking) became known as the father of Rockman. There are now 40 titles under the Rockman trademark.

He worked as the General Manager of Capcom Production Studio 2 and senior corporate officer for Capcom. He is also the producer of the Rockman and Onimusha series of games.

At the end of 2010, after 23 years of working at Capcom, Inafune left the company. He has since launched a company named Comcept.

Last updated: Sep 10, 2013