Mackey McCandlish

Game Credits

Design

Titanfall 2 (2016)   (Singleplayer Design Lead)
Titanfall (2014)   (Design)
Call of Duty: Modern Warfare 2 (2009)   (Design Leads)
Call of Duty 4: Modern Warfare (2007)   (Design Leads)
Call of Duty 2: Game of the Year Edition (2006)   (Level Design)
Call of Duty 2 (2005)   (Level Design & Gameplay Scripting)
Call of Duty 2 (Collector's Edition) (2005)   (Level Design & Gameplay Scripting)
Call of Duty (2003)   (Level Design & Game Play Scripting)
Medal of Honor: Allied Assault (2002)   (Level Design)
Quake: The Offering (1999)   (Additional Design)
Quake Mission Pack No. I: Scourge of Armagon (1997)   (Additional Design)
X-Men: The Ravages of Apocalypse (1997)   (Level Design)
Hell to Pay (1996)   (Design)
Perdition's Gate (1996)   (Design)
 

Programming/Engineering

Call of Duty 2: Game of the Year Edition (2006)   (Additional Engineering)
Call of Duty 2 (2005)   (Additional Programming)
Call of Duty 2 (Collector's Edition) (2005)   (Additional Engineering)
Call of Duty (2003)   (Additional Programming)
 

Writers

Call of Duty: Modern Warfare 2 (2009)   (Story by)
Call of Duty 4: Modern Warfare (2007)   (Story By)
Call of Duty 2: Game of the Year Edition (2006)   (Gameplay Scripting)
 

Art/Graphics

Call of Duty 4: Modern Warfare (2007)   (Models)
Hell to Pay (1996)   (Artwork)
Perdition's Gate (1996)   (Artwork)
 

Audio

Call of Duty 4: Modern Warfare (2007)   (Additional Voices Direction)
 

Quality Assurance

One Must Fall 2097 (1994)   (Playtesting)
 

Other

Call of Duty: Infinite Warfare (Legacy Edition) (2016)   (Infinite Ward - Original Team)
CIA Operative: Solo Missions (2001)   (Team)
X-Men: The Ravages of Apocalypse (1997)   (Developed in cooperation with)
 

Companies

Call of Duty: Infinite Warfare (Legacy Edition) (2016)   (Additional Services)
 


Developer Biography

There is no biography on file for this developer.