3D Engine: id Tech 1
Group DescriptionGames using the id Tech 1 graphics engine (formerly known as the "DOOM engine") (original or modified) by iD Software, Inc..
- It was the first 3D game engine that allowed variable heights for floors and ceilings. However, it only allowed one floor or ceiling per area, making multi-storied levels impossible.
- John Carmack experimented with 16 bit textures, but found the overhead unacceptable for the game.
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Front cover for Sonic Robo Blast 2
Front cover for Final DOOM
Front cover for DOOM Classic Complete
Front cover for The Depths of DOOM Trilogy
Front cover for Chex Quest
Screenshot from Perdition's Gate
Screenshot from Chex Quest 2
Screenshot from Final DOOM
Screenshot from Harmony
Screenshot from Chex Quest