- Doom (1993 on DOS, 1994 on Linux, PC-98...)
- Doom (2016 on Windows, PlayStation 4, Xbox One...)
- Doom (2017 on PlayStation 4)
Description official descriptions
The Doom maps are based off the Jaguar version and hence feature the same simplifications as that release. The PC Ultimate Doom and Doom II maps were converted especially for this release and also feature some simplifications, though not to the degree of the Doom maps. Some Doom II enemies have been added to the Doom and Ultimate Doom maps.
The engine has been upgraded to a 32 bit renderer allowing for smoother distance shading and more notably, in the PS1 version, coloured lighting. This version of Doom features also entirely new sounds and music.
- ドゥーム - Japanese spelling
Credits (PlayStation version)
37 People (32 developers, 5 thanks) · View all
|VP, Director Software & Music|
|[ full credits ]|
Average score: 85% (based on 14 ratings)
Average score: 3.2 out of 5 (based on 88 ratings with 4 reviews)
I like the graphics because of the light and dark rooms you've always enter. The music and sound that I like the most is the plasma gun, shotgun, the sound of the monsters, and the BFG 9000.
Every time I've died, I always start at the beginning of the level no armor, Pistol with 50 rounds, and 100% of health.
The Bottom Line
Do yourself a favor and get this game, I really think that ID Software really did a great job.
PlayStation · by Damian Armstrong (3) · 2013
The first time I played Doom, The title rises from the fire and the game begins with your pistol and fists. Later on, You'll be getting the weapons from your enemies and secret places. When I played this game as a kid, I was kinda stuck on at least a few levels and there are doom 2 creatures, which is kinda cool.
What I don't like is dying, every time you died, You start at the beginning of the level. Sometimes you can forget a password just by tapping so fast because you're trying to see what the next level looks like.
The Bottom Line
On the good side, It's a pretty good game. One of the best old-school FPS ever. If you want to get this game, please do.
PlayStation · by Damian Armstrong (19) · 2015
+ New coloured lighting effects
+ Excellent soundtrack
+ It's Ultimate Doom and Doom II combined
+ Exclusive levels
+ Simple, but excellent controls
- Passwords only
- Framerate hitches
- Dying is still a large penalty from the PC
- No episode selecting for Ultimate Doom
- Some areas are too dark
The Bottom Line
The PlayStation grants you with new lighting effects, exclusive levels, and having Ultimate Doom and Doom II combined, granting you 59 levels of absolute carnage. But there's no story.
The PlayStation port has new coloured lighting to make the theme of this port more gloomy with the sound and music to match. The level designs are made to be similar to the Atari Jaguar version. The framerate is decent, but it can bog down in large, massive areas in levels. The lighting effects are great, but some areas have too low lighting which makes those areas difficult to see, and strangely, gunfire does not create light.
Unlike the PC version, with its rock-and-roll and metal type of music, The PlayStation version has more ambient sounds to its soundtrack, and blending more unsettling music, which fits to the new custom theme. It seems that the music on the PlayStation version feels like it could be the music that was first intended for the PC. The sound effects are changed too, in order to fit to the theme, also the guns have more punch in the sound.
Since that Doom is not a cumbersome shooter, the keyboard-and-mouse controls translate well to the PlayStation controller. Triangle fires your weapon, Square makes you run faster, Circle is action, and X does the Jaguar/32X-styled strafing. L1 and R1 makes you strafe, and the L2 and R2 buttons cycle through your inventory. The map that can be opened by pressing Select. The button controls are customisable, which is always a good sign.
Difficulty: Turn it on hard for it to be more fun
The recommended difficulty for Doom is the hardest difficulty, called Ultra Violence, as it gives you a satisfying amount of enemies and gives you a challenge. The easiest difficulty is not recommended because it's just not fun to play with the small amount of enemies in levels and there's little to no challenge. Amusingly, the name of the easiest difficulty went from "I'm too young to die" to "I am a wimp." There is no Nightmare mode.
The gameplay remains unchanged from the original versions. The new lighting effects gives the game a new look with the suspenseful soundtrack. There isn't really to say about the gameplay because it's not that much different from any of the other ports. Due to the game being released back when the PlayStation was just a new console, the game does not use memory cards. The only way to keep up with your progress is by passwords. Unfortunately, dying in Doom is the same on the PC, where if you die, you restart the level with your inventory being stripped down to a pistol. Restarting the level does the same results; the only way to get pass this is to reenter the password for the level.
The PlayStation version is a definite must-have, as it provides 59 levels for Ultimate Doom, Doom II and the levels exclusive to the port. There's also multiplayer, but here's the thing: it requires a link cable, two televisions, two PlayStation consoles. If you have the PSone model, and looking for Doom multiplayer, you're out of luck.
PlayStation · by StickFigures (167) · 2017
Information also contributed by Zovni
Related Sites +
Information about Doom at Wikipedia
- MobyGames ID: 30997
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Contributors to this Entry
Game added by Corn Popper.
Game added November 10th, 2007. Last modified October 23rd, 2023.