Gameplay feature: Lock picking
Group DescriptionGames that feature lock picking minigames as a part of the gameplay. Lock picking is the art of opening a lock without the correct key while not damaging the mechanism.
Limitations: Games where player-controlled characters can pick locks automatically simply because they possess the necessary ability (such as many role-playing games) should not be included in this group unless said ability must be complemented by the player's skill during the minigame.
Fallout 3, The Elder Scrolls IV: Oblivion and Tom Clancy's Splinter Cell: Double Agent
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Front cover for Assassin's Creed: Unity
Front cover for Fallout: New Vegas (Collector's Edition)
Front cover for The Elder Scrolls IV: Oblivion
Front cover for Assassin's Creed III
Screenshot from Assassin's Creed: Unity
Screenshot from The Elder Scrolls IV: Oblivion
Screenshot from Assassin's Creed III
Screenshot from Tom Clancy's Splinter Cell: Double Agent
Screenshot from Thief