Gameplay feature: Lock picking
Group DescriptionGames that feature lock picking minigames as a part of the gameplay. Lock picking is the art of opening a lock without the correct key while not damaging the mechanism.
Picking a lock in Hillsfar (1990).
Fallout 3, The Elder Scrolls IV: Oblivion, and Tom Clancy's Splinter Cell: Double Agent.
- Games where player-controlled characters can pick locks automatically simply because they possess the necessary ability (such as many role-playing games) should not be included in this group, unless said ability must be complemented by the player's skill during the minigame.
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Front cover for Tom Clancy's Splinter Cell: Double Agent
Front cover for The Order: 1886
Front cover for Fallout: New Vegas
Front cover for The Elder Scrolls IV: Oblivion (Collector's Edition)
Front cover for Assassin's Creed: Unity
Screenshot from Tom Clancy's Splinter Cell: Double Agent
Screenshot from The Order: 1886
Screenshot from Fallout: New Vegas
Screenshot from The Elder Scrolls IV: Oblivion (Collector's Edition)
Screenshot from Assassin's Creed: Unity