Krome Studios |
Cheif Executive Officer |
Robert Walsh |
Design Director |
John Passfield |
Creative Director |
Steven Stamatiadis |
Studio Manager |
Andy Green |
Executive Producers |
Robert Walsh, Andy Green |
Producer |
Guy Cooper |
Assistant Producer |
Darren Thorne |
Lead Designer |
Robert Watson |
Additional Design |
The King Arthur Team |
Lead Programmer |
James Podesta |
Programmers |
Ryan Booker, Perry Hart, Daniel Krenn, Shane Lontis, Jason W. Schroder, Damian Stewart, Gerard van der Linden |
Lead Artist |
Stuart Mackenzie |
Lead Character Animators |
Glen Harris, Erin Brown |
Character Team |
Christopher Archer, Robert Butterworth, Dean Ferguson, Jake Hempson, Michael Hook, Ian Lovell, Michael Smout |
Level Artists |
Jason Christie, Zaq Foster, Brendan Rogers, Karl Stotschek |
Lead Props and Models |
Andrew Clark |
Props and Models |
Jared Pearson, Aaron Allport, Mark Cuthbert, David Allsop, Jamie Churchman, Dale Pugh, Nathan Rattray, Jo Haggie |
Interface Designer |
Louis Johnson |
Concept Art and Storyboards |
Andrew Porter, Ron Marc, Irina Egorova, Jared Pullen |
Lead Sound Designer |
George Stamatiadis |
Assistant Sound Designer |
Wei-Quin Wong |
Sound Assistant |
Matt Emery |
Additional Voices |
James Baird, Matt Emery, Ron Marc, George Stamatiadis, James Podesta, Steven Adamson, Robert Butterworth, Ethan Watson, Jesse Gibson, David Yorke, Lauren Pears |
Audio One Engineer |
Jesse Gibson |
Cutscene Director |
Russell Ladewig |
Lead Cutscene Builder |
Andrew Bergmann |
Cutscene Builders |
Jaime Hoe, Clinton Skene |
Film Asset Editor |
Robert Butterworth |
Compositing |
Pete Mullins |
Lead Level Builder |
David Yorke |
Level Builders |
Daniel Cox, Mihajlo Naumovic, William Foley |
Maped and Sinker Programming |
Robert Crane |
Lead Engine Programmer |
David Pevreal |
Engine Programming Team |
Tony Ball, Manu Evans, Jonathan Lawrence, Glenn Watson, Anthony Wigan, David Ely, Tom Lowe |
QA Manager |
Jason Cross |
Title Lead |
Marc Speakman |
QA Lead PS2/Xbox |
Marc Speakman |
QA Lead GC |
Jason Harwell |
QA Staff |
John Barry, Tony Cox, Cameron Davis, Leah Emery, Richard Griffith, Jason Hainey, Matt McKillop, Manoli Papanikolas, Nick Papanikolas, Michelle Parker, Katherine Parr, Lauren Pears, Jared Pearson, Grant Roberts, Steven Robley, Shona Rouw, Kirby Scarfe, Tom Scarlett, Darren Thorne, Lucas Vearing, Peter Williams, Steven Adamson, Murray Simmonds, Marcus Boughton, Julian de Bhal, Thierry Garcia |
Buena Vista Games |
Producer |
Jeffrey W. Blattner |
Senior Producer |
Chris Takami |
Assistant Producer |
Jaime Serrano |
Director of Marketing |
Robert Picunko |
Manager, Marketing |
Michael Scharnikow |
Director, Public Relations |
Angela Emery |
Localisation |
Alexander Coward, Philippe Juton |
Music Composition & Production (Rednote Audio) |
Rod Abernethy, Jason Graves, Dave Adams |
Voices |
Andrew Chaikin, Roger Labon Jackson, John Champion, Doug Boyd, Naomi Peters |
Konami Digital Entertainment |
Executive Corporate Officer |
Kazumi Kitaue |
General Manager |
Tetsuya Hiyoshi |
Product Manager |
Kazunori Nirasawa |
Producer |
Paul Armatta |
VP of Development |
Kurt Busch |
Executive Liason |
Tomoko Matsubayashi |
Sr. Director of Product Support Group |
Takeshi Minagawa |
QA Manager |
Michael Klug |
QA Assistant Manager |
Tsuyoshi Arayashiki |
QA Liaison |
Hiromi Matejka |
Lead Testers |
Jonathan Rivera, A. J. Potter |
Testers |
Lennon Lange, Andrew Fitch, Michael Larsen, John An, A. J. Nicolas, Ehren Oertell, Chris Klingensmith, Michael Rossmassler, Jason Turbin, Gabriel Darone, Ryan Graff, Marlon Evangelista, Azurelore K, Brian Duckston, Jesse Kuroki, Steven Negoro, Andy Moskowitz, Haven Rocha, A. J. Potter, Jonathan Rivera |
Sr VP of Licensing |
Masato Sakai |
VP of Content Licensing |
Linda Osher |
Executive Assistant |
Natalie Martin |
Konami of Europe |
President Konami of Europe GmbH |
Kunio Neo |
Director - Product Management Division |
David Cox |
European Brand Co-ordinator |
Richard Jones |
Konami (Japan) |
Kazunori Nirasawa |