everGirl
Moby ID: 201450
Game Boy Advance credits (2005)
102 people (67 professional roles, 35 thanks)
Developed by Artificial Mind and Movement - Montréal, Canada |
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Artists | Marianne Cliche, Jean-Jacques Cournoyer, Khanh-Long Huynh |
Sound Design | Jean-Frédéric Vachon |
Lead Designer | Jason Dozois |
Game Designer | Erik Szabó |
Additional Game Designer | Mario Lord |
Game Programmer | Guy Fleurant |
Engine Programmer | Stéphane Hockenhull |
Lead Artist | Yan Bohler |
Animator | Véronique Pelletier |
Lead QA | Cédric Michéa (credited as Cédric Michea) |
Gameplay Analyst | Vincent Noiret |
Creative Director | David Osborne |
QA | Bradley Bourne |
Music & GAX Sound Driver | Shin'en |
Executive Producer | Rémi Racine |
Head of Production | Chafye Nemri |
Game Executive | Denis Lacasse |
Game Director | Dominique Roussy |
Production Managers | Marie-Estelle Lamy, Cesar Kounkou |
Special Thanks | Stéphane Leblanc, Benoit Hubert, Jean-Martin Masse, Lyne Girouard, Chloé Desautels, Sarah Stewart, Maria Radice, Daniel Caron, Mylène Fréchette, Alain Moreau, Marc Devault, Sophie Bordeleau, Friends & Families |
THQ Credits |
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Project Manager | Jim Martin |
Creative Director | Stephen Jarrett |
Art Director | Thom Ang |
Technical Manager | Peter Andrew |
Director, Project Management | Duncan Scott Kershaw |
Vice President, Product Development | Philip Holt |
Director, Quality Assurance | Monica Vallejo |
QA Manager | Mario Waibel |
QA Supervisor | David Sapienza |
Lead QA | Joel Dagang |
QA | Jeff Portnoy, Matthieu Roussotte |
First Party Supervisor | Evan Icenbice |
First Party Specialists | Adam Affrunti, Scott Ritchie, Todd Thommes |
QA Technicians | Richard Jones, David Wilson |
Mastering Lab Technicians | Charles Batarse, Glen Peters, Anthony Dunnet, T. Ryan Arnold |
Database Applications Engineer | Jason Roberts |
Game Evaluation Team | Sean Heffron, F. Scott Frazier, Matt Elzie, Brian Williams |
Senior Vice President, Worldwide Marketing | Peter Dille |
Director, Global Brand Management | John Ardell |
Product Manager | Peter Kennedy |
Director, Creative Services | Howard Liebeskind |
Creative Services Manager | Kirk Somdal |
Director, Media Relations | Liz Pieri |
Senior Media Relations Manager | Jennifer Campana |
Instruction Manual | Keith M. Kolmos |
Special Thanks | Brian J. Farrell, Jack Sorensen, Tiffany Ternan, Germaine Gioia, Leslie Brown, Brandy A. Carrillo, Amy Bernardino, Tami Averna, Jenni Carlson, Jenae Pash, Keith Kraegel |
Nickelodeon Interactive |
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SVP of Entertainment Products | Stephen Youngwood |
Senior Director of Interactive | Stacey V. Lane |
Manager of Interactive | Stephanie Bond-Hutkin |
Coordinator of Interactive | Daniel Boldin |
VP-Creative Director Licensing | Tim Blankley |
Creative Director of Entertainment Products | Daniel Moreton |
Senior Designer of Interactive | Rob Lemon |
Junior Designer of Interactive | Jason Diorio |
Senior Manager, Copy-Content | Debra Krassner |
Coordinator, Copy-Content | Kristen Yu-Um |
Nickelodeon would like to thank | Leigh Anne Brodsky, Michele Caruso, Russell Hicks, Linnette Pastori, Lori Szuchman, Geoff Todebush, Stavit Young, Chezza Zoeller |
We would like to thank | Sergio Cuan, Leslie Armor, Rachel Oyola |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Danny Phantom: The Ultimate Enemy, a group of 55 people
- SpongeBob SquarePants: Lights, Camera, Pants!, a group of 52 people
- Nicktoons Unite!, a group of 50 people
- Nicktoons Unite!, a group of 50 people
- Scooby-Doo! Unmasked, a group of 49 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Peter Dille on 354 other games
- Howard Liebeskind on 319 other games
- Mario Waibel on 287 other games
- Glen Peters on 280 other games
- Monica Vallejo on 279 other games
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Credits contributed by Hipolito Pichardo.