Main Team |
Producer |
Emil Gheorghe |
Lead Game Designers |
Dan Dimitrescu, Tudor Șerban |
Programming Team Leader |
Ioan Manea |
Technical Director |
Mihai Cristian Enescu |
Graphic Team Leader |
Mike Prunescu |
Lead Technical Artist |
Gabriel Barbu |
Sound Enginier |
Mihai Gheorghiu |
Game Programmers |
Vasilica Grafu, Alexandru Gris, George Ilenei, Mihai Maerean, Dragos Daniel Mihailescu, Mihai Pirvu, Dan Pologea, Serban Serafimescu, Aurelian Vass, Adrian Zaharia |
GDS Engine |
Nicolae Dumitrache |
Game Designers |
Cristian Grozavu, Cristian Hriscu-Badea |
3D and 2D Artists |
Gabriel Barbu, Cristian Hriscu-Badea, Dumitru Oprea, Bogdan George Pătraşcu, Daniel Rizea, Laurenţiu Trandafir, Dan Vlad |
Menus Artist |
Cristian Bălănescu, Ovidiu Croitoru |
Level Designers |
Stefanel Adrian Ion, Alexandru Oncete |
Lead Character and Animation Artist |
Mihai Dărângă |
3D and 2D Character Artists |
Florin Petre Bostan, Calin Cazan, Cosmin Genete, Marusia Predut-Nita |
Ubisoft Rumanía |
Studio Coordinator |
Sébastien Delen |
Production Coordinator |
Ionuţ Grozea |
Creative Director |
Ioan Pălălău |
Art Director |
Constantin Gian Simion |
Marketing Coordinator |
Olivia Ana Zaharia |
Marketing Art |
Mihai Tudor Puscaciu |
QA Rumanía Studio |
QA Departament Coordinator |
Marius Tudorel Potîrniche |
QA Platforms Specialist Lead |
Mircea Nuţu |
QA Lead |
Florin Iancu |
QA Lead Assistance |
Dragos Rosca |
Platforms Specialist |
Ionuţ Preda |
QA Testers |
Florin Cristea, Achim Csaba, Mihai Laurențiu Ghimpu, Stefan Groza, Andrei Iorga, Costin Mihai, Costin Mugurel Tanase, Albert Ionut Nicola, Lucian Oniscu, Marius Păsărică, George Ciprian Roibu, Catalin Sanda |
Hardware and Software Coordinator |
Bogdan Alexandru Mâniosu |
Rumanía Data Coordinator |
Sebastian Dracopol |
Editors Team |
Ubisoft Entertainment President |
Yves Guillemot |
Executive Director |
Christine Burgess-Quémard |
Creative Director |
Serge Hascoët |
Video and Sets Editorial Director |
Alexis Nolent |
Game Design Editorial Director |
Lionel Raynaud |
Game System Editorial Director |
Cyril Derouineau |
Game Script Editorial Director |
Emmanuel Guardiola |
Art Editorial Director |
Jean-Marc Geffroy |
Actors Editorial Coordinator |
Caroline Cantin |
World projects Coordination Director |
Anne Blondel-Jouin |
Editorial Coordinator |
Grégory Spielmann |
EOMA Development Coordinator |
Romain Vazeille |
Process and Metodology Director |
Michel Pierfitte |
Game Lab |
Game Lab Coordinator |
Alexandre Debrousse |
Senior Game Analyst |
Frédéric Duroc |
Game Analyst |
Rafael Morado, Julien Bourbonnais |
Marketing Editorial Director |
Laurence Buisson-Nollent |
Game Marketing Coordinator |
Sébastien Doré |
Technical Board |
Todd Lewis, Yann le Tensorer, Nicolas Rioux, Shen Li |
EOMA Executive Director |
Alain Corre |
EOMA Operations Director |
Stéphanie Perotti |
EOMA Marketing Director |
John Parkes |
EOMA Marketing Group Coordinator |
Bénédicte Germain, Johanne Grange |
EOMA Senior Coordinator |
Laurent Lugbull |
EOMA Assistance Coordinator |
Gaël Menanteau |
EOMA Public Relations Coordinator |
Stéphane Vallet |
EOMA Online Marketing Coordinator |
Francisco de la Guardia |
Brand Coordinator USA |
Marketing Vice President |
Tony Key |
Marketing Director |
Hélène Juguet |
Group Brand Coordinator |
Sam Saliba |
Brand Senior Coordinator |
Tena Lawry |
Brand Coordinator |
Nathaniel Mordo |
Digital Marketing USA |
Digital Marketing Senior Coordinator |
Paul Caparotta |
Online Publicity Manual |
Jason Cantor |
Web Site Senior Producer |
David Macachor |
Web Producer |
Caroleen Beatty |
Online Marketing Assistance Coordinator |
Peter Dalope |
Customer Relations Coordinator |
Scott Dixon |
USA Public Relations |
Michael Beadle |
Public Relations Coordination |
Elvin Gee |
USA Creative Services |
Project Coordinator |
Jasen Martinez |
Senior Graphic Designer |
Brian Tippie |
Senior Style Corrector |
Shannon Kokoska |
Style Corrector |
Alison Baker |
Montreal Sound Studio |
Art Director |
Eddie Crew |
Actors |
Robert Burns, Eddie Crew, Steve Gadler, Dominic Gould, Dana Burns Westberg |
Sound Engineer |
Martin Dutasta, Manu Pothier |
Ludi Factory Executive Producer |
Karen Vernimmen |
Project Coordinator |
Laurent Rigal |
AGORA Development Lead |
Marc Demers |
AGORA Developers |
Julien Dubois, Simon St-Hilaire, Ralf Mueller, Jérôme Tapp, Emmanuel Yao |
Hardware Compatibility Lab, Ubisoft |
QA Hardware Compatibility Lead |
David Lévesque |
QA Hardware Compatibility |
Martial Antoine |
Ubisoft France Data Coordinator |
Anis Boujaouane, Benoît Maury-Bouët, David Picco |
Music Composer |
Rod Abernethy |
Video Presentation |
Studio6 Bucarest, 2055 Studio6 |
Thanks |
Special Thanks |
Neal Stevens, Dion Teddy Bär Pauls, Bram Otto, Gino Den Ridder, Dr. John Fakan, Paul Farace, Crew of the USS Boufin Museum, Zeb D. Alford, Rikiizi Zaza Hashimoto, James Fadmiral Berg Sr, Rob Deepsix Crawford, Steven E. Sailor, Steve Bradfield, John White, James Pants Carr, Otis Rebel Davis, Charles Hinman, Crew of the USS Cod Museum, William Thomas Dean Acheson Duston, Rick Schatten Palumbo, Akifumi Jiim Nojima, Corneliu Babiuc, Christian Mihalache, Tiberius Astianax Lazar, Michael Thielmann, Marc Homayounpour, Phil Brannelly, Clément Prévosto, Jesper Lund, Stefano Rigoldi, Alberto Mesas, Xander Valkiers, Stefan Hansen, Cédric Crausaz, Anthony Dubuis, Matthew Tang, Leon Winkler, Gregory Coffiner, Suzanne La, Jérôme Herry, Dominique Tardieu, Anne Desrues, Virginie Sergent, Sandrine Hippolyte, Sandrine Schoeffler, Alexandre Peyron, Alexandre Foity, Caroline Lamache, David Bedjaï, Vincent Hamet, Silent Hunter Comunity |