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Christian Mihalache

aka: Cristian Mihalache, Cristi Mihalache
Moby ID: 63104

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Christian Mihalache graduated in 1994 from University Politehnica of Bucharest, Automatic Control and Computers Faculty, Computer Science and Engineering Department. He Joined Ubisoft in 1994 and worked as a programmer on several games: Guitar, Speed Challenge, City Racer / DownTown Run, Taxi 3 and Silent Hunter III. He also worked in UBI R&D department and participated on the small team who developed the 3D GDS system (3D engine + tools) on PC and PSX2, used in several games developed in Bucharest, including Silent Hunter III and ChessmasterX.

Hobbies: physics, progressive rock

Source: Official Silent Hunter III homepage

Credited on 20 games

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Tom Clancy's Ghost Recon: Breakpoint (2019, Windows) Senior Expert Gameplay Programmer
Assassin's Creed: Odyssey (2018, PlayStation 4) Engine (3D) Programmers
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) Programming Technical Directors
Assassin's Creed IV: Black Flag (2013, Windows) Programming Technical Director
Just Dance 2014 (2013, Wii) Engine Programmers
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) Programming Technical Director
Assassin's Creed III (2012, PlayStation 3) Programming Technical Director
I Am Alive (2012, Xbox 360) Programming
Assassin's Creed: Revelations - The Lost Archive (2012, Windows) Programming Technical Director Ubisoft Bucharest
Assassin's Creed: Revelations (2011, Windows) Programming Technical Director
Assassin's Creed: Brotherhood (2011, Windows) Technical Director
Assassin's Creed: Brotherhood (2010, Xbox 360) Programming Team
Silent Hunter: Wolves of the Pacific (2007, Windows) Special Thanks
Blazing Angels: Squadrons of WWII (2006, PlayStation 3) Programming Team
Silent Hunter III (2005, Windows) Programmer: Simulation & AI
City Racer (2003, GameCube) Mechanics & AI Programming
Speed Challenge: Jacques Villeneuve's Racing Vision (2002, Windows) Car Behavior
Rayman Forever (1998, Windows) Mapper
Rayman Designer (1997, Windows) Mapper
Rayman (1995, PlayStation) Programming

[ full credits ]

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