Saga

Moby ID: 33498

Description

SAGA is a persistent online real-time strategy game, where the player builds an army and nation to compete with online friends and foes.

The game is loosely set around a backstory involving five gods that have fought since time immemorial. Each of these gods has a race of which they are patron, Magic (Dark Elves), Machines (Dwarves), Nature (Elves), Light (Giants), and War (Orcs). The player chooses build an empire focused around one of the races and may battle to bring glory to their chosen god.

The game has two main gameplay aspects, the construction and management of your nation, and the practice of warfare. Nation management mode deals with micromanaging the activities of your nascent empire. You will direct the action of your peasants, build units and structures, speculate on the market, and work with various guilds to strengthen your throne. Even when you aren't online the peasants still strive to increase your wealth, and your spies and researchers continue their schemes.

As you conquer other kingdoms you'll gain control of their lands and resources, of course someone might decide to raid one of your cities so it is a good idea to build up defenses.

Battle is fought with over a hundred different types of units, including elementals, automata, monsters, etc. These units can all be customized by upgrades to their stats. You'll also have spells that can have effects on the outcome of a battle. You units

You can gain loot outside of the massive multilayer experience by going on Quests. These quests tell the story of SAGA. You can engage in them by yourself, or take along groups of friends and their soldiers.

New units can be purchased in random “booster packs” of ten from the game's website.

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Credits (Windows version)

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Critics

Average score: 62% (based on 5 ratings)

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Average score: 4.1 out of 5 (based on 3 ratings with 0 reviews)

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Trivia

Development

Saga Games, LLC was the company started to fund the development of the MMORPG. It was led by president Jason Faller. The company initially contracted Wahoo Studios to develop the game, but announced to take them off the project in August 2007. Development was then continued by Silverlode Interactive (most likely already in June 2007), a new studio by Faller, and BlueOrb Studios, the company of Eric Wiggins who left Wahoo in June 2007 to continue working on the game at Silverlode as a technical director.

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Identifiers +

  • MobyGames ID: 33498
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Contributors to this Entry

Game added by Opipeuter.

Additional contributors: Sciere.

Game added April 10, 2008. Last modified March 29, 2024.