Gas Powered Games |
Creative Director |
Chris Taylor |
Executive Producer |
Bartosz Kijanka |
Lead Designer |
Mike Marr |
Designers |
Eric Williamson, Shana Markham, Jessica Snook |
Writing |
Nate Simpson, Steve Bauman, Dru Staltman |
Lead Engineer |
Patrick Meade |
Systems Engineering |
Brian Bander, Bruce Shtelmakher, E. Andres Mendez, Forrest Smith |
Gameplay Engineering Lead |
Dru Staltman |
Gameplay Engineering |
Jessica Snook |
Graphics Engineering |
Ivan Rumsey, Mike Biddlecombe, James Loe |
Visual Effects Lead |
Gordon Duclos |
Visual Effects |
Matt Vainio, Aaron Lundquist |
UI Scripting |
Caryn Law |
Tools Engineering |
Ivan Rumsey, E. Andres Mendez, Marshall Macy II |
Additional Engineering |
Gordon Duclos, Shana Markham |
Art Lead |
Nate Simpson |
Technical Art Lead |
Matt Dudley |
Character Art Lead |
Tim Cox |
Character Art |
Matt Dudley |
Environment Art Lead |
Ian Walker |
Environment Art |
Audrey Cox, Matt Dudley |
Animation Lead |
Steven Thompson |
Animation |
Aung Zaw Oo |
UI |
Caryn Law, Steve Snoey, Nate Simpson, Steven Thompson |
Concept Art |
Nate Simpson, Steve Snoey, Matt Dudley |
FM |
Steven Thompson |
Sound Design |
Frank Bry, Howard Mostrom |
Music |
Howard Mostrom |
Voice Editing |
Mark Trutanich |
Voice |
Bad Animals, Mike McAuliffe, Sam Gray, Wendi Wills |
Shaker Guy |
Bradley Wardell (Frogboy) |
Cow Bell Guy |
Chris Taylor (Tastes like chicken) |
Associate Production |
Bert Bingham, Damian Smolko |
Testing |
Damian Smolko, Chris Daroza, David Kirwan |
Pre-Production Team |
John Comes, Robert Berry Jr., Ivan Rumsey, William Howe-Lott, Dru Staltman, Jessica Snook, Gordon Duclos, Matt Vainio, Steve Snoey, Matt Dudley, Christian Liliedahl, Aung Zaw Oo, Caryn Law, Marc Scattergood, William Harms |
CEO |
Chris Taylor |
President |
Jacob McMahon |
VP of Engineering |
Bartosz Kijanka |
Studio Art Manager |
Mike Swanson |
IT Manager |
Greg Stout |
Systems Administrator |
Kevin Folks |
Executive Assistant |
Dionne Roselli, Julie Brockett |
Partners |
Raknet, AMD, RAD Tools, Firelight Technologies |
Stardock |
Executive Producer |
Bradley Wardell (Frogboy) |
Project Manager |
Brian Clair (Yarlen) |
Common Virtual Platform Lead |
Cari Begle (Fists of death) |
Impulse Reactor Lead |
Jeff Bargman |
Impulse Reactor Engineering |
Jesse Brindle, Trent Polack |
Pantheon Lead Developer |
Patrick Ford (Brad made me do it) |
Pantheon Development |
Bara Kathawa, Matt Lucas |
BIZ |
Phil Madis, Kim Kolaz, Kristen White, Angela Marhsall, Larry Kuperman |
User Manual |
Bradley Wardell |
Marketing & PR |
Alexandra Miseta, Stephanie Tinsley Fitzwilliam, Spencer Scott |
Art & Design |
Jillian Santos, Johanne Courtright, Paul Boyer |
Technical & QA Lead |
Kris Kwilas |
QA |
Michael Crassweller (Zoomba), Jeff Sanders, Curtis Hendzell, Chris Williams |
Play Testing |
Alex Wardell, Aurel Wünsch (TheBigOne), Chaz Londeck, Dario Wünsch (TheLittleOne), Ryan Wardell, George Blankenbaker, Josh Harris, Jake Harris |
RakNet Lead |
Kevin Jenkins |
Special Thanks |
Robert Glen Shirley (Iprometheus), Ghislain Harvey (Wagnard), Fredrik Persson (Sevenix), Gary Radish (HorseRadish) |