Developer: Ubisoft Bulgaria |
General Manager |
Sébastien Delen |
Executive Manager |
Diana Harea |
Production Manager |
Ionuţ Grozea |
Producer |
Bogdan Oprescu |
Studio Production Coordinator |
Ivan Balabanov |
Creative Director |
Ioan Pălălău |
Programming Team Coordinator |
Rossen Tzonev |
Programmers |
Aleksandar Todorov, Emil Kalchev, Florin Popescu, Ilian Stoyanov, Pavel Patarinski, Stefan Dyulgerov, Volodya Velev |
Interns |
Kaloyan Stoychev, Lilo Todorov, Nikola Goranov |
Lead Artist |
Ivan Balabanov |
Art Coordinator |
Iva Petrova |
Artists |
Borislav Bogdanov, Borislav Mitkov, Daniel Atanasov, Eddie Bennun, Kosta Milev, Silvia Boyadzieva, Tihomir Dimitrov |
UI Design |
Nikolay Radev |
Lead Designer |
Bozhidar Grozdanov (Bave) |
Designers |
Andrei Velkov, Julian Gollop, Martin Capel |
Sound Designer |
Mihai Gheorghiu |
Music |
APM Music |
Localization |
Localization Project Managers |
Andrei Mungiu Patrascu, Dragos Constantin Doda |
Localization by |
Babel Media Ltd. |
Project Managers |
Garry Mullett, Miles Davies |
QA Coordinator |
Guillaume Langlois |
Translation |
Britta Hoeljes, Eve Pauzé, Margherita Seconnino, René Rodriguez, Alessandro Zambelli, Carlos Montilla, Claude P. Esmein, Hans Hermann Brechtel |
Testing |
Britta Hoeljes, Eve Pauzé, Margherita Seconnino, René Rodriguez |
Quality Assurance |
Worldwide QC Director |
Éric Tremblay |
QA Fuctional Division Manager |
Marius Tudorel Potîrniche |
TCR Tests Division Manager |
Mircea Nuţu |
Lead Tester |
Andrei Ene |
Lead Assistant |
Lucian Gujan-Bunescu |
Testers |
Andrei Paschia, Cristian N, Denis Dorian Hotescu, Dorel Ignat, George Molesag, Iuliu-Cosmin Oniscu, Sebastian Pascu, Valentin Stanescu |
TCR Specialists |
Adrian Iliescu, Alin Popescu, Cristin Ghihaniș, Cristian Pana, George Stercu, George Scarlat |
Data Manager |
Marius Mardale |
Hardware Manager |
Bogdan Alexandru Mâniosu |
Hardware Specialist |
Adrian-Valentin Simion |
Original Chessmaster Team |
Lead Designer |
Eduard Pandele |
Lead Programmer |
Ionuţ Grozea |
Lead Artist |
Constantin Gian Simion |
3D GDS Engine |
Nicolae Dumitrache |
Programmers |
Cristian Petcu, Florin Sanda, Horia Pintilie, Ionel Santa, Mihai-Ovidiu Angelescu |
3D Artists |
Marius Tudor, Mihai Dărângă |
Engine |
Johan de Koning (The King) |
Publisher: Ubisoft Entertainment |
President |
Yves Guillemot |
CEO |
Yves Guillemot |
Executive Director, Worldwide Studios |
Christine Burgess-Quémard |
Chief Creative Officer |
Serge Hascoët |
Games For Everyone Division |
Pauline Jacquey, Emmanuel Guardiola |
UI Specialist |
Marie Bouchaud |
Worldwide LIVE Development Director |
Cyril Marchal |
LIVE Development Manager |
Julien Hummer |
LIVE Technical Director |
Olivier Chappe |
LIVE Analyst |
Eric Hazan |
Process & Planning Director |
Michel Pierfitte |
Worldwide Production Coordination Director |
Anne Blondel-Jouin |
Production Coordination Managers |
Mathieu Peyronnet, Benjamin Haddad |
Fireteam Manager |
Laurent Mascherpa |
EMEA 1st Parties Manager |
Romain Vazeille |
EMEA 1st Parties Coordinator |
Anis Boujaouane |
US Production Manager |
Josh Ostrander |
US Production Coordinators |
Adam Zachary, Josh Taillon |
Studio Operations Director |
Pierre Escaich |
Games Lab Manager |
Alexandre Debrousse |
Game Analysts |
Cédric Dubois, Yves Robin |
Chief Marketing Officer |
Anne Gleizes |
International Brand Group Manager |
François Logeais |
International Brand Manager |
Sylvaine Gomez |
US Marketing |
Hélène Juguet, Sam Saliba, Daniel Riaz, Peter Helm |
EMEA Marketing |
John Parkes, Sébastien Courmont, Étienne Allonier, Alexis de Becque |
Worldwide Licensing Director |
Christian Salomon |
Worldwide Licensing Manager |
Sandrine Mainemare |
Worldwide Licensing Marketing Manager |
Judit Barta |
License Coordinator |
François Jaspart |
Junior License Coordinator |
Anna Sibai |
Senior Licensing Specialist, US |
Gabe Brosbe |
Special Thanks to |
Aziz Khater |