Nexuiz

Moby ID: 57699

[ Windows ] [ Xbox 360 add ]

Windows credits (2012)

427 people (188 professional roles, 239 thanks) with 598 credits.

IllFonic Core Team

President Charles Brungardt (Chuck Diesel)
Co-Founders Charles Brungardt (Chuck Diesel), Kedhrin Gonzalez (Peeves), Raphael Saadiq (RayRay)
Business Charles Brungardt (Chuck Diesel), Kedhrin Gonzalez (Peeves), Raphael Saadiq (RayRay)
Music Producers Charles Brungardt (Chuck Diesel), Raphael Saadiq (RayRay)
Soundtrack Supervisor Charles Brungardt (Chuck Diesel)
Composers Charles Brungardt (Chuck Diesel), Raphael Saadiq (RayRay)
Sound Design Charles Brungardt (Chuck Diesel)
Audio Direction Charles Brungardt (Chuck Diesel)
Programming Direction Charles Brungardt (Chuck Diesel)
Build Manager Charles Brungardt (Chuck Diesel)
Gameplay Programming Charles Brungardt (Chuck Diesel), Paul Jackson Jr. (Action Jackson), Daniel R. Garcia (Danimal), Toby Vockrodt (Shtoby), James Redden (Quevic)
UI Programming Charles Brungardt (Chuck Diesel), James Haynes (Jimihay), Paul Jackson Jr. (Action Jackson), Toby Vockrodt (Shtoby), James Redden (Quevic), Oluwole Olubadewo (gorgeous_eaux)
Network Programming Charles Brungardt (Chuck Diesel), Daniel R. Garcia (Danimal), Toby Vockrodt (Shtoby)
Dynamic Mutator Designs Charles Brungardt (Chuck Diesel), Kedhrin Gonzalez (Peeves), Chris Holden Jr (chrisholdendotnet), Dominic Zenquis (Dom King), Paul Jackson Jr. (Action Jackson), Daniel R. Garcia (Danimal), Toby Vockrodt (Shtoby), James Redden (Quevic), Cole Eggen (Konstruct3ddotcom), Harry Luck (Roldoonikan), Bryan McConnell (Crash)
Paying Bills Charles Brungardt (Chuck Diesel)
Creative Director Kedhrin Gonzalez (Peeves)
Level Design (Tension, Annex, Isolation) Kedhrin Gonzalez (Peeves)
Kavussari Levels (models, textures, lighting, materials) Kedhrin Gonzalez (Peeves)
Game Direction Kedhrin Gonzalez (Peeves)
Art Direction Kedhrin Gonzalez (Peeves)
Content Manager Kedhrin Gonzalez (Peeves)
Motion Capture Actors Kedhrin Gonzalez (Peeves), James Haynes (Jimihay)
Game Design Kedhrin Gonzalez (Peeves), Harry Luck (Roldoonikan)
UI Design Kedhrin Gonzalez (Peeves), Harry Luck (Roldoonikan)
HUD Design Kedhrin Gonzalez (Peeves), Harry Luck (Roldoonikan)
Social Design Kedhrin Gonzalez (Peeves)
Particle FX Kedhrin Gonzalez (Peeves), Chris Holden Jr (chrisholdendotnet), Cole Eggen (Konstruct3ddotcom), Harry Luck (Roldoonikan), Bryan McConnell (Crash)
Writing Kedhrin Gonzalez (Peeves), Harry Luck (Roldoonikan)
Voice Acting (Forsellian) Kedhrin Gonzalez (Peeves)
Lead Artist Chris Holden Jr (chrisholdendotnet)
AtaVirta Levels (models, textures, lighting, materials) Chris Holden Jr (chrisholdendotnet)
Art Polish Chris Holden Jr (chrisholdendotnet), Cole Eggen (Konstruct3ddotcom)
Art Lead Chris Holden Jr (chrisholdendotnet)
Graphic Design Chris Holden Jr (chrisholdendotnet), Bryan McConnell (Crash)
Pickup Models Chris Holden Jr (chrisholdendotnet)
Kavussari Models Chris Holden Jr (chrisholdendotnet)
Dynamic Mutator Models Chris Holden Jr (chrisholdendotnet), Cole Eggen (Konstruct3ddotcom)
Executive Producer Raphael Saadiq (RayRay)
Lead Animator James Haynes (Jimihay)
Character Rigs James Haynes (Jimihay)
Character Animation James Haynes (Jimihay), Bryan McConnell (Crash)
Motion Capture Cleanup James Haynes (Jimihay)
UI Art James Haynes (Jimihay), Oluwole Olubadewo (gorgeous_eaux)
HUD Programming James Haynes (Jimihay), Paul Jackson Jr. (Action Jackson), James Redden (Quevic), Oluwole Olubadewo (gorgeous_eaux)
HUD Art James Haynes (Jimihay), Oluwole Olubadewo (gorgeous_eaux)
3DSMAX Scripting James Haynes (Jimihay)
Lead QA Dominic Zenquis (Dom King)
Quality Assurance Dominic Zenquis (Dom King)
Usability Testing Dominic Zenquis (Dom King)
Breaking Things! Dominic Zenquis (Dom King)
Senior Programmer Paul Jackson Jr. (Action Jackson)
Database Programming Paul Jackson Jr. (Action Jackson)
Physics Programming Paul Jackson Jr. (Action Jackson), Daniel R. Garcia (Danimal)
Programmers Daniel R. Garcia (Danimal), Toby Vockrodt (Shtoby), James Redden (Quevic)
Graphics Programming Daniel R. Garcia (Danimal)
Animation Programming Daniel R. Garcia (Danimal)
Dynamic Mutator Programming Daniel R. Garcia (Danimal)
Host Migration Daniel R. Garcia (Danimal)
Matchmaking Toby Vockrodt (Shtoby)
Rank Programming Toby Vockrodt (Shtoby)
Lobby Toby Vockrodt (Shtoby)
Console Networking Programming Toby Vockrodt (Shtoby)
Mutator Store James Redden (Quevic)
Steam Integration James Redden (Quevic)
Leaderboards James Redden (Quevic)
Achievements James Redden (Quevic)
Aim Assist James Redden (Quevic)
Melee James Redden (Quevic)
Player Cards James Redden (Quevic)
Senior Artist Cole Eggen (Konstruct3ddotcom)
Forsellian Levels (models, textures, lighting, materials) Cole Eggen (Konstruct3ddotcom)
First Person Models Cole Eggen (Konstruct3ddotcom)
Menu Graphics Cole Eggen (Konstruct3ddotcom)
Senior Designer Harry Luck (Roldoonikan)
Level Design (Overlook, Vigor, Refinery, Station, Vertigo, Crash, Sanctuary) Harry Luck (Roldoonikan)
UI Artist Oluwole Olubadewo (gorgeous_eaux)
Animator Bryan McConnell (Crash)
Character Rigging Bryan McConnell (Crash)
Motion Capture Acting Bryan McConnell (Crash)
Character Optimization Bryan McConnell (Crash)
Dynamic Mutator Icons Bryan McConnell (Crash)
Charles Brungardt Special Thanks James Brungardt (my dad), Shawn Thomas (Step-Mom), Carolyn Brungardt (Mom [RIP!])
Kedhrin Gonzalez Special Thanks My brothers Brandon & Matt, Jeremy & Lamar [rip], Mom
Chris Holden Special Thanks Mom, Dad and Deathsquad
James Haynes Special Thanks Jim Haynes, Cindy Haynes, Steve Warren
Dominic Zenquis Special Thanks Mom & Dad, IllFonic fam., David, Ronnie, and Turd for helping with my decision to move to Colorado
Paul Jackson Thanks James Haynes (thank you so very very much)
Daniel Garcia Special Thanks Bob Bensch
Toby Vockrodt Special Thanks Mom for being that constant positive in my life!, Those who are close to me that have kept driving me to always get better, IllFonic and CryTek for this incredible experience!
James Redden Special Thanks My family for helping me achieve my goals, The munchkin for forcing me to get up for class, Caffeine for keeping me up during long crunch sessions
Cole Eggen Special Thanks Mom [r.i.p.], Dad, Little Dee
Harry Luck Special Thanks Holly and my dear mother!
Oluwole Olubadewo Special Thanks My parents, my god, and especially thankful to IllFonic for giving me the opportunity to work in one of the most unified dev teams evaaarrr!
Bryan McConnell Special Thanks I would like to thank my family, friends, and foes

IllFonic Awesome Squad

Testers Anthony Ramos, Brian Moore, James Garcia, MaryBeth Lauro, Abraham Ramos, Austin Sanchez, Robert Capps, Jay Silvey, Scott Herring
Design Interns James Garcia, MaryBeth Lauro
Programming Intern Adam Davidson
Web Developer Adam Davidson
Art Interns Jay Silvey, Devin Sailors, Scott Herring, Luke Pammant
Modeling Jay Silvey
Texturing Jay Silvey
Asset Cleanup Jay Silvey
Vector Artwork Devin Sailors
Graphics Cleanup Scott Herring
3rd Person Weapon LODs Luke Pammant
Editor Alaine Rodriguez
IT Matthew J. Kuenning, Jacob Haynes
Official Kitten Puncher Matthew J. Kuenning

IllFonic Additional

Programmer Forest Hale
AI Programming Forest Hale
Gameplay Programmer Forest Hale
Senior Programmer Curtis Coalson
Lead Sound FX Designer Mason B. Fisher
Kuvassari James Strehle (credited as James Wolf Strehle)
Kavussari Architecture James Strehle (credited as James Wolf Strehle)
Kavussari Weaponry Concept Art James Strehle (credited as James Wolf Strehle)
Forsellians MuYoung Kim
Forsellian Architecture MuYoung Kim
Foresellian Weaponry Concept Art MuYoung Kim
AtaVirta Architecture Concept Art Brian Youn
Public Relations Brandon Gonzalez, Tricia Gray, Chris Clarke
Usability Testing Brandon Gonzalez
Business & Legal Steve Goldstein (Esq.)
'Strength' Level Design Paul Evers (Strahlemann)
Voice Acting (Kavussari) Marty Caschette
VFX Artist Timothy A. Nice
Digital Illustration Kirk Lunsford
Community Manager Diane Migliaccio (Tiggs)

CAA Games

CAA Games Greg Essig

Art Bully Productions, LLC: Character Models, Third Person Weapon Models

Co-Founders Marcus Dublin, Alan Van Ryzin
Art Lead Marcus Dublin, Alan Van Ryzin
Project Directors Marcus Dublin, Alan Van Ryzin
Artists Adam Fransson, Ivan Janković, Jesse Moody, Jeremy Wynn, Mashru Mishu, Mark Vick

Skyward* Corp.: Additional Game Design Services, Writing, Economy Balance, Rank Design

Skyward* Corp. Christopher Holtorf, Adam Maxwell

Music

'The Nexuiz' Raphael Saadiq (Writer / Producer), Charles Brungardt (Co-Producer / Recording), Paul Riser (String Arrangements), Gerry Brown (The Gov [Recording]), Marlon Marcel (Assistant Engineer), Recorded at Blakeslee Recording Company and Ocean Way Studios
'Overlook' Trisector (Trisector (Performer / Writer / Producer))
'Tension' Trisector (Trisector (Performer / Writer / Producer))
'Vertigo' Nosaj Thing (Performer / Writer / Producer)
'Menu 1' Raphael Saadiq (Performer / Writer / Producer), Charles Brungardt (Performer / Writer / Producer)
'Menu 2' Raphael Saadiq (Performer / Writer / Producer), Charles Brungardt (Performer / Writer / Producer)
'A Top The Mesa (Menu 3)' Doctype (Performer / Writer / Producer)
'Strength' Trisector (Performer / Writer / Producer)
'Lifeforms (Station)' Trisector (Performer / Writer / Producer)
'Menu 4' Raphael Saadiq (Performer / Writer / Producer), Charles Brungardt (Performer / Writer / Producer)
'Crach' Jarryd James (LEJIN [Performer / Writer / Producer])
'Menu 5' Raphael Saadiq (Performer / Writer / Producer), Charles Brungardt (Performer / Writer / Producer)
'Menu 6' Jarryd James (LEJIN [Performer / Writer / Producer])
'Vigor' Trisector (Performer / Writer / Producer)
'Menu 7' Raphael Saadiq (Performer / Writer / Producer), Charles Brungardt (Performer / Writer / Producer)
'Science (Sanctuary)' Doctype (Performer / Writer / Producer)
'Refinery' Trisector (Performer / Writer / Producer)
'Zombie B-Boy (Menu 8)' Performed, Written & Produced by Count Your Curses
All songs written by Raphael Saadiq are published by Ugmoe Music
All songs written by Charles Brungardt are published by Chitchat Music Publishing
All songs written by Otto Hassinen are published by Songs in the Key of Knife

IllFonic Special Thanks

IllFonic Special Thanks Anthony Torsiello (Tone), Upendo Taylor, Stevie Schafer, Ashley Christoff, Nick Kelly, Turtle Rock Studios, Jonathan Nagel, Ophir Lupu, David Stelzer, Jannie Tang, Carl Jones, Jens Schäfer, Andy Cheren, Evan Shamoon, Jimmy Archer, Lauren Barford, Renee Lucero, Anthony Fassero, Matt Elias, Jermaine Allen, Matthew Korba (& The Odd Gentlemen), Red Pandas, Avni Yerli, Cevat Yerli, Mike Gamble, Marlin Marcel, Damian Smith, Regas Christou, Chris Christou, New World Interactive, Mike Graves, Gerry Brown (The Gov), Robert Ozuna, Louis Wharton, Scott Alderton, Kostandinos Malliarodakis (Gus), Zeb De Soto, Seamus Blackley, Matt Miranda, The Grieco's, Charles Harrow, Lara Harrow, Earl Anderson, Arthur Graves, Joseph Brungardt, Marilyn Fox, Peter Borg, Maurice Phillip Brungardt, Maria Angela Brungardt, The Long Family, James Kohoutek, LeAnne Rumbel, Joyce Thomas, Larry Erickson, Pamela Jotalik, Edith Thomas, The Reynolds Family, The Whites, Elliot Oveson (DJ Wushu), Alberto Calvo, Ann Wicks, Siri Morse, Katherine Alves, Monica Morgan, Tal Grinblat, Robert McCracken, The Funky Buddha, The Living Room, The 1Up, The Game Connection Staff, All the people who came out for our usability tests

Cinematics Team: Intro Cinematic

Directed by Jason Choi
Producer Ralph Sanchez
Written by Jason Choi
Voice Direction Kelly Ward
Casting Kelly Ward
Cast: Narrator Laura Post
Scene Artists Philip Donahue, Jonny Rice, Angel Grajeda
Editor Jason Choi
Storyboard Artist Abraham Lopez
Production Coordinator Kristen Jones

Changethethought: Animated Nexuiz Logo

Creative Direction Mike Slane
Animators Jimmy Weber, Burke Miles, Matt Salter

THQ

Producer Ian Sedensky

THQ: Product Development

EVP, Core Game Brands Danny Bilson
SVP, Core Studios David E. Davis
SVP, Marketing Richard Williams
VP, Production Jeffrey Charvat
VP, Creative & Business Development Lenny Brown
Associate Project Managers, Central Operations Martin Theyer, Matthew J. Cooper
Sr. Buyer, Core Group Jason Banks
Manager, Usability Matt Streit
Coordinator, Usability Brenda Ramos
Researcher, Player Experience André Gagné

THQ: Online Ops

Vice President, IT Mark Muller
Director, Online Infrastructure Heath Cox
System Administrator, Online Infastructure Dominick Cangiano
Database Engineer Greg Jackson

THQ: Localization Group

Director, Localization Worldwide Philippe Juton
Senior Project Manager, Localization Group Miles Davies
Project Manager, Localization Development Group Arnaud Lebesnerais

THQ: Finance, Core Group

Director, PD Finance Ron Villareal
Senior Manager, PD Finance Elena Gramont
Senior Manager, Strategic Planning Barbara Spring
Financial Analyst Christopher Williams

THQ: Quality Assurance

Director of Quality Assurance Michael Motoda
QA Compliance Manager Anne Farmer
QA Operations Manager Jeff Braun

THQ: PC QA

QA Supervisor Björn Radtke
QA Lead Menahem Gabay
PC Testers Alessandro Pilla, Carla Cianflone, Felix Gauthier-Grandbois, Mathieu Berthelot, Matthew Macaskill, Samuel Normand, Simon Sicuro

THQ: QA Operations

Senior QA Operations Technicians Ryan Cashman, Justin Drolet
Senior Database Administrator T. Ryan Arnold
Database Administrator Luis Arevalo
HR Administrator Omar Flores
Facilities Manager Christine Bryan

THQ: Global Publishing

EVP, Publishing Ian Curran
VP, THQ Partners Tim Walsh
Director, Global Brand Management Mitch Powers
Head of Global Communications Huw Beynon

THQ: Business & Legal Affairs

EVP, Business & Legal Affairs & Crp Sec. Ed Kaufman
VP, Business & Legal Affairs David Anderson
Director, Business & Legal Affairs Deborah Fingerman
Senior Counsel, Business & Legal Affairs Adam Landenberger
Sr. Manager, Contracts and Corporate Paralegal Renee Vigo
Legal Specialists Claudia Diaz, Jennifer Krakauer

THQ: Special Thanks

Special Thanks Cori Ford, Drew J. Como, Galen Paolini

Alientrap: Classic Nexuiz

Project Founder Lee Vermeulen
Co-Designers Lee Vermeulen, Forest Hale (LordHavoc)
Lead Programmer Forest Hale (LordHavoc)
Programmers Rudolf Polzer (div0), Kristian Johansson (morfar), Maik Merten (SavageX), Andreas Kirsch (Black), Samual Lenks, Ramus Eskola (FruitieX), Saulo Gil (mand1nga), Stephan Stahl (esteel), Wolfgang Bumiller (blub\0), Merlijn Hofstra, KadaverJack
Maintainers Rudolf Polzer (div0), Kristian Johansson (morfar), Maik Merten (SavageX)
Artists Kurt Dereli, Yves Allaire (EviLair), Peter Pielak (Morphed), Ramus Eskola (FruitieX), Jakob Markstrom (tZork), Innovati
Level Designers Paul Evers (Strahlemann), Fabien Tschirhart (H. Reaper), William Libert, Garth Hendy (Zombie)
Lead Animator Rick Kelley (Rat)
Grohn Programmer Jakob Markstrom (tZork)
Web Developer Tyler Mulligan (-z-)
Interaction Designer Tyler Mulligan (-z-)
Bot Programmers MauveBib, Marko Permanto (Urre)
Sound FX Dan Hale (Wazat), Michael Quinn (Tenshihan), Gottfried Hofmann (Toddd)
Player Voices Michael Quinn (Tenshihan)

Crytek Frankfurt Engine Licensing

CryENGINE Development Manager Mathieu Pinard
Senior Support Engineers Sean Tracy, Benjamin Peters
Web Operations Manager Murat Erdibil
Team Coordinator Kathrin Siegmund
Senior R&D Graphics Engineer J. Scott Peter
Programmers Francesco Roccucci, Paul Reindell, Sascha Hoba
Network Programmer Jewoo Hwang
AI Programmer Evgeny Adamenkov
Technical Designers Scott Fitzgerald, Ade Esan, Sebastian Spatzek
3D Artists Andrew Stifter, Jun Shimoda
Animator Kirthy Iyer
Junior 3D Artist Berker Siino
Intern Level Designer Clemens Hofmann

Other people at Crytek who also helped

Animation Programmer Michelle Kristin Martin
Programmer Pau Novau Lebrato
R&D Graphics Engineer Nicolas Schulz
R&D Senior Physics Engineer Anton Knyazyev
Audio Lead Florian Fuesslin
Senior Level Designer Aleksander Budzyński
Lighting Artist Pierre-Yves Donzallaz

Special Thanks to Machinima for their support

Special Thanks to Machinima for their support Juan Aguirre, Keana Alam, Mahmood Ali, Khail Anonymous, Elissa Ayadi, Jeremy Azevedo, Jim Barcelona, Nick Barrionuevo, Peter Bartle, Ian Beckman, Kris Boruff, Micah Brooke, Ron Campbell, Mike Carr, Elizabeth Carr-Ernst, Rishi Chadha, Chris Chen, Jennifer Cheng, Jason Choi, Michael Coburn, Andrew Conway, Misha Conway, Nathalie Curtis, Murray Daniel, Matt Dannevik, Allen DeBevoise, Philip DeBevoise, Aaron DeBevoise, Darren Devitt, Jennifer Dickey, Do Duong, James Egger, Jennifer Espino, Justin Fassino, Karina Fedasz, Francesca Forgach, Anthony Garcia, John-Austin Gilchrist, Arturo Gonzalez, Tyler Graim, Bruce Green, Adrian Guererro, Robert Harol, Ricky Hayberg, Abhaya Hess, Simon Hom, Sky Hsiao, Brett Hundley, Shaun Hutchinson, Beau Hynes, Albert Iskander, Philip Jasicki, Art Johnson, Darlene Jones, Kristen Jones, Robert Jones, Kat Jones, Bryan Jones, Nathan Jordan, Lindsey Jurist-Rosner, Matt Kersting, Alexis King, Kimberly Knoller, Adam Kovic, Steven Lai, Charles Lam, Adam Landau, Edward Laratta, Brian Larsen, James Le, Mark Levy, Christopher Lockey, Ed Lopez, Lester Lyles, Scott MacDonald, Jose Martinez, Aaron Mattison, Jonathan McDavitt, Charlie McElfresh, Sonny Mendoza, Ricardo Mendoza, Adam Montoya, Jeff Moon, Christine Moore, Tim Mulligan, Ryan Musselman, Jack Nelson, Manlo Ngai, Rogers Nichole, Shaun Novak, Cassandra Nuttall, Michael Paglione, Vic Parekh, Matt Peake, Ivan Povalyukin, Michael Proctor-Smith, Richelle Ragsdell, Fred Reckling, Davin Rile, Ken Rivera, Scott Robison, Juan Rodriguez, Anthony Rogers, Matt Roop-Kharasch, Joel Rubin, Vishal Sagar, Cameron Saless, Jay Sampson, Raphael Sanchez, Frankie Sanchez, Scott Santos, Michael Saperstein, David Schilling, Brendon Schulze, Kayvon Shahid-Saless, Andy Shapiro, Sanjay Sharma, William Shibley, Anne Skorski, Rob Smith, Lawrence Sonntag, Jeffrey Spierer, Luke Stepleton, George Stevens, Lon Strickland, Calista Sullivan, Sarah Suvan, Rob Talbert, Brandon Thompson, Hung Tran, Amy Venier, Chandrelle Walker, Lindsey Washburn, Nick Werner, David Wheeler, Matt Whiteside, Ryan Wyatt, John Yniguez

Crytek UK

Senior Tools Programmer Johnmichael Quinlan
Lead Programmer Richard Semmens
Network Lead Lee Hammerton-Walsh
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Collaborations

MobyPro Early Access

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Other Games

MobyPro Early Access

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Credits contributed by Sciere.