Lee Hammerton-Walsh
aka:
Lee Hammerton
Moby ID: 63195
Biography edit · view history
Originally from Lincoln, UK. I got my first job in the industry at Tarantula Studios developing game boy titles. I just happened to see an advertisement for z80 programmers in a local paper and thought, why not. So over the weekend I wrote a quick Gameboy project (simple 2 screen platformer) and submitted my cv. The game was terrible, but it proved I could do the job.
About nine months (or 3 games later), I decided to see if I could get a job working on more advanced hardware. A few weeks later I moved to Southport and began working for Hammerhead. This place was great, a small developer but a lot of good guys. Unfortunately the job only lasted a year or so, and after the majority of people were laid off, I decided I would go somewhere a bit more stable.
5 years later and I am still at SCEE Studio Liverpool. Not sure what the future will hold, I guess I'll update the biography when I find out.
Interests:
Emulation
Networking
Currently playing World Of Warcraft.
Completed (ie out to buy) games:
Tarantula Studios:
Silicon Valley (Gameboy) Programmer
Grand Theft Auto (Gameboy) Programmer
Muppets (Gameboy) Programmer
Hammerhead:
Blade (PS1) Programmer
SCEE Studio Liverpool
Formula One 2001 (PS2) Programmer
Wipeout Fusion (PS2) Programmer
Formula One 2004 (PS2) Programmer
Formula One 2005 (PS2) Lead Online Programmer
Credited on 20 games
Displaying most recent · View all
Llamasoft: The Jeff Minter Story (2024, Windows) | Slipstream Emulation |
Tanglewood (2018, Genesis) | Mega Emulator Core by |
Homefront: The Revolution (2016, Windows) | Core Tech Director |
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Special Thanks |
Ryse: Son of Rome (2013, Xbox One) | Special Thanks |
Crysis 3 (2013, Xbox 360) | Network Lead |
Nexuiz (2012, Windows) | Network Lead |
Crysis 2 (2011, PlayStation 3) | Lead Network Programmer |
Haze (2008, PlayStation 3) | Senior Engine Programmers |
Formula 1: Championship Edition (2007, PlayStation 3) | Programming Team |
Formula One 06 (2006, PlayStation 2) | Programming Team |
Formula One 05 (2005, PlayStation 2) | Online Lead Programmer |
Formula One 04 (2004, PlayStation 2) | Programming Team |
Formula One 2002 (2002, PlayStation 2) | Additional Programming |
WipEout Fusion (2002, PlayStation 2) | Programmers |
Formula One 2001 (2001, PlayStation 2) | Programmers |
Blade (2000, PlayStation) | Programmers |
Grand Theft Auto (1999, Game Boy Color) | Programming |
Jim Henson's Muppets (1999, Game Boy Color) | Programming |
Space Station Silicon Valley (1999, Game Boy Color) | Programming |
[ full credits ]
Frequent Collaborators
People- 7 games with Clemens Wangerin
- 7 games with Michael de Belle
- 7 games with Gavin Fitzgerald
- 7 games with Gareth Molan
- 7 games with Johnmichael Quinlan
- 6 games with Karl Hilton
- 6 games with James Bamford
- 6 games with Carl Jones
- 6 games with Francesco Roccucci
- 6 games with Pete Cassell
Companies
- 7 games with SCE Studio Liverpool
- 7 games with Sony Interactive...
- 7 games with Valve Corporation
- 6 games with Crytek GmbH
- 5 games with Forge Studios s.r.l
- 4 games with Metricminds GmbH & Co KG
- 4 games with Side UK Ltd.
- 3 games with Crytek UK Limited
- 3 games with Dynamedion GbR
- 3 games with Hackenbacker Ltd
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