Big Nose Freaks Out

Moby ID: 7357
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Description official description

On a Tuesday afternoon sometime in 17 million BC, Big Nose the caveman was on his way to the Savings and Bones to deposit a large amount of savings. But before he got there, Leroy the Lizardman knocked out Big Nose and stole his savings. When Big Nose woke up and realized his savings were gone, he freaked out! Now he created a wheel with a platform on it and is out to get Leroy. Big Nose Freaks Out is a side scrolling platform action game. There are five sections of gameplay each with four levels to clear. At the end of each section Leroy will be waiting with a large monster. To fight back Big Nose has his trusty club with him. Also, rocks can be found along the way and the club used to bat them at enemies. There are many hidden treasures, hidden levels, and even some level warps to search for.

The game also features two different two player modes. The Two Player Relay mode has two players taking turns on the normal single player game, Once one player dies in a level, the other player continues where the first player left off. In the Two Player Challenge mode players take turns and each player is given sixty seconds to collect as many bones as they can in five different rounds. The player who collects the most bones wins.

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Credits (NES version)

10 People

Design
Programming
Graphics
Music
Sound Driver (uncredited)
Packaging
Art Manager
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Production

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Critics

Average score: 68% (based on 5 ratings)

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Average score: 2.7 out of 5 (based on 8 ratings with 0 reviews)

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Trivia

Cartridges

Big Nose Freaks Out for the NES was available in two different formats, the first was a regular cartridge, and the second was a compact cartridge which required the Aladdin Deck Enhancer. The idea behind the compact cartridges was to take circuitry that was common to all NES cartridges and remove it placing it in the Deck Enhancer, leaving the game cartridge containing only parts that were unique to each game (mainly the game code.) Since the game cartridge now contained fewer parts, the manufacturing cost (and thus the cost to the consumer) was to be lower. To play the game you would plug the compact cartridge into the deck enhancer which would form a complete NES cartridge which could then be used in the normal fashion. Very few games appeared in compact cartridge form (seven total, including Dizzy the Adventurer which came with the Deck Enhancer. All of these games were by Codemasters, who also invented the Aladdin Deck Enhancer.)

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  • MobyGames ID: 7357
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Contributors to this Entry

Game added by Servo.

Additional contributors: Patrick Bregger.

Game added October 4, 2002. Last modified May 5, 2024.