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Snatcher

aka: Snatcher: CD ROMantic
Moby ID: 7524

[ MSX add ] [ PC-88 ] [ PlayStation ] [ SEGA CD ] [ SEGA Saturn ] [ TurboGrafx CD ]

PC-88 credits (1988)

65 people (46 professional roles, 19 thanks) with 482 credits.

Credits

Scenario Hideo Kojima (H. Kojima)
Mechanical Design Yoshihiko Ota (Y. Ohta)
Character Design Tomiharu Kinoshita (T. Kinoshita)
Character Assistant Y. Minami
Main Program Toshiya Adachi (T. Adachi)
Sub Program Hiroyuki Fukui (H. Fukui), M. Ozawa, Kōji Toyohara (K. Toyohara), Y. Nakanishi
Sound Effect Iku Mizutani (I. Mizutani)
Music Composition Masahiro Ikariko (M. Ikariko)
Supervisor Naoki Matsui (N. Matsui)

"Character Unit"

Chief Editor Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)

- Design -

Character Design Tomiharu Kinoshita (T. Kinoshita)
Character Establishment Hideo Kojima (H. Kojima), Tomiharu Kinoshita (T. Kinoshita)
Back Ground Establishment Hideo Kojima (H. Kojima), Tomiharu Kinoshita (T. Kinoshita)
Background Design Tomiharu Kinoshita (T. Kinoshita)
Mechanical Establishment Yoshihiko Ota (Y. Ohta), Hideo Kojima (H. Kojima)
Mechanical Design Yoshihiko Ota (Y. Ohta)

- Continuity -

Planning Continuity Hideo Kojima (H. Kojima)
Picture Continuity Tomiharu Kinoshita (T. Kinoshita)
Original Picture Tomiharu Kinoshita (T. Kinoshita)
Layout Hideo Kojima (H. Kojima), Tomiharu Kinoshita (T. Kinoshita)
Animation Yoshihiko Ota (Y. Ohta), Naoki Matsui (N. Matsui), Tomiharu Kinoshita (T. Kinoshita)

- Digitized Support -

Original Picture Input Y. Minami, Naoki Matsui (N. Matsui), Yoshihiko Ota (Y. Ohta), Tomiharu Kinoshita (T. Kinoshita), M. Ozawa
Scene Keeper Shuko Iwamoto (S. Iwamoto)
Basic Drawing Y. Minami, Naoki Matsui (N. Matsui), Yoshihiko Ota (Y. Ohta), Tomiharu Kinoshita (T. Kinoshita), Hiroyuki Fukui (H. Fukui [for MSX]), Kōji Toyohara (K. Toyohara)
Label Management Shuko Iwamoto (S. Iwamoto)

- Character Tool Programing -

X4 Satoshi Yoshikawa (S. Yoshikawa [Project 5])
X5 / X6 Hiroyuki Fukui (H. Fukui)
CX_1 PROJECT 1 team

- Digitized Effect -

Background Design Yoshihiko Ota (Y. Ohta), Naoki Matsui (N. Matsui), Tomiharu Kinoshita (T. Kinoshita)
Character Design Tomiharu Kinoshita (T. Kinoshita), Naoki Matsui (N. Matsui), Yoshihiko Ota (Y. Ohta)
Animation Design Yoshihiko Ota (Y. Ohta), Naoki Matsui (N. Matsui), Tomiharu Kinoshita (T. Kinoshita)
SFX (special effect) Design Naoki Matsui (N. Matsui), Yoshihiko Ota (Y. Ohta), Tomiharu Kinoshita (T. Kinoshita)
Assistant for Character Design Y. Minami, Masashi Sakurai (M. Sakurai), Masanori Shiku (M. Shiku), Tomohiro Nishio (T. Nishio), Chisa Matsuda (C. Matsuda), Kazutomo Terada (K. Terada)
Colour Co-ordination Designer Naoki Matsui (N. Matsui), Yoshihiko Ota (Y. Ohta), Tomiharu Kinoshita (T. Kinoshita)
Colour Chart Designer Shuko Iwamoto (S. Iwamoto)
Special Thanks Kuniaki Kinoshita (Coonie)

- Logo -

Title Design Naoki Satō (N. Satou)
Title Concept Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)
Title Digitaizing Yoshihiko Ota (Y. Ohta)
Team-Logo Design / Concept Naoki Matsui (N. Matsui), Masashi Sakurai (M. Sakurai)
Junker mark Design Yoshihiko Ota (Y. Ohta)
Junker mark Concept Hideo Kojima (H. Kojima)
Konami Logo Naoki Matsui (N. Matsui), Masashi Sakurai (M. Sakurai)
Telop Logo Naoki Matsui (N. Matsui), Masashi Sakurai (M. Sakurai)

- Snatcher News Paper -

Concept Hideo Kojima (H. Kojima)
Snatcher Model-Making Yoshihiko Ota (Y. Ohta)
Pix Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)
Digitizing Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima), Yoshihiko Ota (Y. Ohta)

- MSX Conversion -

Cheief Editor For MSX Character Naoki Matsui (N. Matsui)
Conversion Sheet Naoki Matsui (N. Matsui)
Colour Separation Naoki Matsui (N. Matsui)
Transfer & Post-Handling Naoki Matsui (N. Matsui), Y. Minami
Special Use of image scanner

"Command Unit"

Chief Editor for Game Scenario Hideo Kojima (H. Kojima)
Game Design Hideo Kojima (H. Kojima)
Scenario Hideo Kojima (H. Kojima)
Adventure-Flow Design Hideo Kojima (H. Kojima)
Conversation-Data input Hideo Kojima (H. Kojima), Shuko Iwamoto (S. Iwamoto), Naoki Matsui (N. Matsui), Yoshihiko Ota (Y. Ohta), Tomiharu Kinoshita (T. Kinoshita), Kōji Toyohara (K. Toyohara), Y. Nakanishi
Adventure Languate (AVG1) Design Toshiya Adachi (T. Adachi)
Story Command Hideo Kojima (H. Kojima)
Command Input Hideo Kojima (H. Kojima)
Character/Animation/Sound Call Hideo Kojima (H. Kojima), Kōji Toyohara (K. Toyohara)

- Trsnsfer -

Transfer-Program Toshiya Adachi (T. Adachi)
Renumber-Program Y. Nakanishi, Toshiya Adachi (T. Adachi)
Renumbering Y. Nakanishi, Kōji Toyohara (K. Toyohara)
Command-Transfer Y. Nakanishi, Hideo Kojima (H. Kojima), Naoki Matsui (N. Matsui), Yoshihiko Ota (Y. Ohta), Kōji Toyohara (K. Toyohara), Y. Minami
Computer Code Transfer Toshiya Adachi (T. Adachi)
Post-Handling Y. Nakanishi, Hideo Kojima (H. Kojima), Naoki Matsui (N. Matsui), Yoshihiko Ota (Y. Ohta), Tomiharu Kinoshita (T. Kinoshita), Kōji Toyohara (K. Toyohara), Y. Minami
Disc-Writer Production Toshiya Adachi (T. Adachi)

- Debug -

Story Check Hideo Kojima (H. Kojima)
Debug Program (DEBUGER) Design Toshiya Adachi (T. Adachi)
Debug Hideo Kojima (H. Kojima), Naoki Matsui (N. Matsui), Yoshihiko Ota (Y. Ohta), Kōji Toyohara (K. Toyohara), Tomiharu Kinoshita (T. Kinoshita), Y. Minami

- Flag -

Flag Management Hideo Kojima (H. Kojima), Kōji Toyohara (K. Toyohara), Yoshihiko Ota (Y. Ohta), Naoki Matsui (N. Matsui), Y. Nakanishi
Flag Manege-Table Hideo Kojima (H. Kojima)

- MSX Version -

Command Conversion Y. Nakanishi, Hiroyuki Fukui (H. Fukui)
Post-Handling Y. Nakanishi
Disc-Writer Production Hiroyuki Fukui (H. Fukui)
Disc-Writing Hiroyuki Fukui (H. Fukui)
- Special Thanks - WAVY-77, PC_98, Ichitarou, RS_232C, Ikuko Minowa (I. Minowa)

"Programing Unit"

Chief Editor for Programing Toshiya Adachi (T. Adachi)

- Display System -

Display System Design Toshiya Adachi (T. Adachi)
Display Module Design Kōji Toyohara (K. Toyohara), Toshiya Adachi (T. Adachi)
Display Module Programing Kōji Toyohara (K. Toyohara)
Display Control System Design Toshiya Adachi (T. Adachi)
Display Control System Programing M. Ozawa, Toshiya Adachi (T. Adachi)
Display Buffer Control System Design Toshiya Adachi (T. Adachi)
Display Buffer Control System Programing Kōji Toyohara (Y. Toyohara), M. Ozawa, Toshiya Adachi (T. Adachi)
Character Loading Module Design Toshiya Adachi (T. Adachi), M. Ozawa
Character Loading Module Programing M. Ozawa, Toshiya Adachi (T. Adachi)
Compressing Module Toshiya Adachi (T. Adachi)

- Animation -

Animation Control M. Ozawa, Toshiya Adachi (T. Adachi)

- SFX -

Framing Module M. Ozawa
Pallet Change Module M. Ozawa
Scroll Module M. Ozawa
Searchlight Module M. Ozawa
Animation Operator M. Ozawa

- Command -

Command Interpreter Toshiya Adachi (T. Adachi)
Command Control System Toshiya Adachi (T. Adachi)
Timing Control Module Toshiya Adachi (T. Adachi)

- System -

System Design Toshiya Adachi (T. Adachi)
Interrupt Control Toshiya Adachi (T. Adachi)
Multi-Task Control Toshiya Adachi (T. Adachi)
Disc Operating System Toshiya Adachi (T. Adachi)

- Real Time System -

Shot Control Module M. Ozawa
Hit Direction Module Hiroyuki Fukui (H. Fukui)
Real Time Control Toshiya Adachi (T. Adachi)
JUNKER'S EYE Programing Hiroyuki Fukui (H. Fukui)
JUNKER'S EYE Command-side Naoki Matsui (N. Matsui)

- MSX Version -

Chief Editor for Programing Hiroyuki Fukui (H. Fukui)
Display Module Convert Hiroyuki Fukui (H. Fukui), Kōji Toyohara (K. Toyohara)
Display Module Programing Hiroyuki Fukui (H. Fukui), Kōji Toyohara (K. Toyohara)
Display Control System Convert Toshiya Adachi (T. Adachi), Hiroyuki Fukui (H. Fukui)
Display Control System Programing M. Ozawa, Hiroyuki Fukui (H. Fukui)
Display Buffer Control System Convert Hiroyuki Fukui (H. Fukui)
Display Buffer Control System Programing Hiroyuki Fukui (H. Fukui), Kōji Toyohara (Y. Toyohara), M. Ozawa, Toshiya Adachi (T. Adachi)
Character Loading Module Convert M. Ozawa, Hiroyuki Fukui (H. Fukui)
Character Loading Module Programing M. Ozawa, Toshiya Adachi (T. Adachi), Hiroyuki Fukui (H. Fukui)
Compressing Module Hiroyuki Fukui (H. Fukui)

- Animation -

Animation Control Design Hiroyuki Fukui (H. Fukui), M. Ozawa, Toshiya Adachi (T. Adachi)
Animation Control Programnig Hiroyuki Fukui (H. Fukui), M. Ozawa, Toshiya Adachi (T. Adachi)

- SFX -

Framing Module M. Ozawa
Sound Module M. Ozawa
Noise Module Hiroyuki Fukui (H. Fukui), M. Ozawa
Pallet Change Module M. Ozawa, Hiroyuki Fukui (H. Fukui)
Scroll Module Hiroyuki Fukui (H. Fukui), M. Ozawa
Searchlight Module Hiroyuki Fukui (H. Fukui), M. Ozawa
Animation Operator Hiroyuki Fukui (H. Fukui), M. Ozawa

- Command -

Command Interpreter Hiroyuki Fukui (H. Fukui), Toshiya Adachi (T. Adachi)
Command Control System Toshiya Adachi (T. Adachi), Hiroyuki Fukui (H. Fukui)
Character Display Module Hiroyuki Fukui (H. Fukui), Toshiya Adachi (T. Adachi)
Timing Control Module Hiroyuki Fukui (H. Fukui), Toshiya Adachi (T. Adachi)

- System -

System Design Hiroyuki Fukui (H. Fukui), Toshiya Adachi (T. Adachi)
Interrupt Control Hiroyuki Fukui (H. Fukui)
Disc Operating System Hiroyuki Fukui (H. Fukui)

- Real Time System -

Shot Control Module M. Ozawa, Hiroyuki Fukui (H. Fukui)
Hit Derection Module Hiroyuki Fukui (H. Fukui)
Real Time Control Hiroyuki Fukui (H. Fukui)
Special Thanks YHP

"Sound Unit"

Chief Editor Iku Mizutani (I. Mizutani)
Sound Planning Iku Mizutani (I. Mizutani), Masahiro Ikariko (M. Ikariko), Noriko Gushiken (N. Gushiken)
Musical Composition Masahiro Ikariko (M. Ikariko), Seiichi Fukami (S. Fukami), S. Masuda, M. Shirakawa (M. Sirakawa)
Musical Arrangement Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)
Sound Effect Iku Mizutani (I. Mizutani)
Sound System Planning Iku Mizutani (I. Mizutani), Noriko Gushiken (N. Gushiken), Masahiro Ikariko (M. Ikariko)

- Digitize & Digitize Support - (For PC Version)

OPN Editor Iku Mizutani (I. Mizutani)
OPN voice Iku Mizutani (I. Mizutani), Masahiro Ikariko (M. Ikariko), Seiichi Fukami (S. Fukami)
Program Effect Iku Mizutani (I. Mizutani), Toshiya Adachi (T. Adachi)
System Effect Iku Mizutani (I. Mizutani)
Transfer Programing Iku Mizutani (I. Mizutani)
Renumbering Iku Mizutani (I. Mizutani)
Sound-Label Production Iku Mizutani (I. Mizutani), Masahiro Ikariko (M. Ikariko)
Sound-Label Management Iku Mizutani (I. Mizutani)
Sound Specifications Masahiro Ikariko (M. Ikariko), Iku Mizutani (I. Mizutani)
Voice Editor Shinji Tasaka (S. Tasaka), Hideaki Shikama (H. Shikama), Iku Mizutani (I. Mizutani)

- Digitize & Digitize Support - (For MSX Version)

SCC Ver1.1 Editor Noriko Gushiken (T. Gushiken)
SCC Wave Yoshinori Sasaki (Y. Sasaki), Masahiro Ikariko (M. Ikariko), Noriko Gushiken (N. Gushiken), Iku Mizutani (I. Mizutani), Kazuhiko Uehara (K. Uehara)
Program Effect Noriko Gushiken (N. Gushiken), Kazuhiko Uehara (K. Uehara), Masahiro Ikariko (M. Ikariko), Kouji Murata (K. Murata)
System Effect Noriko Gushiken (N. Gushiken), Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)
Renumbering Noriko Gushiken (N. Gushiken)
Sound-Label Production Noriko Gushiken (N. Gushiken)
Sound-Label Management Masahiro Ikariko (M. Ikariko), Iku Mizutani (I. Mizutani)
Sound Specifications Masahiro Ikariko (M. Ikariko), Noriko Gushiken (N. Gushiken)

- MSX Version -

Chief Editor Noriko Gushiken (N. Gushiken)
BGM Conversion Data Production Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)
BGM Conversion Data Arrangenent Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)
Sound Effect Conversion Data Production Iku Mizutani (I. Mizutani), Kazuhiko Uehara (K. Uehara), Kinuyo Yamashita (K. Yamashita), Shinji Tasaka (S. Tasaka)
Sound Effect Conversion Data Arrangement Iku Mizutani (I. Mizutani), Kazuhiko Uehara (K. Uehara)
Transfer Noriko Gushiken (N. Gushiken)
Post-Handling Noriko Gushiken (N. Gushiken)
System debug Noriko Gushiken (N. Gushiken)
Sound Valuation Team Yoshinori Sasaki (Y. Sasaki), Iku Mizutani (I. Mizutani), Noriko Gushiken (N. Gushiken), Kazuhiko Uehara (K. Uehara), Kinuyo Yamashita (K. Yamashita), Masahiro Ikariko (M. Ikariko), Yasuhiko Manno (Y. Manno), Motoaki Furukawa (M. Furukawa), Seiichi Fukami (S. Fukami), Shinya Sakamoto (S. Sakamoto), Tomoko Nishikawa (T. Nishikawa), Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)
Special Thanks YHP / PC_88, MSC / RS_232C, Yuko Kurahashi (Y. Kurahashi), Tsuyoshi Sekito (T. Sekito), Shinya Sakamoto (S. Sakamoto), Tomoko Nishikawa (T. Nishikawa [YAN san])

"Package Unit"

Chief Editor Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)
Package Concept Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)
Package Design Naoki Satō (N. Satou)

- Illustration -

Illustration Concept Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)
Illustration Yuji Kaida (Mr. Kaida [free])

- Package Front (Snatcher) -

Design / Concept Yoshihiko Ota (Y. Ohta)
Model Production Yoshihiko Ota (Y. Ohta)
Support Ohta FE Industry, Tetsuhiko Ohta
Pix Naoki Satō (N. Satou)

- Reverse Side of Package -

Concept Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)
Filming The Screen Shot Naoki Satō (N. Satou)
Design / Layout Naoki Satō (N. Satou)

- Package Design -

Concept Naoki Satō (N. Satou)

- Packaging & Seal -

Design / Concept Naoki Satō (N. Satou)

"Manual Unit"

Chief Editor Hideo Kojima (H. Kojima)
Written by Hideo Kojima (H. Kojima)
Illustration Tomiharu Kinoshita (T. Kinoshita), Yoshihiko Ota (Y. Ohta)
Comic (Snatcher) Tomiharu Kinoshita (T. Kinoshita)
Screen Shot Naoki Satō (N. Satou)
Manual Concept Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)
Manual Design Naoki Satō (N. Satou)

"BGM of Snatcher" - "TEAM LOGO" (Slave to METAL)

Composition M. Shirakawa (M. Sirakawa)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"PROLOGUE DEMO" (Bio Hazard_Snatcher)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"THEME OF OPENING" (Twilight of Neo Kobe City)

Composition Seiichi Fukami (S. Fukami)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"TITLE TELOP" (Evil Ripple)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"SNATCHER TITLE" (Squeak!!)

Composition Iku Mizutani (I. Mizutani), Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"THEME OF METAL GEAR" (Theme of TARA)

Composition Masanori Adachi (M. Adachi)
Conversion Iku Mizutani (I. Mizutani), Kazuhiko Uehara (K. Uehara)
remix from ''METAL GEAR'' RC_750 1987

"PURSUER PART1" (Creeping Silence)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"PURSUER PART2" (Criminal Omen)

Composition S. Masuda
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"PURSUER PART3" (Pleasure of Tension)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"PURSUER PART4" (Endless Pursue)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"PURSUER PART5" (Follow up The Scent)

Composition S. Masuda
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"KATRINE PART1" (Innocent Girl)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"KATRINE PART2" (Theme of katrine)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"WRONG ANSWER" (Axia)

Composition S. Masuda
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"BATHROOM" (Virulent Smile)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"JOY DIVISION" (Decadance Beat)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"JAIME" (Theme of JAIME)

Composition M. Shirakawa
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"JINGLE BELL" (Jingle bell 2042)

Composition Pear Point
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara), M. Shirakawa

"OUTER HEAVEN1" (The Entrance to Hell)

Composition Seiichi Fukami (S. Fukami)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"OUTER HEAVEN2" (Theme of IZABEL)

Composition M. Shirakawa
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"TITLE PART1" (Theme of JUNKER)

Composition M. Shirakawa
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"TITLE PART2" (Theme of RANDAM)

Composition M. Shirakawa
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"TITLE PART3" (Faded Memories)

Composition M. Shirakawa
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"TITLE PART5" (Peace of Mind)

Composition M. Shirakawa
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"BLOW UP TRICYCLE"

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"MORTUARY PART1" (Morg)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"RESTORATION"

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"GOODBYE RANDAM" (Eternal Promise)

Composition Seiichi Fukami (S. Fukami)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"REQUIEM" (For Harry)

Composition Seiichi Fukami (S. Fukami)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"SEARCH LIGHT" (Spreading Diehard)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"TRANSFORM RISA" (Virtual Image)

Composition S. Masuda
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"ACTION" (Danger Dance...and Justice for all)

Composition M. Shirakawa
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"EPIROGUE" (Beyond Sorrows)

Composition M. Shirakawa
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"CREDITS"

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"GAME OVER" (Lament for The Death)

Composition Masahiro Ikariko (M. Ikariko)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"ENDING 1" (Master of Puppets Among The Disease)

Composition Mutsuhiko Izumi (M. Izumi)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

"THEME OF ENDING" (We Have to Struggle for Our Future Against Our Doubt)

Composition Mutsuhiko Izumi (M. Izumi)
Conversion Masahiro Ikariko (M. Ikariko), Kazuhiko Uehara (K. Uehara)

Credits

Naming Naoki Matsui (N. Matsui), Hideo Kojima (H. Kojima)
all songs published by "THE SNATCHER" excpt "METAL GEAR", "JINGLE BELL" studio ''SOUND LABO'' 1988
- special thanks - ASCII, NEC, Panasonic, Sanyo, Seiden, Sony
C 1988 Konami
Presented by Team ''METAL SLAVE''
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Collaborations

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Credits contributed by j.raido 【雷堂嬢太朗】.