S.T.U.N. Runner

aka: STUN RUNNER
Moby ID: 7561

[ All ] [ Amiga ] [ Amstrad CPC ] [ Arcade ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ Lynx ] [ ZX Spectrum ]

Lynx screenshots

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Title screen
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Intro explanation
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Chooce a higher starting point for more risk -- and more reward
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Intro - getting encased into your runner
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Track/level description has much useful info, such as tips on how to play the track and general gameplay hints.
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Hitting a boost pad greatly accelerates you and turns your runner transparent. You can't collide with obstacles at such a high speed.
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More helpful information
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Watch out for crazy mag cycles that slam you from behind
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Some action takes place outside. Note Lynx hardware scaling of Armoured Drone (and everything else, actually)
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Challenge Level: Crazy amounts of boost pads
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Hitting successive boost pads while already boosted increments their point value
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Stars and boost pads (shown here) aren't limited to the ground. Sometimes you have to circle the tube to get them all.
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Sometimes shockwaves are located as bonuses on the tracks
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Some tracks take place in outer space. Trippy...
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Ramps let you catch mass air
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The game is over if you don't get to the finish line within the time limit
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Winners don't use drugs :-)
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