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Tom Clancy's Splinter Cell

aka: Splinter Cell, Tom Clancy's Splinter Cell HD, Tom Clancy's Splinter Cell: Stealth Action Redefined
Moby ID: 7780

[ GameCube ] [ Macintosh add ] [ PlayStation 2 ] [ PlayStation 3 ] [ Windows ] [ Xbox ] [ Xbox One add ]

Xbox credits (2002)

106 people with 109 credits.

Creative Team

Senior Producers Mathieu Ferland, Reid Schneider
Associate Producer Roxane Gosselin
Art Director Hugo Dallaire
Lead Programmer Antoine Dodens
Lead 3D Artist/Lead Level Designer François C. Pelland
Animation Art & Technical Director/Lead Animator Steve Dupont
Lead Character Artist/Character Concept Artist Martin Caya
Scriptwriter John Thomas Petty
Game Designer Jeff Hattem
Lead Game Designer Nathan Wolff
Sound Game Designer Fabien Noël
Technical Directors 3D Art Marc Bouchard
Production Assistant Anne-Marie Gabriele
Original Creation with Participation as Associate Producer & Creative Director François Coulon
Animators (In Game) Jonathan Abenhaim, James Humphreys, Bourbaki Joseph, Frédéric Poirier, Benoît Saumure, Jacques Dussault
3D Artist Marek Bogdan, John Bigorgne, The Chinh Ngo, Aline Desruisseaux, Mathieu Fecteau, SĂ©bastien HĂ©bert, Thierry Laberge
With the 3D Artists collaboration of SĂ©bastien Beaulieu, Christian Bedard, Carol Bertrand, Carl Lavoie
Texture Artist Yves Allaire
SFX Artist Dany Bergeron
Interface Designer VĂ©ronique Guilbault
Character Artist David Blazetich, David Giraud
With the Character Artist Collaboration of Karine Fortin, Éric Belisle, Kenjo Aoki
Game Designer with Participation as Scriptwriter Clint Hocking
Level Designer Neil Alphonso, Mathieu BĂ©rube, Ed Byrne, Clint Hocking, Hugo Landreville-Potvin, SĂ©bastien Galarneau
With the Level Designer Collaboration of Christopher Tudor-Smith
Programmers Frédéric Blais, David Chabot, Mathieu Laforce, Alain Turcotte, Yannick Létourneau, Jean-François Prévost
With the Programmers Collaboration of Hugo Allaire, David Kalina, Yanick Mimee, Chris Gripeos
Intern Programmers François Schelling, Matthew Clarke
Sound Integrator Jean-Robert Michel, Sylvain Côté, Jonathan Gosselin
2D Artist Patrick Sirois
Storyboarder Wayne Murray
Planning Coordinator Francois Ringuette
Marketing Research Coordinator Stéphane Cardin
Graphics Studio Director Jean-SĂ©bastien Morin

Cinematics

Lead Modeler (Cinematics) François de Billy
Modelers (Cinematics) Daniel Bordeleau, Steve Fraser, Thierry Laberge, Martin Sabran, Simon Tremblay, Michael Yeomans
Animators (Cinematics) Stephen Greenberg, Patrick Pelletier
With the Animators (Cinematics) Collaboration of François Royer, Jean-Thierry Roy

Quality Assurance

Lead Tester David DeschĂŞnes
Testers Ahmad Jamous, Alain Chénier, Allen Tremblay, Bruno St-Laurent, Daniel Sarrazin, Frédéric Ouellet, Jean-François Dessureault, Jo-Ashley Robert, Luc Plante, Marc-André Proulx, Martin Asnong, Martin Tavernier, Mathieu Fortin, Mathieu Lachance, Miguel Canepa, Pascal Émard, Patrick Charland, Patrick Dufort, Philippe Dion, Pierre-Yves Savard, Stéphane Charbonneau, Yan Gagnon, Yann Provencher, Yannick Francoeur, Félix Hardy, François Quidoz, Eric Laperrière
Packaging Design Seiniger Caya, Martin Caya
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Collaborations

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Other Games

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Credits contributed by JPaterson, Eric Laperriere, Jason Spazzio, Chris Gripeos.