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Final Fantasy X-2

aka: FFX-2
Moby ID: 8706

Critic Reviews add missing review

Average score: 81% (based on 36 ratings)

Player Reviews

Average score: 3.1 out of 5 (based on 85 ratings with 9 reviews)

An unworthy sequel, but it could have been worse

The Good
Final Fantasy X-2 is the first direct sequel in the Final Fantasy series. In this review I'll assume you know a little about the mighty Final Fantasy series of RPGs, because if you don't, you should play them but for sure not start with this game ! (if this is your case you must without a doubt check for older games in the series, they are absolutely awesome despite their age and are way better than this). Now for Final Fantasy veterans, let's continue...

Back when that game were released, I haven't finished FFX yet so I wouldn't rush on it anyway, and everyone who played that games told me how badly it sucked. Most people seemed to badly hate this game, so I considered it wasn't worth playing, after all I loved FFX and I didn't want to ruin that. (although reviews on the net doesn't look as bad as what most of my friends said).

But a few years later, after I finished FFX a second time, I was still curious enough to play the game (copies are a lot cheaper than when the game was released). I basically played the game to see how bad it was. But I was almost surprised to see it's not that bad. It's definitely by far not as good as previous FF games, but I never excepted it to, and maybe that's why I don't hate that game as much as most people do.

Anyway when it comes to the good points, I should mention the battle system is pretty interesting, ATB system is back (CTB was very good in FFX, but ATB was also very good in FF4-9), for people that doesn't know what this means, there is again a time meter for all of your characters that fills with time and allow you to do an action when it's full.

The job system from FF3 and FF5 is back too (for those who have played them), but this time it's slightly different, and you can change jobs (called vetishperes) during battle, which is cool (the drawback is that being used to this makes FF3 and FF5 harder...) The jobs you get are a mostly classical jobs (insert color here mage, fighter, thief), and a few brand new jobs too. Also, black and white mages can't attack physically at all, which encourages job switching during battle.

While Final Fantasy X was extremely linear (and in fact I liked it that way), Final Fantasy X-2 claims to be unlinear. In fact I'd say it's half unlinear, as the game take places in 5 acts, and you still have to do them in order. But you're not forced to do all available missions, and you can do them in any order. That's cool, but the price for that is a flat storyline (see below).

The graphics are pretty good too, and detailed (although way too much ripped of FFX). A couple of music songs found in the game are really good.

The Bad
The most interesting thing to do in a RPG, among with battles and story, is to discover a new world. Unfortunately FFX-2 sets up in a world the player already knows (unless he has never played FFX, which isn't likely the case). So there is few really new to discover of course there is brand new dungeons, and some places have really changed (Kilika comes to mind), but aside of that you'll be disappointed how unexciting it is to go through the exact same places again but just with a different goal.

As much as the story is unlinear, it's really flat, boring and almost pathetic. You take the control of Yuna, Rikku (from FFX) and Paine (not from FFX). As you should probably known if you finished FFX, Tidus has disappeared as he was a dream all along, and of course, Yuna who loved him is not very happy about that (this is understandable). 2 years later, Yuna finds a sphere (remember those sphere in FFX that can hold videos ? They are back here.) with a guy that looks like Tidus. She somehow joins with Rikku, her brother Brother and the unknown Pain to form a group called the Gullwings in order to go sphere hunting.

At the same time Spira seems to go into war again as there is political parties that fight against each other aggressively. Your goal : To find Tidus! In fact I didn't understand the story, I feel like I completely missed something here (maybe this is due to the fact I didn't play the game very frequently (to to it not be attractive enough), so I forgot some parts of it).

Considering how the stories of previous Final Fantasy games were awesomely awesome (in fact is was their #1 selling point), this is kind of degrading to them to give them a sequel like that. Sure, a bad story doesn't make a bad game (gameplay is more relevant), but it will make you less likely to turn on the PS2 with the game in question when you're bored. I sometimes almost found myself thinking "oh no, I should play FFX-2 half an hour before doing my homework". This is backwards as it would supposed to be.

The graphics are detailed, but not only all backgrounds and characters are from FFX (only Yuna, Rikku have their models changed, and a few new characters have appeared like Paine and some others), but almost all enemies and boss are just ripped off FFX. They made little effort here, but in the end it ends up all right because latter places to discover didn't exist in FFX, and later bosses aren't from FFX.

Although a couple of pieces of music are really good (title screen theme is awesome), most of the music heard in that game is complete crap. The battle music is disastrous, and most other songs tends to try being that modern pop style which is annoying to hear.

Again how awesome the music of previous Final Fantasy games is, it's really a scandal they couldn't give anything better here. Sure Uematsu (composer of FF1-9 and half of FF10) isn't at square any longer, but who cares ? The ambient style of FFX was different, but good too, and there is plenty of good video game music composers around (the music of most non-FF Squaresoft games aren't by Uematsu at all, and still are very good if not even better).

The ATB system seems to slow down terribly when your characters are wounded, which is NOT good, since you'd want to heal them as quickly as possible. Sometimes the bosses can attack 5 times while one of your girl only attack 1 time, which is unfair. Even with that the game is easy except some later bosses which can be annoying. I still had to look at some online FAQs to be able beat the last boss.

Also Brother seems to seriously hangs on Yuna (in addition to being incredibly stupid), but they are cousins aren't they ? Does Squaresoft promote incest or does they just not remember relations between their own characters ? This is terribly bad.

The Bottom Line
I played Final Fantasy X-2 basically to see how bad it is, and in fact I ended up being surprised because it's not all that bad. But definitely it's not a must-have hit like almost all Final Fantasies released prior to this, and it's merely an average game at best. It's playable, but definitely not great at all.

Also, the length is shorter than in FFX, playing FFX takes about 35-40 hours, while this games only lasts 25-30 hours (depending on how much sidequests you do, I guess I did a good 70% of them personally, but I haven't checked any walkthrough). Ironically, playing FF7, 8 or 9 on the "old" PS1 would take about 80-100 hours for each. Square seems to release shorter and shorter games. For me it's not that much an issue, as I wouldn't want to play FFX-2 for much longer anyway, and if I want truely awesome games I know I shouldn't buy them from Square anymore, yes, time has changed.

But while it definitely isn't a very good game, it's not the worst of Final Fantasy series as some people says. I personally find that at least Final Fantasy II for the NES (that most people haven't played, or not on the NES at least) is far worse, so FFX-2 is at least the second worse of the series, which isn't that bad. '2' should really a cursed number for games.

Even if you are a fan of FFX and haven't played this yet, I'd suggest playing FFX again once more, it'd be just as much fun and you don't have to buy an additional game. If you are very curious and see a copy for cheap, I'd say go for it, but be warned that the story is crappy and uninteresting, that most things are ripped from FFX and that only the battle system is any good. If you decide to not play this game, I can't say you really missed anything.

PlayStation 2 · by Bregalad (937) · 2008

HIT.........And a MISS!!

The Good
This is the sequel to the great Final Fantasy X. They just should've left it the way it was.

It's been 2 years since we last saw the gang and they have splitten up except for Yuna, Rikku, and Rikku's strange brother...Brother. It appears that Rikku has found a sphere that resembles Tidus. Tidus is the hero of FFX and the man that Yuna loved. She brings the sphere to Yuna and they head out with other partners to see if its really Tidus. Along the way, they will encounter dangerous enemies, old allies, and new ones.

What I noticed when the first cut scene came on was that they really upgraded the FMVs. It looks quite realistic and is breathtaking. Yuna also has quite a decent singing voice. As soon as the game actually began going, the fighting is actually pretty fun. It is no longer turn-based like FFX (I hated that). I must say, the heroes are quite pretty and the characters and enemies are really unique.

Which brings me to my next point, some of the characters and enemies are either made for humor, for action, for sex appeal, or a combo. Some of the characters I had stuck in my head. (I actually couldn't stop saying "Machine Faction" for some reason) There are some new things in Spira that I liked quite much. Baralai and New Yevon are one of them. I must say this as well, Spira has actually stayed the same (In the way it looks anyway). You can go back and visit all the spots you were at in FFX and they will remain the same. It is a nice touch.

One thing I liked about the game was that you can choose where you can go. This game has many missions for you to choose and you can go back and visit some old allies, and learn a few new things about them. (Cheers to Wakka!) The missions are all quite different, some are serious ones, and some are actually kind of funny. There is also a new game that's sweeping Spira, and it is very fun to play.

The Dresspheres are a new addition to the Final Fantasy world and it is very well done. You can find spheres and actually have a different look and all new powers. I found that being able to go from having a sword to having a gun was a good touch. This is very easy to execute because the gameplay is nice and fluid. It never feels choppy and stiff.

Sadly, this shall begin my rant about the game.

The Bad
What's a game without the bad? This game is probably one of the poorly made Final Fantasy games.

The thing I thought about when I got the game was that the story could go no further. Sin was destroyed, Tidus has disappeared, and everyone has gone their separate ways. How could you continue that? Apparently Square had their strange story made for this game.

The first thing right away I noticed was that the girls are dressed in very skimpy clothing. Rikku isn't wearing a shirt (I never learned why), Yuna is dressed in something if not looks like a tube top, and Paine is dressed so strangely I can't describe. It seems that the Square wanted to raise the sex appeal in Final Fantasy which I don't mind, but doing it so bad that the girls are almost nude, I mind that. Even in dresspheres, they are turned into people who still wear skimpy clothing. Some stuff doesn't even belong in Final Fantasy. (There are 2 particular sexual situations that are supposed to be funny but is not funny in the Final Fantasy World). Perhaps they also did this to bring in all the teen boys.

Another thing I noticed was that the musical pieces of Nobuo Uematsu (sp?) are COMPLETELY gone. They replaced his great music for music I don't know how to describe. It is all sort of pop music. I really hated this. Nobuo's music is what made Final Fantasy a great game. His music is truly better than the one in Final Fantasy X-2.

This is one of the things that got me frustrated. Some of the missions are absolutely hard and some don't make sense at all. I remember one mission where you have to beat this person's score of 500 in this shooting competition. Laugh now but you won't laugh when you play it. There was one mission that brings a tear to my eye. Yuna is pretending to be a massage person and she has to give a female a massage. The female has no idea it is Yuna and she is making some sounds that sound pretty sexual. Does not belong in a Final Fantasy game.

The next thing that bothered me to the fullest is that this game is just too easy. You can just go right through enemy after enemy without taking too much damage. I remember the last boss. He was no challenge. Just hit, wait for him to do about 100, hit him, and repeat. It was not much of a challenge. Speaking of the last boss, there are multiple endings. It is absolutely infuriating that you have to play the game about 5 times just to see all endings. For anyone who doesn't have access to a computer, this will get them angry.

The Bottom Line
This is Square's first attempt to make a sequel to a Final Fantasy game. They could've tried to put some more effort into making this a great game.

PlayStation 2 · by NightKid32 (39) · 2005

Its OK...but nothing special

The Good
I like Square Enix's attempt to create a real sequel to a Final Fantasy game and in a way they succeeded. Compared to FFX, the story is very light-hearted which usually what RPGs aren't. They reunite us with old characters like Wakka, Lulu and Kimahri and introduce us to new ones like Gippal, Nooj and Baralai. As far as graphics go Square Enix is numero uno with pushing the PS2 with its CGI. The new dressphere battle system is similar to the job system in Final Fantasy III but each job has its own specific skills which is kinda cool.

The Bad
Where Final Fantasy X-2 excels in some areas, there are setbacks in many other areas. Square Enix got really lazy and just used the entire Spira world again instead of creating new worlds to explore therefore losing the mystique created by its predecessor. The music is my second complaint. I love collecting game soundtracks and while I wanted to enjoy the music, a lot of it was just plain annoying, especially LeBlanc's theme song and the Celsuis theme. Next, is the story process itself. Its mission based gameplay is a different way of going through it. But around Chapter 3 it starts feeling like a chore than an adventure. Its also ridiculous to get 100 percent to get the best ending. With a mods to the game, most notably a deeper storyline, increased difficulty, eliminating "missions", more playable characters and not even including LeBlanc this would have been another classic. Instead its another so-so RPG.

The Bottom Line
For those who have to finish the two-parter, its a buy. Even people who bought Final Fantasy X shouldn't purchase just to preserve the memories of the classic 2001 RPG. General RPG fans shouldn't even touch this one.

PlayStation 2 · by Jacob Gens (1115) · 2008

An overture to the symphony

The Good
Good... bad... good... bad... it is not the right way to refer to it, but more as innovative, and from various points of view, too. One thing this game managed to break is its independency from the series. Every Final Fantasy game was always a standalone world for itself, with no general connection to one another. This one becomes the first true sequel to one of those game, more correctly, to Final Fantasy X. The story of Final Fantasy X didn't left us hangin' as much as it was a deep, touching and overly sad, but done marvelously at that very design pattern. However, Squaresoft obviously had in mind to leave it open and, with all the art and world done, they could focus on making this game a mission based plethora of quests. But they had to make a story to it, something that would still somehow keep the two major characters from the prequel in the center of event, driving this story until its conclusion.

Well, the whole game starts kinda... off balance and very silly I sensed the eruption of feelings in me wanting to throw it outside the window, along with the console and liquid crystal display. However, hours have passed and new opinion came to me, and the way events were unfolding, I couldn't help but to notice the game was patching itself up with every new move. Bottomline, the story was intriguing (and would be even more if I didn't have all the game's cinematics on my hard drive long time before). The ingame menu and all those stuff that looked complicated at first are actually not, and shouldn't take more times to adjust than the ones in FFX took you, but some may still be left unexplained which can drive you crazy if you cannot find even mentioned it in the manual either.

As the first battle started, I had no knowledge of what the heck is happening so I kept just pressing and pressing as if that would make a big deal of it. The thing is, the battles are incredibly neat and fully real-time (you can only pause them partially if you want, though), and it very depends how your characters are turned, and whether they strike from the front, side, or back. Both fiends and your characters will be changing positions on occasion, but you cannot move them yourself, it's in the heart of the battle, g.

The music this time wasn't composed by Nobuo Uematsu, and if you go listening to this game's soundtrack before playing this game first, it may well seem as a music from 1960s you can see in easy James Bond movies whenever they made cars go faster than actually. But as you play the game, it's quite alright, and gets a cool feeling for a change. Not to mention that "1000 no Kotoba" and "Real Emotion" are both great songs, even better when you see Yuna performing them in the pre-rendered cinematics.

And hey, this Final Fantasy game is way great for the fact you only have three characters and you don't get any new ones and can easily upgrade all three at once. Just shows how you don't need 12+ characters to make a good game.

The final boss battle is kinda neat. You can reach it and then fight first couple parts of the boss and then go exploring and finishing side-quests, and filling in the story bits, and then return to face the final boss again. But the final, three-battle boss is easy to pass if you're leveled up enough, little harder if you went just to grab the ending. The last of the three, if really a great battle. I dunno why, but seeing Shuyin (who looks similar to Tidus) fighting Yuna was really... well, there was something in that particular fight I liked though can't explain, 'cos generally, Shuyin character didn't seem too bright, and he played poorly his 1000 years of torment and suffering. Square could work a little bit more on his dialogues and attitude, though.

The Bad
For a company such as SquareSoft, obvious bugs are intolerable. Probably the most obvious is the animation display of dresspheres. It is equivalent to summons in FFX, where you could see full animation, short one, or turn it off. Same thing in this game, only whichever you try, you'll be seeing full animation. Kinda makes you not wanna change the dresspheres too often, ya.

The whole setting and, new as well as old, characters were neat, except LeBlanc. Man, that cow alone could make this game so much less appealing you cannot imagine. And to boost up the annoyance, you'll have to confront her and her two goons more than once. Don't you just hate when you win some boss battle just to realise that you didn't win but only show off the enemy.

The ending is good but not so good at the same time. Since square focused on replayability level with this game, they made a couple of endings that you cannot see quite all at once, and doing a replay is not something people do with long RPGs (or if they do, then they are really to be admired). Luckily, I downloaded all the game's cinematics and saw all the endings, and I must say that they could easily glue the true ending right after the credits or after the normal ending and it would still look perfect. But no, they force you to replay and hope to capture all 100% of the story. Tsk tsk tsk, Square, always having extra time to complicate on their games.

The Bottom Line
Yuna's now put in the role of heroine, quite a gunslinger looking one, too, not so shy anymore. Rikku's there, joyful as ever, always boosting up the atmosphere, and Paine is a new, mysterious and sexy, just to add up to the trio. You'll be able to visit any place now as you'll be flying most of the time, and when on board, you will never lack tears to shed because Brother will be there to constantly give you a hard time being serious gamer.

So, if you played the prequel, this is a logical step to undergo. Otherwise, there isn't much meaning in playing this game alone. Sure, it's different and all that, but you miss a big picture if you didn't play the original. Good move would be to have 'em both or none. Better both, 'cos FFX was really something to mark the era of PlayStation 2.

PlayStation 2 · by MAT (240968) · 2012

An overall good game, but...

The Good
The game's story and playability are phenomenal, and it has the ability to consume hours on end of my time. Also, since RPGs are my preferred genre, I have an almost instinctual appreciation for this game.

The Bad
On the other hand, I found that the ATB (Active Time Battle) system was a little too hard to adjust to. RPGs should either be turn-based or real-time when it comes to battle, not some weird combination of the two.

The Bottom Line
This game is good, but if you don't like variations and changes, then this may not be the game for you.

PlayStation 2 · by lord of daedra (62) · 2007

A Final Fantasy no matter what they say

The Good
- Cool battlesystem
- a deep storyline
- a quite non-linear form of Final Fantasy (finally)
- plenty of side-quests
- New Game+


The Bad
- bad voice acting
- stupid music (except for a few)
- gets tedious nearing the end
- very ridiculous and tough minigames


The Bottom Line
This game is a great game. Just beware that many parts of this game are either ridiculous, tedious or just plain dumb. But if you're very good at ignoring things, then this is the best game you'll probably get your hands on.

PlayStation 2 · by Paec Djinn (6) · 2004

First Final Fantasy sequel is a smash

The Good
The music score was outstanding, the graphics rocked, and the story hit home.

The Bad
Some scenes' animation sucked.

The Bottom Line
The world of Spira comes alive again, with familiar faces popping up everywhere. Follow Yuna, Rikku, and Paine on their quest as sphere hunters. Who is the man in the sphere Kimahri found on Gagazet? How does Paine know Gippal, Nooj, and Baralai? And what is Vegnagun?

PlayStation 2 · by Regina Stanley (1) · 2004

Not as great as FFX but still a favorite.

The Good
The storyline is amazing. Be a sphere hunter, travel Spira to do missions win and get a sphere! How sweeter can life be? You can change the way you look and attack by using dresspheres which are awesome. The CG animations are so cool especially the way Shuyin looks and Vegnagun. The music is phenomenal. 1000 Words really made me relaxed and just be all nice and calm.

The Bad
The number 1 thing that annoyed me about this game was that it was very easy. I beat all of Vegnagun and Shuyin without a save sphere. Even Omega Weapon was easy. Most of the boss fight's attacks will do 100-400 damage. You'll be lucky of Vegnagun even did 500 or Shuyin doing more than 100. some CG animations made laugh. Baralai was the one that made me laugh. His face was all brown like a brownie. Blitzball is entirely confusing and not appealing to me anymore. There are a lot of endings which I don't like. One more thing, it was pretty dull for me that they don't say any of the aeon's name or say Tidus. They just keep saying him. Just say Tidus! You don't have to pick Tidus' name in this game so just say Tidus! And the way Lenne looks....it scared me when I first saw her face.

The Bottom Line
Go out and get this game. But if you've never played FFX or don't know what aeons or that blonde dude with the unsual clothes are, don't play this until you play FFX.

PlayStation 2 · by Rey Mysterio (23) · 2004

It IS the true sequel to Final Fantasy X!

The Good
First off, the concert at the beginning blew me mind away! I never expected that. On graphics were as good if not better than its predecesor. I'm glad the turn based battle system is back and learning skills while you battle is back and better than ever. Storyline was predictible, but still fun. I've already gotten 27% through the game and I only had the game for 3 days! The treasure spheres are like mini movies which are fun except for the one were Tidus is in that cage.

The Bad
Not much. The only thing is that they only added a few new places to visit and blitzball is gone so far. A lot of things have changed since FFX. Yuna has lost her summoning ability which I thought was the coolest part about her.

The Bottom Line
Get it! If your a Final Fantasy fan and you don't have it, smack yourself in the face! If your not a FF fan, then buy it and become one because this game pushes your PS2 abilities to the max!

PlayStation 2 · by Exodia85 (2145) · 2003

Contributors to this Entry

Critic reviews added by Jeanne, refresh_daemon, Flu, nyccrg, Sciere, Wizo, 64er, Alaka, Jacob Gens, Patrick Bregger, Alsy, Zaibatsu, chirinea, Kabushi, Gianluca Santilio, Parf, COBRA-COBRETTI, Cavalary, SAGA_, Tim Janssen.