Zombie Gunship: Survival
Moby ID: 96178
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iPhone credits (2017)
97 people with 108 credits.
LIMBIC |
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Co-Founder & Technical Director | Volker Schönefeld |
Co-Founder & CEO, Creative Director | Arash Keshmirian |
Co-Founder & COO, Staffing, Localization | Iman Mostafavi |
Executive Producer | Constantine Hantzopoulos |
Additional Production | Volker Schönefeld |
Game Design Leads | Marcus Montgomery, Miriam Popescu |
Senior Game Designer | Lisa Boleyn |
Additional Game Design | Volker Schönefeld |
Writing | Arash Keshmirian |
Client Engineering Lead | Szymon Majewski |
Server Engineer Lead | Sebastian Latza |
Engineering Team | Volker Schönefeld, Eric Froemling, Sterling Schulkins, Eoghan Hayes, Neema Mostafavi |
Dev Ops Engineering | Volker Schönefeld, Benjamin Müller-Hellman |
Additional Engineering | Arash Keshmirian, Iman Mostafavi |
Sound, Music | Jamey Scott |
Voice Acting | Jamey Scott, Arash Keshmirian, D. B. Cooper |
Art Director | Jeffrey R. Miller |
Concept Artists | Erling Saevarsson, Donovan M. Valdes |
3D Artists | Julia Li, Mars Zhang |
3D Animation | Juan R. Martinez |
QA Lead | Mike O'Neill |
QA Team | Dom Wright, Jan Wolf |
UI/UX Lead | Justin Pumpr |
UI/UX Design Team | John Burnett, Cassandra Worthington, Brad Durham |
Additional UI Design | Arash Keshmirian |
Accounting | Steffi Villaret, John Advani, Gabby Wong, Suzi Drennen |
Legal Counsel | David S. Rosenbaum |
Strategic Advisors | Bob Wallace, William Rhys Dekle |
Office Manager, HR | Raena Frohlich |
Office Admin, Customer/Community Support | Lauren Wong |
Additional Community Management | Sheiva Yazdani |
flaregames |
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Game Lead | Borja Guillan |
Senior Product Manager | Abhimanyu Kumar |
Junior Product Manager | Dennis Heizmann |
Producer | Hélène Cressot |
Additional Production | Mathias Royer, Ralf C. Adam, Vera Frisch |
Brand Manager | Sylvain Noblet |
QA Lead | Timo Forschner |
Tester Product | Sebastian Reuther |
Senior Community Development Specialist | Nicolas Nottin |
Ad Monetization Manager | Abhay Arya |
Head of QA | Gunnar Schreiber |
Lead of Publishing QA | Bruno Boucher |
Lead of Product QA | Bob Church |
Publishing QA | Alex Tu, Benjamin Theobald, Kathrin Renneberg, Katja Martin, Le-Thanh Truong, Sarah Wegener, Tom Seng |
QA Engineers | Jerome Rudmann, Steffi Schwarz |
Lead of Compliance | Alexandru Condrea |
SDK Specialist | Lars Kemmler |
Head of Devops & IT Infrastructure | Thorsten Grösch |
Devops Engineers | Ole Busmann, Martin Cossy |
Localization Manager | Sandra Kolb |
Head of PR and Influencer Relations | Jon Howard |
Head of Community and Customer Support | Tara J. Brannigan |
Customer Support Lead | Nicolas Heizmann |
Social Media Lead | Jonathan Rothemberg |
Design Manager | Antubel Moreda Guillan |
Game Design | Arto Huhta, Diego Moya Moreno, Thomas Pfeiffer |
Additional Design | Keenan Gividen |
Head of Business Intelligence | Benny Popp |
Data Analyst | Daniyar Belkhojayev |
User Acquisition | Deniz Zayifoglu, Luca Cavenago, Sergio Palau |
Head of User Engagement | Christian Brueckner |
CRM Specialist | Timothee Dequidt |
Head of Creative Marketing | Raluca Percec |
Creative Marketing | Franziska Franz, David Hakobian, Paul Iacob, Raluca Percec, Hannes Ramolla, Jessica Saemann, Wolfgang Tröstler |
Director of Operations | Christopher Hinton |
Head of Studio | Justin Stolzenberg |
Marketing Director | Mickael Bougis |
Finance and Administration Director | Norman Pretzl |
Founder and CEO | Klaas Kersting |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Zombie Gunship, a group of 4 people
- Rock Band 3, a group of 3 people
- Giant Boulder of Death, a group of 3 people
- Peggle, a group of 3 people
- Bejeweled: Classic, a group of 3 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Bob Wallace on 64 other games
- Ralf C. Adam on 59 other games
- David S. Rosenbaum on 44 other games
- Jamey Scott on 43 other games
- Constantine Hantzopoulos on 34 other games
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Credits contributed by Henrik Ludo.