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Description

After having recovered the three treasures, King Graham has been crowned king. Now having needing a queen for companionship, Graham searches the land for a maiden, but to no avail, so he turns to the magic mirror for help. The mirror shows him a beautiful girl locked away in a quartz tower in a faraway land of Kolyma, and must find three keys that are used to unlock the door that will lead to her. To get through the game, players perform actions by typing commands in the interface, which are usually a verb/noun sequence. Like the first game, a good knowledge of fairy tales is required to solve some puzzles.


Alternate Titles

  • "KQ2" -- Informal abbreviated title

Part of the Following Groups


Merchant Title      
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King's Quest II: Romancing the Throne    
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King's Quest II: Romancing the Throne    
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Trivia

The credits for this game feature two talented young designers: Mark Crowe and Scott Murphy. They will later become famous as a design duo for inventing the successful Space Quest saga.


This entry was contributed by POMAH (15630), Andy Roark (263), Black Wolf (35966), Garcia (5028) and Belboz Bronze Star Contributing Member (6619)
 

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