Outside of the town of Tilverton, the party of heroes has been ambushed, captured and cursed with five azure markings called "bonds". These bonds have dangerous magical powers that can take control of the heroes at the most inopportune times. They must now search for the source of the bonds, and free themselves from the curse.
The second in the Gold Box
series of role-playing games, Curse of the Azure Bonds
is a sequel to Pool of Radiance
. The gameplay is nearly identical to that of the predecessor and other Gold Box
games. Following the AD&D
rules of role-playing, the player creates a party of characters (up to the maximum of six). Two new character classes (Paladin and Ranger) are added to the four basic AD&D
classes Fighter, Thief, Mage, and Cleric, which were available in Pool of Radiance
. Exploration takes place in pseudo-3D environments, from first-person view. Battles (random as well as pre-set) take the player-controlled and enemy party to a top-down battle screen. Commands are issued in turn-based fashion, and the player-controlled characters can freely navigate the battle field. There is also an overview "world map" that allows instant traveling between cities.
- "Curse of the Azure Bonds - A Forgotten Realms™ Fantasy Role-Playing Epic, Vol. II" -- Tag-lined title
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The game box's cover features a painting by artist Clyde Caldwell
, entitled Azure Bonds
, earlier used as the front cover to the 1988 novel of the same name and the 1989 RPG module Curse of the Azure Bonds
This game is based on the bestselling book of the same name from TSR (1988). Many of the Non-Player Characters (NPCs) that may join your party in the adventure are originally said novel written by Kate Novak
and Jeff Grubb
The three NPC's that may join your cause are:
- Alias, a female human fighter - which can be seen in the front cover of both the box and the book. She's the main character of the novel, also cursed by the strange Azure Bonds.
- Dragonbait, a male Sauron Paladin standing beside Alias, both in the front cover of the box and the book. He's practically her bodyguard also cursed by the strange Azure Bonds. He communicates by omitting smells - which may seem puzzling in the game if you haven't read the novel.
- Last but not least, Akabar, the merchant-mage. A human merchant turned hero-mage.
Alias and Dragonbait will join you together but only in a limited area, which also goes for Akabar in another place.
Other main characters like the Nameless One and the Halfing Bard do not join you as NPC's, but are still seen in the game.
The entire game has been recreated as a Neverwinter Nights'
module by Sarion the Wise. You can find links to modules archives through the related links.
Silver Swan cult
If you have a female character in your group, in the game she can join the Drow's Silver Swan cult.
If you use that character in the sequel: the Secret of the Silver Blades
, that character will still be recognized as a Silver Swan member.
Information also contributed by
Indra was here,
- Power Play
- Issue 01/1990 - Best Role Playing Game in 1989