Description
Wake of the Ravager is the sequel to Dark Sun: Shattered Lands. Although it has the same engine and basic gameplay as the original game, the graphics have been improved considerably with larger character sprites, etc. Like Shattered Lands, this game is a departure from the earlier gold box Dungeons and Dragons games and is more akin to Baldur's Gate in that instead of a first person "maze game" focusing on dungeon crawling, you have a third-person top down game with more of a focus on interacting with the characters and environment around you.
The game takes place from a top down perspective from which you view the world from above, and you control your character's actions with a mouse-driven icon-based point-and-click interface similar to those used in adventure games. Combat takes place on the same screen/environment as the normal adventuring portion of the game, and is turn based where you issue your commands and then the computer issues its commands.
Wake of the Ravager follows from Shattered lands, taking place on the barren burning wasteland planet known as Athas. If you finished the first game you can import your characters into this game. After defeating the Drajian Army in the first game, your characters journey to the recently liberated city of Tyr whose evil Sorcer-King Kalak was recently slain. Although freed from Kalak's Tyranny, Tyr is now defenseless against the ambition of the Dragon (Athas' resident Ultimate Evil). The Dragon sends his powerful undead general the Lord Warrior to Tyr to conquer it and prepare for his coming. Your characters hook up with a rebel underground known as the Veiled Alliance and must oppose the Draxans and the Lord Warrior, all the while they are secretly being observed by the Dragon through his crystal ball thingy (he makes various nasty comments about your progress during the map load screens). You soon learn that the Dragon may be the least of your worries, however, as it becomes apparent that the Lord Warrior has his own hidden agenda and intends to unleash a long dormant monster of immense destructive power upon the world.
Alternate Titles
- "Dark Sun: Das Erwachen des Zerstörers" -- German title
- "Dark Sun 2" -- Alternative title
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Trivia
Because you can transfer characters from the previous game into this game, it can create a gamebalance problem at the beginning of the game where your characters are somewhat stronger than they should be(Although they're not all that stronger, the maximum level you could reach in Shattered Lands was lvl 9, and starting characters in this game begin at lvl 6-7).
The designers addressed this in a somewhat irresponsible way by giving monsters twice as many hit points if you use transferred characters. This is fine at the start of the game, but gets ridiculously unfair by the time you reach the final boss.
This entry to the MobyGames database was contributed by
Alan Chan (3712) on Feb 06, 2001.