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DescriptionYou have 12 hours to solve the murder of Mr. Marshall Robner. If it was a murder... Mr Robner was found locked in his library, dead -- from a lethal dosage of anti-depressants. Friends and family are calling this a suicide of depressed wealthy industrialist. As Chief of Detectives, you find something just doesn't smell right about this case. You go out on a quest to find a suspect, his motive, method, and opportunity.
Difficulty Level: Expert
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BugA bug in the program made it possible to follow a certain set of instructions that resulted in Ms. Dunbar committing suicide while another Ms. Dunbar continued to walk around the house. Upon hearing the gunshot fired by the now-dead Ms. Dunbar, the alive version of Ms. Dunbar executed her AI script faithfully and ran into the room to see what had happened. This led to an amusing exchange with the game parser:
Which Ms. Dunbar do you mean: Ms. Dunbar, or the body of Ms. Dunbar?
CharactersOne of the characters in Deadline, Sargent Duffy, also appears in Infocom's later mystery games The Witness, and Suspect.
DifficultyInfocom gave Deadline a difficulty rating of "Expert", largely due to the abundance of evidence and false leads to be sorted out within a short timespan.
ExtrasThis was Infocom's third game but the first one to include "feelies". The feelies include typed interviews, 3 pills in a small bag (found at the crime scene), a photograph of the crime scene, the coroners report, and a note from the family attorney.
ReferencesInfocom's famous 69,105 number is used in this game to refer to the serial number on the pharmacy label on the tablets.
Statistics(From The New Zork Times Vol.3 No.2 Spring 1984)
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