Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Fire & Ice

MobyRank MobyScore
Acorn 32-bit
Amiga CD32
Not an American user?


The background story of Fire & Ice is quick to tell: A coyote (you) runs, throwing ice cubes, through various worlds. In the levels you must jump on platforms and kill your enemies. The enemies (for example, birds and penguins) can be shot with your ice cubes; they become frozen, so you smash them. Sometimes they leave part of a key behind after they're destroyed. The complete key, assembled from all the pieces, opens the door to the next world.

In this "jump & run" you can also get some power-ups. You can find some coyote puppies; these puppies follow you, are invulnerable, and also shoot enemies. In higher regions you find some snow-flakes; enough of these and you get a great snowball for freezing more enemies on the screen.


Fire & Ice DOS Level 18-Collect The Presents (Map)
Fire & Ice Amiga Inside the temple - the coyote just got killed, fortunately there are some cheats for the Amiga version...
Fire & Ice DOS Level 19-Final Conflict (Map)
Fire & Ice Atari ST Second title screen

Alternate Titles

  • "Fire & Ice: The Daring Adventures of Cool Coyote" -- Title on front of box
  • "Fire+Ice" -- Amiga CD32 in-game title
  • "Cool Coyote in Fire and Ice" -- Start Screen Title

User Reviews

There are no reviews for this game.

The Press Says

ST Format Atari ST Sep, 1992 94 out of 100 94
CU Amiga Amiga May, 1992 90 out of 100 90
Amiga Action Amiga CD32 Jul, 1994 88 out of 100 88
Amiga Computing Amiga Sep, 1992 86 out of 100 86
ASM (Aktueller Software Markt) Amiga Apr, 1992 10 out of 12 83
ASM (Aktueller Software Markt) Atari ST Sep, 1992 10 out of 12 83
Power Play DOS Jan, 1994 81 out of 100 81
High Score DOS Feb, 1994 3 out of 5 60
PC Player (Germany) DOS Jan, 1994 51 out of 100 51
Digital Press - Classic Video Games Amiga CD32 Sep 25, 2005 5 out of 10 50


There are currently no topics for this game.


DOS version

The PC version contains 16 colours only because it was written using Realms shell which had CGA and VGA 16 colour drivers.

Master System version

The Master System version was supposed to be released in Europe in 1994, but the development was aborted. Only later was the game picked up in a somewhat unfinished state for release in Brazil, where the Master System was still a successful console. There was also a Genesis version in development.

Shareware version

In 1995, the DOS version of the game was re-released as shareware by StreetWise Interactive. The shareware version was freely available and contained the first world. The remaining four worlds were only available in the registered version. This re-released version also gained some additional features absent in the original Graftgold/Renegade release: the ability to load/save game progress, user-definable keys, a jukebox for listening to the in-game music, an in-game manual, just to name a few. The actual game remained unchanged, however.

Xmas edition

There is a Xmas special edition with winter levels


  • Amiga Joker
    • Issue 02/1993 – #2 Best Action Game of 1992 (Readers' Vote)
  • Power Play
    • Issue 02/1993 – Best Action Game in 1992
Information also contributed by Игги Друге and Blood
Contributed to by Bock (156), NGC 5194 (17256), Kabushi (121977) and Rantanplan (1711)