The Wild Wild West meets Grand Theft Auto
in this free-roaming action game. Set in 1870, you are Colton White, a young gunslinger whose father is killed by an Indian tribe led by Reverend Reed. Just before passing away, your father hands you a token and reveals you are not his son. Sworn to avenge his death, you pursue the killers and unravel the secrets surrounding the item. Although you are on your own, temporary alliances can be formed with townspeople, Apaches and posse members, but watch your back as they can turn against you.
The main storyline, written by Hollywood screenwriter Randall Jahnson
(The Mask of Zorro, 1998,) is linear. You will have to fight duels, defend towns against bandits, help build railway tracks, intervene in various conflicts and kill heavily-armed bossed. There are also many side missions or alternative ways to earn money. You can play poker in the casino, help out farmers with their livestock, assist the local sheriff or deliver items with the pony express. Other possibilities include bounty hunting, regular hunting for rare animals, mining for gold and various rescue missions.
The RPG elements involve acquiring and improving skills, such as QuickDraw (shown in Bullet Time,) Zoom Firing, Melee Combat, improved accuracy, the ability to throw axes and strategically equipping and upgrading different weapons. There are hand weapons (knives, tomahawks, bayonets), archery arms, explosive throwable items and regular guns, such as sharpshooter rifles, colts and winchesters. Some are earned during the missions, others can be bought and sold for cash in the towns.
The GTA reference is reflected in the main means of transportation: horses. There are different animals to find with extensive movement options. Go on wild chases, spurt, gallop, do skid attacks, or trample your enemies. Give them some rest from time to time, or you will wear them down to death. In the melee combat, you can do roll maneuvers, use objects to provide cover, grab your opponents and even scalp them. You are free to steer away from the main storyline and explore the giant landscape, with towns, deserts, mountains, wilderness and caves.
- "枪" -- Chinese spelling (simplified)
Part of the Following Groups
The Press Says
||Nov 19, 2005
||9 out of 10
||89 out of 100
|Game Informer Magazine
||8.75 out of 10
||Dec 01, 2005
||8.7 out of 10
|Next Level Gaming
||Nov 10, 2005
||82 out of 100
||Nov 15, 2005
||Dec 01, 2005
||77.9 out of 100
||77 out of 100
||Feb 06, 2006
||7 out of 10
||Dec 02, 2005
||11 out of 20
There are currently no topics for this game.
The Association for American Indian Development made a petition to have Activision remove all "derogatory, harmful, and inaccurate depictions of American Indians" as they were outraged that Apaches were shown slaughtering renegade members of their own tribe, the killing and scalping of Apaches is a game requisite, and the killing of sacred white animals was shown as part of their culture (which it isn't). If these were not removed and the game re-issued then a total recall was wanted.
Activision's response was this statement:
"Activision does not condone or advocate any of the atrocities that occurred in the American West during the 1800s. Gun was designed to reflect the harshness of life on the American frontier at that time. It was not Activision's intention to offend any race or ethnic group with Gun, and we apologize to any who might have been offended by the game's depiction of historical events which have been conveyed not only through video games but through films, television programming, books and other media."
There are several changes in the German version:
- All blood and gore effects were removed
- The German translation calls headshots "Volltreffer" (Direct hit)
- Death animations were removed
- When taking a hostage, the player can either release or execute it in the end. In the German version, the execution was replaced with a knockout.
- It is not possible to scalp enemies
- Enemies which come into contact with the molotov weapon don't burn to death. They still run around in panic and cry, but there are no flames.
- The intro was deleted without substitution
- In another cutscene between level nine and ten, a decapitation was removed
A detailed list of changes can be found on schnittberichte.com
This entry was contributed by Sciere (206027)