Description
Half-Life 2 is an FPS game where you once again play as Gordon Freeman, the MIT graduate from the
first game. You awaken a number of years after the original game on a train to City 17, an Eastern European city which is reminiscent of the World War II ghettos. And the people kept in City 17 are the remains of humanity, left at the will of the Combine, a mysterious alien group who retains totalitarian control of Earth.
You are soon brought into a resistance group, and make an attempt to bring down the Combine and liberate Earth. Why you? You saved it the last time. Or did you?
The player guides Gordon through the City 17 and the wilderness that surrounds it. On his way, he'll encounter a lot of friendly characters, but also fight dangerous foes and solve puzzles to progress. As
Half-Life 2 features a realistic physics system, Gordon can pick up objects and toss them freely, and many of the puzzles are physics-based - for example, at one point the player has to weigh down a seesaw with bricks at one end to turn it into a ramp.
Gordon's enemies, apart from alien wildlife which found its way to Earth, are mainly Combine forces, which utilize a variety of firearms, gadgets and vehicles. Policemen and foot soldiers work along with helicopters, gunships and gigantic walking machines to hunt you down. To defend himself, Gordon has a range of weapons available: from the iconic crowbar for close-quarter fighting, through pistols and rifles, up to grenades and a rocket launcher. Most notable weapon is the "gravity gun", with which one can pick up objects, hold them in the gun's antigravity field, then hurl them at the enemy with great force.
Also with
Half-Life 2 is
Counter-Strike: Source, a version of
Counter-Strike made with the new Source engine which powers
Half-Life 2, and
Half-Life 2: Deathmatch, an online multiplayer game featuring the same physics and weapons as the single player game.
Alternate Titles
- "戰慄時空2" -- Chinese title (traditional)
- "半条命2" -- Chinese title (simplified)
- "HL2" -- Abbreviated title
- "Bantiao Ming 2" -- Chinese title
- "하프라이프 2" -- Korean title
Part of the Following Groups
User Reviews
The Press Says
| TotalVideoGames (TVG) |
Windows |
Nov 23, 2004 |
10 out of 10 |
100 |
| Game Chronicles |
Windows |
Jan 14, 2005 |
9.9 out of 10 |
99 |
| GameBump/Gaming Horizon |
Windows |
Mar 30, 2005 |
9.8 out of 10 |
98 |
| Voodoo Extreme (VE3D) |
Windows |
Nov 21, 2004 |
9.5 out of 10 |
95 |
| Wham! gaming |
Windows |
Nov 21, 2004 |
9.4 out of 10 |
94 |
| Fragland.net |
Windows |
Dec 03, 2004 |
94 out of 100 |
94 |
| 4Players.de |
Windows |
Nov 19, 2004 |
93 out of 100 |
93 |
| Gamereactor (Sweden) |
Xbox |
Nov 30, 2005 |
9 out of 10 |
90 |
| Game Critics |
Windows |
Dec 29, 2004 |
9 out of 10 |
90 |
| JustPressPlay |
Windows |
Jul 07, 2005 |
8 out of 10 |
80 |
Forums
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Trivia
Almost all the characters in Half-Life 2 are modelled after a real person's appearance.
Valve Software's Chief Operating Officer, lent his face to the game for use in-game as Barney Calhoun.
Alyx Vance is modelled after American actress and television host Jamil Giovanni Mullen.
Eli Vance's is based on Larry "The Count" Heard, a local man holding a sign indicating that he was looking for work. Valve found him on the corner of Highway 520 and 148th Avenue in Redmond and hired him as a model.
The G-Man's Half-Life 2 model is based on Frank Sheldon, an Alexander Technique practitioner. He was originally slated to be the model for Dr. Breen.