Take control of your own team of high-tech mercenaries in this sci-fi role-playing game. Pick your team and take on dozens of missions in four star systems, each increasing in difficulty and profitability. Gameplay features three different real-time combat systems: deep space, air combat within a planet's atmosphere, and ground battles on the surface.
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The manual contains a page discussing what it would be like for you if you were a first-rate mercenary, but then somebody came along and cloned you and the clones did all the work and nobody would pay for your services anymore. It's probably the most entertaining way anyone's ever said, "Please don't copy our software." (This "anti-piracy" story was a practice of EA for every game they put out during the late 1980s and early 1990s --Editor)