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Jak II is a 3D action platform game and sequel to Jak and Daxter: The Precursor Legacy. After completing their quest from the original title, Jak and Daxter are shot into another time and space and the future of their planet, and everything is different. The two are split up, with Jak thrown into jail by Baron Praxis, the ruler of Haven City. For two years Jak is experimented on with dark Eco, turning him into an almost Hulk-like character, mean and filled with rage.

Rescued by Daxter, the two must set off and find a way to shut down the operation and get revenge for Jak's uncontrollable change. Along the way they will meet new friends and deadly enemies (known as Metal Heads), but at least now Jak has something special on his side: weapons, and lots of them. Including a shotgun, sniper rifle, machine gun and a powerful blast weapon. Gameplay includes platforming, vehicle racing, rescue missions, hover boarding, playing mini games and shooting at various enemies (including boss fights).


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Promo Images

Jak II Screenshot
Jak II Screenshot
Jak II Screenshot
Jak II Screenshot

Alternate Titles

  • "Jak II: Renegade" -- European title
  • "Jak II: Hors La Loi" -- French title
  • "Jak II: El Renegado" -- Spanish title

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User Reviews

A really good sequel game of Jak & Daxter. PlayStation 2 Emre AKI (2)

Critic Reviews PlayStation 2 Dec 19, 2005 95 out of 100 95
IGN PlayStation 2 Oct 09, 2003 9.5 out of 10 95
Gaming Target PlayStation 2 Oct 29, 2003 9.5 out of 10 95
Game Revolution PlayStation 2 Oct, 2003 A- 91
Daily Game PlayStation 2 2003 9 out of 10 90
Darkstation PlayStation 2 2003 9 out of 10 90 PlayStation 2 Nov 15, 2003 8.9 out of 10 89
TotalPlayStation PlayStation 2 Oct 27, 2003 8.5 out of 10 85
Common Sense Media PlayStation 2 2003 4 Stars4 Stars4 Stars4 Stars4 Stars 80
UOL Jogos PlayStation 2 Oct 21, 2003 4 Stars4 Stars4 Stars4 Stars4 Stars 80


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1001 Video Games

Jak II appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


Possibly due to the incredible level of difficulty, the game included an unadvertised feature that made challenges and missions easier if you failed them repeatedly.

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Contributed to by mars_rulez (31286), GTramp (58550) and Kartanym (12825)