Karnov

Genre
Perspective
Theme
Critic Score User Score
PC Booter
...
2.5
Macintosh
...
4.0
ZX Spectrum
81
2.6
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Description

Jinborov Karnovski (also known as the titular Karnov), is a Russian circus strongman who is collecting all of the pieces of a treasure map so he can become a wealthy man. This Lost Treasure of Babylon is being guarded by the evil dragon Ryu. While the gameplay is basically the same as the other versions, the story for the Famicom version is different. It involves Karnov, who comes from a small town called Cleamina, being called by God to be his envoy. Karnov is tasked with getting rid of the evil troublemaker known as Alakatai.

Karnov features nine stages of side-scrolling action. Karnov's main attack is to breathe fireballs at his enemies. Karnov can collect power-up orbs which can increase the amount of fire he can breathe out. Karnov is also able to jump, with the height being increased by collecting boots. Other items Karnov can carry and use include bombs, ladders, boomerangs, clappers (which destroy minor enemies that are currently on the screen instantaneously), and shields. Occasionally, Karnov will be able to make use of certain items such as wings which let him fly in the air and a scuba gear helmet which lets him swim underwater. Also, scattered throughout the stages are K icons. Collecting 50 of these will reward Karnov an extra life.

Screenshots

Karnov Arcade Stage 2: Fields region (beginning)
Karnov ZX Spectrum .... Karnov appears in the game.
Karnov DOS Surrounded by the enemies.
Karnov PC Booter CGA - Shooting the red-blinking eye.

Alternate Titles

  • "カルノフ" -- Japanese spelling

Part of the Following Groups

User Reviews

Someone said something about a 2nd disk? PC Booter Indra is stressed (20015)
There's a reason nobody has bothered to review this game... NES OlSkool_Gamer (99)
A faithful port of the original arcade gameplay. PC Booter Trixter (8712)

Critic Reviews

Computer and Video Games (CVG) ZX Spectrum Jun, 1988 9 out of 10 90
Your Sinclair ZX Spectrum Jun, 1988 9 out of 10 90
Game Informer Magazine NES Mar, 2001 8.25 out of 10 82
Quebec Gamers NES Jul 26, 2006 7.9 out of 10 79
ACE (Advanced Computer Entertainment) ZX Spectrum Jun, 1988 612 out of 1000 61
Random Access NES 2005 5.3 out of 10 53
ASM (Aktueller Software Markt) Commodore 64 May, 1988 5.75 out of 12 48
The Games Machine (UK) Commodore 64 Jul, 1988 44 out of 100 44
All Game Guide Arcade 1998 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Power Play Commodore 64 May, 1988 2 out of 10 20

Forums

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Trivia

Code

A closer look at the decrypted program binary shows Karnov's program flow:
UPDATELOCS
POSTHITS
DOCONTROLS
CHECKTRIGGERS
PRE-KARNOV
THINKCYCLE
POST-KARNOV
SCROLLVIEW
DRAWCYCLE
SCROLLUPDATE
ERASECYCLE
Some error messages are also in there:
sprite bummer!
Total loss of precision.
Partial loss of precision.

Contributed to by Trixter (8712), WildKard (12136), Martin Smith (63066), Pseudo_Intellectual (45145), Servo (55769) and Игги Друге (44954)