Klax

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Description

An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.

Screenshots

Klax SEGA Master System Beginning of a wave
Klax Atari 2600 Choose the starting difficulty level
Klax Genesis Select a wave
Klax Arcade Instructions.

Alternate Titles

  • "クラックス" -- Japanese spelling

Part of the Following Group

User Reviews

Always seemed more challenging and exciting than Tetris to me Amiga Martin Smith (76)
Another fine example of the Lynx coin-op port legacy. Lynx Trixter (8724)
Not recommended for addictive personality types and people who are color blind....lol DOS Toastt (3)

Critic Reviews

All Game Guide Lynx 2007 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Génération 4 Game Boy Feb, 1991 9 out of 10 90
Power Play Lynx Dec, 1990 90 out of 100 90
ST Action Lynx Nov, 1991 90 out of 100 90
Power Play DOS Oct, 1990 89 out of 100 89
Raze Atari ST Dec, 1990 83 out of 100 83
ACE (Advanced Computer Entertainment) Commodore 64 Sep, 1990 830 out of 1000 83
ST-Computer Atari ST Nov, 1990 8 out of 10 80
Player One SEGA Master System Jun, 1992 72 out of 100 72
ASM (Aktueller Software Markt) Commodore 64 Sep, 1990 4.4 out of 12 37

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Trivia

1001 Video Games

Klax appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Arcade version

Strictly speaking, this isn't a coin-op conversion per se, as the home and arcade versions were developed alongside each other. The top home versions (PC, Amiga and ST) are identical to the arcade game.

Atari 2600 version

According to AtariProtos.com, this was the last game released for the Atari 2600 by Atari. Although it was ported to the NTSC format, it was never released in that format.

Awards

  • Amiga Joker
    • Issue 01/1991 – #2 Best Dexterity Game in 1990
  • Amiga Power
    • May 1991 (Issue #00) - #26 in the "All Time Top 100 Amiga Games"
  • Commodore Force
    • December 1993 (Issue 13) – #67 “Readers' Top 100”
  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Oddities
  • Power Play
    • Issue 01/1991 - Best Puzzle Game in 1990 (Amiga, Atari ST and C64 versions)
  • ST Format
    • Issue 01/1991 - Best Puzzle Game in 1990
Information also contributed by LepricahnsGold
Contributed to by keth (178), chirinea (34967), NGC 5194 (17291), RKL (5611), muesli (278), Sciere (293706), Sha1tan (17), Kabushi (132347), Martin Smith (63067), Servo (55764), Игги Друге (44686), koffiepad (10002) and 雷堂嬢太朗 -raido.jotaro- (58447)