Description
An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.
Part of the Following Group
User Reviews
The Press Says
| The Atari Times |
Lynx |
May 05, 2003 |
95 out of 100 |
95 |
| Computer and Video Games (CVG) |
Amstrad CPC |
Aug, 1990 |
91 out of 100 |
91 |
| Power Play |
TurboGrafx-16 |
Dec, 1990 |
90 out of 100 |
90 |
| IGN |
Lynx |
Jul 06, 1999 |
9 out of 10 |
90 |
| Power Play |
Genesis |
Dec, 1990 |
89 out of 100 |
89 |
| Power Play |
Commodore 64 |
Oct, 1990 |
87 out of 100 |
87 |
| The Games Machine (UK) |
Amiga |
Aug, 1990 |
86 out of 100 |
86 |
| CU Amiga |
Amiga |
Jun, 1990 |
85 out of 100 |
85 |
| Amiga Action |
Amiga |
Jul, 1990 |
82 out of 100 |
82 |
| Abandonia |
DOS |
May 05, 2005 |
3 out of 5 |
60 |
Forums
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Trivia
Strictly speaking, this isn't a coin-op conversion per se, as the home and arcade versions were developed alongside each other. The top home versions (PC, Amiga and ST) are identical to the arcade game.