Land of the Dead: Road to Fiddler's Green is a FPS prequel to the 2005 George A. Romero film. It is also the first game based on a George A. Romero property.
You are Jack, a hick farmer who wakes up to find a stranger on his property. The stranger is a zombie, the first of many he encounters in the game. Using whatever ranged and melee weapons he can find, Jack pummels the undead back to where they came from in the goriest fashion possible. He works his way through a number of typical Romero locales (50's style hospital, cornfields, abandoned police station, loading docks, etc) on his way to Mr. Kaufman's walled city. Once there, Mr. Kaufman asks Jack to help him clean up Fiddler's Green, a luxury condominium tower. This is where the game ends, and the movie picks things up.
Land of the Dead: Road to Fiddler's Green features an interesting limb specific damage system, meaning the player can literally blow the undead to pieces. It also features multiplayer over Xbox live, system link and Internet (PC). Up to eight players can enjoy deathmatch, team deathmatch, capture the flag and invasion modes with a twist - hungry zombies are coming after everyone!
- "活死人之地" -- Chinese title (simplified)
- "Земля мертвых: Дорога к Фиддлерз Грин" -- Russian title
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TriviaLand of the Dead
was originally developed as a singleplayer PC game called Day of the Zombie
, which had a four month development cycle and was ready for October 2004 release. Day of the Zombie was shown to Universal Studios around the time the movie Land of the Dead was being filmed in Toronto, Canada (where Groove is headquartered) - this is how the license was secured. The game was ported to Xbox, multiplayer functionality was added and environments were added to tie the game to the movie.
This entry was contributed by nccs (259)