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Unlike the Game Boy Advance version of the game, the console version of The Lord of the Rings:The Third Age introduces entirely new characters which aren't mentioned in the books or movies. The game does relate to the movies by including scenes from all three movies, with new background speech by Ian McKellen (Gandalf).

There are seven playable characters in the game which have been created specifically for it, as well a small appearances by characters such as Gandalf, Aragorn, Eowyn, Faramir, and Gothmog.

The game covers events in all three movies/books, mostly with references to major events shown through cut scenes, or the scenes from the movies with Ian McKellan's narration.

A classic RPG game, The Lord of the Rings: The Third Age has gameplay elements similar to Final Fantasy, where you have a party of characters, each with a different set of skills and attributes, who gain levels, making them stronger as the game progresses. Battles are turn-based, and let the gamer make different decisions on what they want to do to change the outcome of the battle. The game travels through many areas throughout Tolkien's Middle Earth, including The Pelennor Fields and Moria.


The Lord of the Rings: The Third Age PlayStation 2 Visual weapons and armour are a huge draw of the game.
The Lord of the Rings: The Third Age PlayStation 2 Elves, gotta love 'em.
The Lord of the Rings: The Third Age PlayStation 2 The sound really stands out.
The Lord of the Rings: The Third Age PlayStation 2 Berethor is perpetually puzzled.

Promo Images

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Alternate Titles

  • "Wladca Pierscieni: Trzecia Era" -- Polish title
  • "The Lord of the Rings: Uchitsu Kuni Daisanki" -- Japanese title
  • "LOTR: 3rd Age" -- Common abbreviation
  • "Le Seigneur des Anneaux: Le Tiers Age" -- French title
  • "Il Signore degli Anelli: La Terza Era " -- Italian title
  • "El Señor de los Anillos: La Tercera Edad " -- Spanish title
  • "Der Herr der Ringe: Das dritte Zeitalter" -- German title
  • "A Gyűrűk Ura: A Harmadkor" -- Hungarian title

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User Reviews

A shamelessly derivative RPG with a tantalizingly cinematic feel. Fans of the films take note. PlayStation 2 The Cliffe (1625)
SchhwWWWingTchrrr!!! Yeah THX, that's what a bow sounds like... PlayStation 2 Kyle Levesque (932)
Love it!!! PlayStation 2 Lisa Buckle (2)
If this game was a singer, Simon Cowell would shoot it! Xbox M.Allen (76)

Critic Reviews

GameZone Xbox Dec 07, 2004 8.5 out of 10 85
XBox Front Xbox Jan 08, 2005 79 out of 100 79
Cubed3 GameCube Jan 01, 2005 7.9 out of 10 79
GameSpot GameCube Nov 08, 2004 7.7 out of 10 77
RPGFan Xbox Dec 07, 2004 76 out of 100 76 PlayStation 2 Nov 21, 2004 71 out of 100 71 Xbox Nov 21, 2004 71 out of 100 71
GamePro (US) PlayStation 2 Nov 10, 2006 3.5 out of 5 70
UOL Jogos PlayStation 2 Jan 06, 2005 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Legendra GameCube Sep 01, 2007 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50


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Inclusion of stories and themes from the books could not be put into the game, since EA owned the rights only for the movies, and not the books. Therefore the game could only include ideas not shown in either the books or the movies, or have them tied in some way to the movies. Both of these were done in creating the game.

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Contributed to by M P (24)