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Max Payne 2: The Fall of Max Payne

MobyRank MobyScore
Xbox 360
...
2.5
PlayStation 3
...
...
PlayStation 2
71
3.2
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Description

Two years have passed since Max Payne first embarked on his desperate quest for revenge. Returning to his former position as a detective in the New York City Police Department, Max is assigned to investigate a series of murders carried out by group of contract killers known as the Cleaners. Unexpectedly, Max encounters the enigmatic Mona Sax, whom he assumed dead. People from his past begin to return one by one, and Max gradually realizes that he did not know everything about the mysterious Circle and those who were involved in the murder of his family. Somebody out there is trying to kill Max, and he must find the answers before they succeed.

Max Payne 2: The Fall of Max Payne is a direct sequel to Max Payne. The game is very similar to its predecessor in gameplay concept and presentation, bringing back noir detective atmosphere, cinematic John Woo-style action, and cutscenes shaped like comic book panels.

The game is built on the same engine as the predecessor, with several additional special effects and enhancements, such as dynamic shadows and lighting, cubic mapped reflections, and high resolution textures. The Havok engine with ragdoll physics is used to enhance the interactivity with the game world: objects can be moved and destroyed, physically responding to the actions of the player character and opponents.

A new feature in the sequel is the possibility to use two different weapons at the same time. Certain characters will join Max and fight on his side from time to time. The player also controls Mona Sax during a few stages. The Bullet Time feature from the previous game has been upgraded to version 2.0, in which Max's speed in bullet time increases as he gets more kills consecutively.

During the first playthrough the game only offers one difficulty level. If the player struggles to succeed, the game will automatically lower the difficulty, reducing the effectiveness of enemy fire and increasing the amount of painkillers. Additional difficulty levels are unlocked when the player completes the game, as well as two new modes: New York Minute and Dead Man Walking. The first awards the player with a score for completing a level as quickly as possible, while the second has Max fighting endlessly respawning enemies.

Screenshots

Max Payne 2: The Fall of Max Payne Windows Max waits for his enemies in the dark...
Max Payne 2: The Fall of Max Payne PlayStation 2 Mona Sax... Max's partner, friend, love, liaison, enemy, and everything that comes with the territory
Max Payne 2: The Fall of Max Payne PlayStation 2 Like the original, the game does not start at the beginning of the story
Max Payne 2: The Fall of Max Payne Windows Title screen

Alternate Titles

  • "英雄本色2:马克思配恩之秋" -- Chinese spelling (simplified)

Part of the Following Groups

User Reviews

Payne-tastic! Windows אולג 小奥 (164965)
Is the glass half empty or is it half full? Windows Dr. M. "Schadenfreude" Von Katze (588)
Some guys just shouldn't bother with the dames... Xbox DarkBubble (370)
Max is back and even more maudlin! Windows Scott Monster (919)
More Payne... Windows Sam Hardy (76)
More than I hoped it would be. Windows Dave Schenet (130)
Max Payne 2: Electric Boogaloo Xbox MasterMegid (900)
One of my favorites! Windows reeZe Risowisch (8)
Certainly a great game, but not necessarily better than the original. Windows kbmb (399)
Yep, he fell alright... Windows SifouNaS (1317)

The Press Says

Eurogamer.net (UK) Windows Oct 20, 2003 9 out of 10 90
IGN Xbox Nov 24, 2003 9 out of 10 90
Gamigo Windows Oct 22, 2003 9 out of 10 90
Gamesmania Windows Oct 21, 2003 86 out of 100 86
Imperium Gier Windows Nov 29, 2003 8.5 out of 10 85
GameSpot (Belgium/Netherlands) Windows Oct 24, 2003 85 out of 100 85
4Players.de Xbox Jan 21, 2004 84 out of 100 84
Gamigo PlayStation 2 Feb 13, 2004 7.7 out of 10 77
Game Chronicles PlayStation 2 Dec 17, 2003 7.3 out of 10 73
Game Shark Windows Nov 05, 2003 D+ 33

Forums

Topic # Posts Last Post
Need help with retarded ending 4 Indra was here (19239)
Jan 29, 2011
Please help to Max Payne Movie! 2 Ace of Sevens (4228)
Nov 12, 2007

Trivia

Max Payne

Max Payne looks very different in comparison to the predecessor because this time a professional actor, Timothy Gibbs' was used as Payne's face instead of writer Sami Järvi.

References

  • Towards the end of the game, one of the police officers quotes one of Max's first lines from the first game; "They are all dead." In both instances, the police are arriving after the situation has been resolved.
  • If you listen to the messages on Vinnie Cognitti's answering machine, you'll hear a threat from the "God Father." Someone did a an impression of the late Marlon Brando.
  • First time Max walks around the police HQ, there are two cops in basement garage. The cops are modeled and named after 3D Realms leads and co-founders George Broussard and Scott Miller. Pay attention to their dialogue; it makes fun out of the long production time of Duke Nukem Forever, ending with 3D Realms' legendary release date slogan ("When it's done!").

References to the game

May Payne 2: The Fall of Max Payne was parodied in an episode of "Die Redaktion" (The Editorial Team), a monthly comedy video produced by the German gaming magazine GameStar. It was published on the DVD of issue 06/2007.

Awards

  • GameSpy
    • 2003 – #8 PC Game of the Year
  • GameStar (Germany)
    • February 13, 2004 - Best PC Action Game in 2003 (Readers' Vote)
    • Issue 12/2008 - One of the "10 Coolest Levels" (For "A Linear Sequence of Scares". It is the highlight of the game because it is very different from the rest of the game, represents a silly image of Max' soul and offers many surprising script sequences.)
Information also contributed by Jason Musgrave, Jouni Lahtinen and Scott Monster

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Contributed to by Corn Popper (69521), karttu (4607), Sciere (234463) and kbmb (399)