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In the late 22nd century, humans have commenced a construction of an orbital elevator to the Moon. A Reploid named Lumine was put in charge of the project. Lumine belonged to the new generation of Reploids, which were apparently unable to become Mavericks (i.e. turn hostile towards humans). Soon thereafter, Lumine was kidnapped by unknown assailants. The team of Maverick Hunters, composed of X, Axl, and Zero, must pursue the abductors and find what they were truly after. However, they will also have to deal with familiar enemies from the past...

Mega Man X8 is similar in visual style to earlier Mega Man X games, moving away from the 3D gameplay elements introduced by its predecessor. As in classic Mega Man games, the player is free to tackle the levels in any order, and must defeat a boss at the end of each. The player is able to control X, Axl, and Zero, which are distinguished by their gameplay style: X is able to equip body parts and armor, Axl specializes in guns and can also hover and glide in the air, while Zero focuses on short-range attacks.


Mega Man X8 Windows Nice waterfall
Mega Man X8 Windows R&D Lab
Mega Man X8 Windows Noah's Park level loading screen
Mega Man X8 Windows Enemy has trapped Megaman.

Alternate Titles

  • "洛克人X8" -- Chinese spelling (simplified)
  • "ロックマンX8" -- Japanese spelling
  • "Rockman X8" -- Japanese title

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User Reviews

FINALLY a great 3D Mega Man platformer. Windows CKeen The Great (142)
Wrong innovation make this game merely a total failure Windows Bregalad (938)

Critic Reviews

Gaming Target PlayStation 2 Jan 31, 2005 9 out of 10 90
HonestGamers PlayStation 2 Jan 22, 2005 8 out of 10 80 Windows Oct 18, 2005 75 out of 100 75 PlayStation 2 Feb 04, 2005 74 out of 100 74
PC Games (Germany) Windows Oct 24, 2005 72 out of 100 72
GameZone PlayStation 2 Dec 13, 2004 6.4 out of 10 64
GameSpot PlayStation 2 Dec 09, 2004 6.3 out of 10 63
GameStar (Germany) Windows Oct, 2005 61 out of 100 61
Gaming Age PlayStation 2 Dec 29, 2004 C+ 58 PlayStation 2 Mar 15, 2005 51.5 out of 100 52


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Contributed to by Joe Ix (176) and Kabushi (156813)