Description
This installment of the long-running RPG series
Might and Magic series takes place in a world called Erathia. Humans and elves are waging war, conquering more and more land for their kingdoms, but one area of dispute remains - a small town called Harmondale. Your party earns the title of a lord in this town, winning it in a scavenger hunt. Now, as the rulers of the town, you'll have to choose whether to side with the elves or with the humans, taking quests from either of them to strengthen your bonds.
Might and Magic VII: For Blood and Honor plays similarly to the previous installments of the series, being a party-based 3D RPG with first-person view. As before, you can alternate between turn-based and real time combat styles at any time during the battle. In the
previous game, your party members could be humans only, and some of the classes were removed; "Might and Magic VII" allows you to choose between humans, elves, dwarves, and goblins, and brings back the character classes that were featured in earlier games.
Alternate Titles
- "魔法門 7" -- Chinese Title (Tradition)
- "MM7" -- abbreviation
- "Might and Magic VII: Za Krew i Honor" -- Polish Title
- "Might and Magic VII: Pour le Sang et l'Honneur" -- French Title
- "Might and Magic VII: For Blood and Honour" -- UK Title
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Trivia
As usual in Might and Magic games, there are big in-jokes about other games in the series.
One of them is about "Red Dwarf Mines". It was also the name of a dungeon in Might and Magic 4. In MM7, if you ask a dwarf about the medusas that invaded the mine, he will be worried about "fighting them with staffs". In MM4, Red Dwarf Mines were full of mad dwarves armed with staffs.
This entry to the MobyGames database was contributed by
DarkTalon (135) on Jan 01, 2000.