missing cover art
DescriptionThe sequel to F1 Racing Simulation recreates the 1997 season, featuring 17 authentic tracks, 11 teams and cars with their 22 drivers. The Monaco license is used, although the teams themselves are not licensed. A total of 22 camera views are provided.
Telemetry is stored and analysed in a similar way to Grand Prix 2, and physics are modeled to be realistic. There are eight different modes to race, the new ones being a career mode in which you start with a poor team and must drive well enough to earn competitive rides, and scenarios recreating key races for particular drivers. Returning from the first game are Time Attack, a full championship, and a 50s retro mode. There is also a track editor to create your own tracks.
There are no Nintendo 64 screenshots for this game.
There are 30 other screenshots on file for other versions of this game.
- "Racing Simulation: Monaco Grand Prix" -- Alternative French PlayStation title
- "Racing Simulation 2" -- German title
- "Monaco Grand Prix" -- Console Title
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There are no reviews for the Nintendo 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|Super Play||Jun, 1999||85 out of 100||85|
|Power Unlimited||Apr, 1999||8.2 out of 10||82|
|Retroage||Jan 30, 2008||6.3 out of 10||63|
|Nintendojo||1999||6 out of 10||60|
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TriviaUbisoft did not have the official FIA license. Therefore they licensed only the Monaco track and named the game after it. All other F1 tracks are also included, but using different names.
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