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Powerslave

MobyRank MobyScore
SEGA Saturn
80
3.7
DOS
56
3.2
PlayStation
82
3.8
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Description

In this First person shooter, you're an armed forces specialist sent to investigate strange happenings at the ancient Egyptian city of Karnak. Soon you learn that alien invaders with a penchant for mummifying humans alive have taken over the place. You have to fight your way through increasingly difficult levels with an unbelievable cast in order to finish it.

Screenshots

Powerslave DOS Lava pit,  be careful jumping over these,  naturally
Powerslave SEGA Saturn Ooooh! The game features some pretty interesting water effects.
Powerslave DOS Shooting an exploding barrel...
Powerslave DOS Title screen

Alternate Titles

  • "Seireki 1999: Pharaoh no Fukkatsu" -- Japanese title
  • "Ruins: Return of the Gods" -- Working title
  • "Exhumed" -- European title

Part of the Following Groups

User Reviews

Only place where it feels most at home... SEGA Saturn Satoshi Kunsai (1811)
One of the PS1's best games PlayStation Luke Kavanagh (4)
A genuinely dull game DOS Maw (848)
The sega saturn couldn't handle 3D games.. this games proves it. SEGA Saturn Schutzstaffel88 (14)

The Press Says

Shin Force SEGA Saturn Feb 02, 1997 9.2 out of 10 92
Hobby Consolas SEGA Saturn Oct, 1996 91 out of 100 91
NowGamer PlayStation Oct 01, 1996 8.4 out of 10 84
Official UK PlayStation Magazine PlayStation 1997 8 out of 10 80
Defunct Games SEGA Saturn Jul 21, 2007 80 out of 100 80
Game Players PlayStation Jun, 1997 7.7 out of 10 77
Shooterplanet DOS Jan 09, 2007 65 out of 100 65
High Score PlayStation Apr, 1997 3 out of 5 60
GameSpot SEGA Saturn Dec 01, 1996 5.4 out of 10 54
Computer Games Magazine DOS 1997 2 Stars2 Stars2 Stars2 Stars2 Stars 40

Forums

Topic # Posts Last Post
PC version cheat codes & command line options 4 MrFlibble (4041)
Aug 29, 2012
PC vs. PlayStation/Saturn 2 Alaka (33208)
Jan 31, 2010
release date 2 formercontrib (158989)
Jan 17, 2010

Trivia

While the DOS version of Powerslave uses the Build engine as noted below, the PlayStation and Saturn releases use Lobotomy's Slavedriver engine, which allows for unrestricted 3D architecture and real-time lighting similar to Quake. This is why in the Saturn and PS versions of the game you can see sloped surfaces and light coronas that aren't in the DOS version.

Related Web Sites

Contributed to by Andrew Hartnett (2218), Satoshi Kunsai (1811) and formercontrib (158989)