Powerslave

Critic Score User Score
DOS
56
3.2
PlayStation
82
3.8
SEGA Saturn
81
3.7
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Description

In this First person shooter, you're an armed forces specialist sent to investigate strange happenings at the ancient Egyptian city of Karnak. Soon you learn that alien invaders with a penchant for mummifying humans alive have taken over the place. You have to fight your way through increasingly difficult levels with an unbelievable cast in order to finish it.

Screenshots

Powerslave DOS Shooting an exploding barrel...
Powerslave SEGA Saturn You will be pleasantly surprised to find out that the game runs at a very respectable framerate.
Powerslave DOS Fun with a machine gun.
Powerslave SEGA Saturn One of the intro scenes.

Alternate Titles

  • "Seireki 1999: Pharaoh no Fukkatsu" -- Japanese title
  • "Ruins: Return of the Gods" -- Working title
  • "Exhumed" -- European title

Part of the Following Groups

User Reviews

Only place where it feels most at home... SEGA Saturn Satoshi Kunsai (1810)
One of the PS1's best games PlayStation Luke Kavanagh (4)
A genuinely dull game DOS Maw (846)
The sega saturn couldn't handle 3D games.. this games proves it. SEGA Saturn Schutzstaffel88 (14)

Critic Reviews

Hobby Consolas SEGA Saturn Oct, 1996 91 out of 100 91
SEGA-Mag (Objectif-SEGA) SEGA Saturn Nov 01, 2008 9 out of 10 90
Mega Fun SEGA Saturn Sep, 1996 88 out of 100 88
Quebec Gamers PlayStation Jan 27, 2014 8.7 out of 10 87
Edge PlayStation Apr, 1997 8 out of 10 80
Game Players PlayStation Jun, 1997 7.7 out of 10 77
Gameplay (Benelux) DOS May, 1997 70 out of 100 70
The Video Game Critic SEGA Saturn Sep 12, 2008 B- 67
High Score PlayStation Apr, 1997 3 out of 5 60
GameSpot SEGA Saturn Dec 01, 1996 5.4 out of 10 54

Forums

Topic # Posts Last Post
PC version cheat codes & command line options 4 MrFlibble (4395)
Aug 29, 2012
PC vs. PlayStation/Saturn 2 Alaka (34340)
Jan 31, 2010
release date 2 formercontrib (159498)
Jan 17, 2010

Trivia

While the DOS version of Powerslave uses the Build engine as noted below, the PlayStation and Saturn releases use Lobotomy's Slavedriver engine, which allows for unrestricted 3D architecture and real-time lighting similar to Quake. This is why in the Saturn and PS versions of the game you can see sloped surfaces and light coronas that aren't in the DOS version.

Related Web Sites

  • Powerslave (official game page at Playmates Interactive Entertainment's website, archived from 1997 by the Wayback Machine)
  • SegaSaturn.co.uk Interview (Interview with one of the designers and the lead programmer for the Sega Saturn version, Ezra Dreisbach.)
  • Wikipedia: Powerslave (Information about Powerslave at Wikipedia)
Contributed to by Andrew Hartnett (2210) and Satoshi Kunsai (1810)