Description
Adventure game legend
Tim Schafer deviates from his traditional design formula with Psychonauts, a traditional console-style platformer with a very unorthodox style. At a summer camp for up-and-coming psychics, a young boy with a very unusual level of psychic ability inexplicably shows up. The boy, named Raz, is allowed to stay at the camp until his father comes to pick him up, but his arrival coincides with very strange circumstances.
Soon, evidence that someone is psychically tampering with the campers' minds reveals itself, and Raz is the only one who can stop it. As Raz, you must psychically project yourself into the psyches of several different people in order to figure out what is going on and who is behind it.
Each mind features a highly unique and stylized environment and varying gameplay, ranging from standard platform jumping to playing a Risk-like board game against Napoleon.
Alternate Titles
- "ζθ―δΈη" -- Chinese title (simplified)
Part of the Following Groups
User Reviews
The Press Says
| Computer Gaming World (CGW) |
Windows |
Apr 20, 2005 |
     |
100 |
| GameLemon |
Xbox |
Jul 24, 2006 |
9.4 out of 10 |
94 |
| Game Informer Magazine |
Xbox |
May, 2005 |
9 out of 10 |
90 |
| 1UP |
Xbox |
Apr 19, 2005 |
9 out of 10 |
90 |
| Game Informer Magazine |
Xbox |
May, 2005 |
8.75 out of 10 |
88 |
| GameSpot |
Xbox |
Apr 19, 2005 |
8.8 out of 10 |
88 |
| Game Informer Magazine |
PlayStation 2 |
Aug, 2005 |
8.5 out of 10 |
85 |
| Eurogamer.net (UK) |
Windows |
Feb 13, 2006 |
8 out of 10 |
80 |
| PlayDevil |
Xbox |
Apr 06, 2006 |
     |
80 |
| GameStar (Germany) |
Windows |
Jun, 2005 |
77 out of 100 |
77 |
Forums
Trivia
The PC version was inexplicably delayed to April 27th, even after the announcement that both the Xbox and PC were shipping on their original release date. This is likely due to manufacturing complications.