DescriptionSilkworm is a classic horizontally-scrolling shoot-em-up. The main difference between this game and many other side-scrolling shoot-em-ups is that you will be on land as well as in the air.
The first player would play as a helicopter, but if a second player joins the game, they would play as a jeep. Both players would have to protect each other as well as themselves. After a certain number of kills, a "goose" helicopter would form on the screen. If the players managed to destroy it they would get a weapon's powerup. This would go on throughout the entire game, and a "goose" could appear even during the fight with the end-of-level baddie.
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Part of the Following Groups
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|Raze||Amiga||May, 1991||90 out of 100||90|
|Commodore Force||Commodore 64||Aug, 1993||90 out of 100||90|
|Raze||Atari ST||May, 1991||85 out of 100||85|
|Sinclair User||ZX Spectrum||Jan, 1992||83 out of 100||83|
|The Games Machine (UK)||ZX Spectrum||Jul, 1989||77 out of 100||77|
|Power Play||Atari ST||Jun, 1989||75 out of 100||75|
|ST Format||Atari ST||Apr, 1991||73 out of 100||73|
|Computer and Video Games (CVG)||Amstrad CPC||Apr, 1991||69 out of 100||69|
|Electronic Gaming Monthly (EGM)||NES||Jan, 1990||25 out of 40||62|
|Power Play||Amstrad CPC||Aug, 1989||29 out of 100||29|
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SuccessorAfter converting Silkworm to many home computers, Random Access created their own (unofficial) take on the game. This "sequel" is called S.W.I.V., and extended the game and its features. The title officially stood for "Special Weapons Interdiction Vehicle", but the developers later revealed/joked that it meant "IV (4) times better than SilkWorm".
- Amiga Power
- May 1991 (issue #00) - #65 in the "All Time Top 100 Amiga Games"
- Commodore Format
- July 1993 (Issue 34) - Modern Classics: Shoot-'em-ups
- Power Play
- Issue 01/1990 - #2 Best Action Game in 1989
- Issue 01/1990 - #2 Best Arcade Conversion in 1989