Description
Simon Belmont returns in the first Castlevania title to grace the SNES. The console may be different, but the setup is very familiar: The place is Transylvania. The villain is Count Dracula.
Belmont has the classic Castlevania assortment of weapons (the famous whip, daggers, axes, fire bombs, boomerangs) at his disposal, and he gains strength and points by collecting various-sized hearts, coin purses, and pork chops.
Like most Castlevania games, Super Castlevania IV is a 2D side-scrolling action game. However, it is 2D with more depth than ever before. Parallax scrolling and rotating chambers are some of the "Mode 7" effects made possible by the SNES hardware.
Alternate Titles
- "惡魔城" -- Chinese Title (traditional)
- "悪魔城ドラキュラ" -- Japanese Spelling
- "Castlevania 4" -- Common Informal Name
- "Akumajo Dracula" -- Japanese title
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Trivia
There are differences between the US and Japanese releases of Super Castlevania IV. In Japan, the game is simply known as Akumajo Dracula. The cross on the tombstone at the beginning of the game was removed, for fear that people would be offended by lightning destroying the icon. Also, the name "Dracura" is visible in the Japanese version, but is merely a smudge in the American one.
There was also another censorship issue...the statues in level 6 were originally topless, but a toga was added for American release (why they changed this and not the nude Medusa is unclear). The font used in menus and the status bar is entirely different.
There there is the gore. The opening logo drips blood. All of that green slime in level 8 was original red, and even bits of gore were cleaned off the spikes in the English release. Cryptically enough, the tears of the crying eyeball thing are still red.