Description
Super Castlevania IV is, story-wise, a remake of the
first game in the series. Set in the year 1691, the game casts the player in the role of Simon Belmont, a vampire hunter armed with a powerful whip, on a quest to defeat the evil Count Dracula in his castle. Despite the identical plot, the six castle stages have different layouts and themes; also, five initial stages that depict Simon's advancement towards the castle through various environments have been added.
The gameplay consists of traversing timed, linear platform stages, defeating enemies with the whip or sub-weapons that require collecting hearts and can be found by destroying parts of the scenery. Simon's stand-out ability in this installment are eight-directional attacks with his whip, which allow him, among others, to damage enemies standing below and above him. Holding out the whip will block enemy attacks. Simon can also latch his whip on special grappling points to swing over pits and obstacles. Game progression is saved by passwords given to the player after a stage has been completed.
Visually, the game uses hardware "Mode 7" effects such as parallax scrolling, rotating rooms, and pseudo-3D objects in some locations.
Alternate Titles
- "惡魔城" -- Chinese Title (traditional)
- "悪魔城ドラキュラ" -- Japanese Spelling
- "Castlevania 4" -- Common Informal Name
- "Akumajo Dracula" -- Japanese title
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Trivia
There are differences between the US and Japanese releases of Super Castlevania IV. In Japan, the game is simply known as Akumajo Dracula. The cross on the tombstone at the beginning of the game was removed, for fear that people would be offended by lightning destroying the icon. Also, the name "Dracura" is visible in the Japanese version, but is merely a smudge in the American one.
There was also another censorship issue...the statues in level 6 were originally topless, but a toga was added for American release (why they changed this and not the nude Medusa is unclear). The font used in menus and the status bar is entirely different.
There there is the gore. The opening logo drips blood. All of that green slime in level 8 was original red, and even bits of gore were cleaned off the spikes in the English release. Cryptically enough, the tears of the crying eyeball thing are still red.