Description

Space Harrier II follows (very closely) in the footsteps of its predecessor and involves you (a Space Harrier) going off to save "Fantasy Land". This combined with the many flashing gaudy colors the game throws at you leads me to believe that it was born out of a bad acid trip.

There are 13 stages to complete by jetting around and blasting bad guys and bosses as they approach. The game is played from behind the main character and the landscape rushes up in 3D similar to the effect used in many car games such as Outrun.

The game uses many of the enemies and bosses from the first Space Harrier, but adds an array of new ones as well.

Alternate Titles

  • "スペースハリアーII" -- Japanese spelling

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User Reviews

A Great Game To Begin A System With. Genesis Guy Chapman (1747)

The Press Says

Mean Machines Genesis Nov, 1990 77 out of 100 77
Amiga Joker Amiga Mar, 1990 72 out of 100 72
Sega-16.com Genesis Jul 08, 2004 7 out of 10 70
Power Play Atari ST Apr, 1990 65 out of 100 65
Power Play Amiga May, 1990 61 out of 100 61
Zzap! Commodore 64 Jun, 1990 55 out of 100 55
IGN Wii Feb 16, 2007 5 out of 10 50
Nintendo Life Wii Dec 19, 2006 4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars 40
Power Play Commodore 64 May, 1990 17 out of 100 17
The Video Game Critic Genesis Sep 09, 2001 F 0

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Trivia

Space Harrier II, along with Super Thunder Blade, was one of the two titles available for the Sega Mega Drive upon its original Japanese launch in October 1988.


This entry was contributed by Corn Popper (69582), Hello X) (10884), John Scott (443), Tibes80 (1496), Sciere Bronze Star Contributing Member (205880), Foxhack (11889) and Kohler 86 (6884)
 

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