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Description

Space Harrier II follows (very closely) in the footsteps of its predecessor and involves you (a Space Harrier) going off to save "Fantasy Land". This combined with the many flashing gaudy colors the game throws at you leads me to believe that it was born out of a bad acid trip.

There are 13 stages to complete by jetting around and blasting bad guys and bosses as they approach. The game is played from behind the main character and the landscape rushes up in 3D similar to the effect used in many car games such as Outrun.

The game uses many of the enemies and bosses from the first Space Harrier, but adds an array of new ones as well.

Screenshots

Space Harrier II Amstrad CPC Let's go.
Space Harrier II Commodore 64 After more remixed graphics we encounter the eleventh boss.
Space Harrier II Arcade Next area.
Space Harrier II Arcade Title Screen.

Alternate Titles

  • "スペースハリアーII" -- Japanese spelling

Part of the Following Groups

User Reviews

A Great Game To Begin A System With. Genesis Guy Chapman (1742)

Critic Reviews

Zero Atari ST Mar, 1990 85 out of 100 85
ACE (Advanced Computer Entertainment) Amiga May, 1990 825 out of 1000 82
Computer and Video Games (CVG) ZX Spectrum Mar, 1990 77 out of 100 77
Amiga Joker Amiga Mar, 1990 72 out of 100 72
Sega-16.com Genesis Jul 08, 2004 7 out of 10 70
ASM (Aktueller Software Markt) Amstrad CPC Apr, 1990 8 out of 12 67
Zzap! Commodore 64 Jun, 1990 55 out of 100 55
ST Format Atari ST Apr, 1990 51 out of 100 51
IGN Wii Feb 16, 2007 5 out of 10 50
The Video Game Critic Genesis Sep 09, 2001 F 0

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Trivia

Mega Drive Japanese launch title

Space Harrier II, along with Super Thunder Blade, was one of the two titles available for the Sega Mega Drive upon its original Japanese launch in October 1988.
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