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Description

As the 2nd millennium ends, the cities are over-ran with Apocalyptic violence. Is this down to urban frustrations, or a sinister cult controlling everybody? You are either cop D'Arcy Stern or former soldier Roper McIntyre, and have to find the answers, but more importantly put a stop to the carnage.

This involves a succession of action-packed non-linear missions. The environment incorporates shadows, rain, fog and a day/night cycle. Police cars, motorcycles and ambulances must be controlled during some missions. There are many ways to 'settle' the enemies - car chases, hand-to-hand combats and action movie-style shoot outs for example.

Screenshots

Urban Chaos Dreamcast Mission Briefing
Urban Chaos Windows Mucky Foot Productions
Urban Chaos Dreamcast The Chaos of falling leaves
Urban Chaos Dreamcast You can sigh a sigh of relief, you can blow up barrels in this game

Promo Images

Urban Chaos Screenshot
Urban Chaos Screenshot
Urban Chaos Screenshot
Urban Chaos Screenshot

Part of the Following Groups

User Reviews

Potentially great, but ruined by a couple of bad design decisions Windows hydra9 (3818)
Think Streets of Rage in 3rd person 3d view jumping from building to building. Windows SebastianLi (46)
Fun yet incredibly annoying Windows Evil-Jim (151)
Tomb Raider, Driver, GTA and the worst story line ever all mixed together. Windows Michael Joyeux (13)

Critic Reviews

Game Vortex Windows 1999 9 out of 10 90
Absolute Games (AG.ru) Windows Jan 15, 2000 85 out of 100 85
Computer Games Magazine Windows Jan 17, 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gameplay (Benelux) Windows Dec 29, 1999 73 out of 100 73
Power Unlimited Windows Dec, 1999 7 out of 10 70
Gamekult Windows Sep 08, 2000 6 out of 10 60
Video Games Dreamcast Dec, 2000 50 out of 100 50
Mega Fun PlayStation Apr, 2000 41 out of 100 41
GameSpot PlayStation Apr 24, 2000 2.9 out of 10 29
GameSpot Dreamcast Nov 27, 2000 2.4 out of 10 24

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Trivia

Development company Mucky Foot had signed a sequel to Urban Chaos with Eidos, but they could not agree on the course of the game and the design document was rejected three times before Mucky Foot gave up. They believe Eidos was never interested in a sequel, but eventually the name was used again for this Rocksteady title, although both titles bear no resemblance.

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Contributed to by GTramp (51647), Sciere (401334), Grant McLellan (541) and SebastianLi (46)