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As the 2nd millennium ends, the cities are over-ran with Apocalyptic violence. Is this down to urban frustrations, or a sinister cult controlling everybody? You are either cop D'Arcy Stern or former soldier Roper McIntyre, and have to find the answers, but more importantly put a stop to the carnage.

This involves a succession of action-packed non-linear missions. The environment incorporates shadows, rain, fog and a day/night cycle. Police cars, motorcycles and ambulances must be controlled during some missions. There are many ways to 'settle' the enemies - car chases, hand-to-hand combats and action movie-style shoot outs for example.


Urban Chaos Dreamcast Bloody Footprints
Urban Chaos Dreamcast You can drive on hills, if only this game were less urban
Urban Chaos PlayStation Intro
Urban Chaos Dreamcast The Urban of getting your car stuck

Promo Images

Urban Chaos Screenshot
Urban Chaos Screenshot
Urban Chaos Screenshot
Urban Chaos Screenshot

Part of the Following Groups

User Reviews

Potentially great, but ruined by a couple of bad design decisions Windows xroox (3970)
Think Streets of Rage in 3rd person 3d view jumping from building to building. Windows SebastianLi (55)
Fun yet incredibly annoying Windows Evil-Jim (181)
Tomb Raider, Driver, GTA and the worst story line ever all mixed together. Windows Michael Joyeux (16)

Critic Reviews

Absolute Games ( Windows Jan 15, 2000 85 out of 100 85
Power Unlimited PlayStation Dec, 1999 8 out of 10 80
GameStar (Germany) Windows Jan, 2000 78 out of 100 78
Game Over Online Windows Dec 24, 1999 78 out of 100 78 Dreamcast Oct 09, 2000 15 out of 20 75
Consoles Plus PlayStation Apr, 2000 61 out of 100 61
Mega Fun PlayStation Apr, 2000 41 out of 100 41
GameSpot PlayStation Apr 24, 2000 2.9 out of 10 29
GameSpot Dreamcast Nov 27, 2000 2.4 out of 10 24
Official Dreamcast Magazine (U.S.) Dreamcast Mar, 2001 2 out of 10 20


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Urban Chaos was originally conceived as a Double Dragon-style game, with the environment-as-weapon flourishes of a Jackie Chan movie, but at the last moment, it was pitched to Eidos as an open-world-combat-driving-everything game.

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Contributed to by GTramp (57547), Sciere (489061), Grant McLellan (624) and SebastianLi (55)