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Description

As the 2nd millennium ends, the cities are over-ran with Apocalyptic violence. Is this down to urban frustrations, or a sinister cult controlling everybody? You are either cop D'Arcy Stern or former soldier Roper McIntyre, and have to find the answers, but more importantly put a stop to the carnage.

This involves a succession of action-packed non-linear missions. The environment incorporates shadows, rain, fog and a day/night cycle. Police cars, motorcycles and ambulances must be controlled during some missions. There are many ways to 'settle' the enemies - car chases, hand-to-hand combats and action movie-style shoot outs for example.

Screenshots

Urban Chaos PlayStation Inside the police station
Urban Chaos Dreamcast Bloody Footprints
Urban Chaos Windows Mucky Foot Productions
Urban Chaos Dreamcast Beating up an offenseless pizza boy

Promo Images

Urban Chaos Screenshot
Urban Chaos Screenshot
Urban Chaos Screenshot
Urban Chaos Screenshot

Trailer


Part of the Following Groups

User Reviews

Potentially great, but ruined by a couple of bad design decisions Windows xroox (3970)
Think Streets of Rage in 3rd person 3d view jumping from building to building. Windows SebastianLi (55)
Fun yet incredibly annoying Windows Evil-Jim (181)
Tomb Raider, Driver, GTA and the worst story line ever all mixed together. Windows Michael Joyeux (16)

Critic Reviews

Cincinnati Enquirer Windows 2000 4 Stars4 Stars4 Stars4 Stars 100
Eurogamer.net (UK) Windows Jan 04, 2000 9 out of 10 90
Absolute Games (AG.ru) Windows Jan 15, 2000 85 out of 100 85
PC Gaming World Windows Dec, 1999 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gamesmania.de Windows 1999 75 out of 100 75
Game Revolution Windows Feb 01, 2000 B- 67
Consoles Plus PlayStation Apr, 2000 61 out of 100 61
Spel för Alla Windows Feb, 2000 5 out of 10 50
Video Games Dreamcast Dec, 2000 50 out of 100 50
Official Dreamcast Magazine (U.S.) Dreamcast Mar, 2001 2 out of 10 20

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Trivia

Development company Mucky Foot had signed a sequel to Urban Chaos with Eidos, but they could not agree on the course of the game and the design document was rejected three times before Mucky Foot gave up. They believe Eidos was never interested in a sequel, but eventually the name was used again for this Rocksteady title, although both titles bear no resemblance.

Related Web Sites

Contributed to by GTramp (59589), Sciere (505776), Grant McLellan (623) and SebastianLi (55)