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Urban Chaos

MobyRank MobyScore
PSP
...
...
Windows
78
3.6
Dreamcast
45
3.7
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Description

As the 2nd millennium ends, the cities are over-ran with Apocalyptic violence. Is this down to urban frustrations, or a sinister cult controlling everybody? You are either cop D'Arcy Stern or former soldier Roper McIntyre, and have to find the answers, but more importantly put a stop to the carnage.

This involves a succession of action-packed non-linear missions. The environment incorporates shadows, rain, fog and a day/night cycle. Police cars, motorcycles and ambulances must be controlled during some missions. There are many ways to 'settle' the enemies - car chases, hand-to-hand combats and action movie-style shoot outs for example.

Screenshots

Urban Chaos Windows FMV Intro
Urban Chaos PlayStation The physical training course will teach you movement.
Urban Chaos PlayStation Main menu
Urban Chaos PlayStation Beating up a mugger.

Part of the Following Groups

User Reviews

Potentially great, but ruined by a couple of bad design decisions Windows hydra9 (3853)
Think Streets of Rage in 3rd person 3d view jumping from building to building. Windows SebastianLi (46)
Fun yet incredibly annoying Windows Evil-Jim (151)
Tomb Raider, Driver, GTA and the worst story line ever all mixed together. Windows Michael Joyeux (13)

The Press Says

Svenska PC Gamer Windows Jan, 2000 88 out of 100 88
Absolute Playstation PlayStation Mar, 2000 83 out of 100 83
Computer Games Magazine Windows Jan 17, 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GameSpot (Belgium/Netherlands) Windows Jan 07, 2000 78 out of 100 78
IGN Dreamcast Oct 27, 2000 6.8 out of 10 68
PC Games (Germany) Windows Mar 07, 2001 66 out of 100 66
GameSpy Windows Jan 14, 2000 61 out of 100 61
Spel för Alla Windows Feb, 2000 5 out of 10 50
Digital Press - Classic Video Games PlayStation Oct 16, 2005 3 out of 10 30
Official Dreamcast Magazine (U.S.) Dreamcast Mar, 2001 2 out of 10 20

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Trivia

Development company Mucky Foot had signed a sequel to Urban Chaos with Eidos, but they could not agree on the course of the game and the design document was rejected three times before Mucky Foot gave up. They believe Eidos was never interested in a sequel, but eventually the name was used again for this Rocksteady title, although both titles bear no resemblance.

Related Web Sites

Contributed to by GTramp (31555), Sciere (245759), Grant McLellan (545) and SebastianLi (46)