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Description

Welltris, which is the first Tetris sequel, is originally designed by Alexey Pajitnov (the creator of Tetris) with Andrei Sgenov.

It has the same gameplay concept as Tetris; simply all the player has to do is to rotate and maneuver the falling pieces into a proper position in order to form complete layers in the rectangular playground. But Welltris changes this rectangular arena into a four sided well with grid-like walls and bottom where the falling pieces can be moved from wall to wall within the well. Form the pieces into solid rows either horizontally or vertically on the bottom of the well.

Billed itself as Tetris in three dimensions.

Screenshots

Welltris ZX Spectrum Block 3 has been turned and is being steered into position
Welltris Commodore 64 Two walls now gone
Welltris ZX Spectrum Second load screen
Welltris ZX Spectrum Block 1 has landed and block 2 starts from a different edge

Alternate Titles

  • "Welltris: The Soviet Challenge Continues..." -- Tag-lined title

Part of the Following Groups

User Reviews

My all-time favorite game! Amiga Chris Solberg (3)
More strategy than tetris, and a lot more fun. DOS Darryl White (9)
fun DOS Mesha Goodwin (2)

Critic Reviews

The One Amiga Sep, 1990 94 out of 100 94
Zzap! Amiga Sep, 1990 83 out of 100 83
The Games Machine (UK) Amiga Sep, 1990 82 out of 100 82
64'er Commodore 64 Jun, 1991 8 out of 10 80
ASM (Aktueller Software Markt) DOS Oct, 1990 9.4 out of 12 78
ASM (Aktueller Software Markt) Commodore 64 Mar, 1991 9 out of 12 75
Atari ST User Atari ST Mar, 1991 73 out of 100 73
Power Play Amiga Aug, 1990 64 out of 100 64
Power Play Commodore 64 May, 1991 61 out of 100 61
Sinclair User ZX Spectrum Apr, 1991 45 out of 100 45

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Contributed to by Quapil (4721), Agamenon3 (3775), Kabushi (161379), Xoleras (65960), Martin Smith (62938) and Accatone (5177)