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Welltris, which is the first Tetris sequel, is originally designed by Alexey Pajitnov (the creator of Tetris) with Andrei Sgenov.

It has the same gameplay concept as Tetris; simply all the player has to do is to rotate and maneuver the falling pieces into a proper position in order to form complete layers in the rectangular playground. But Welltris changes this rectangular arena into a four sided well with grid-like walls and bottom where the falling pieces can be moved from wall to wall within the well. Form the pieces into solid rows either horizontally or vertically on the bottom of the well.

Billed itself as Tetris in three dimensions.


Welltris ZX Spectrum Second load screen
Welltris DOS Hi-Score Screen
Welltris Macintosh Title screen (Color)
Welltris Amstrad CPC Level 1

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Alternate Titles

  • "Welltris: The Soviet Challenge Continues..." -- Tag-lined title

Part of the Following Groups

User Reviews

My all-time favorite game! Amiga Chris Solberg (3)
More strategy than tetris, and a lot more fun. DOS Darryl White (9)
fun DOS Mesha Goodwin (2)

Critic Reviews

ACE (Advanced Computer Entertainment) Amiga Sep, 1990 901 out of 1000 90
64'er Commodore 64 Jun, 1991 8 out of 10 80
Zzap! Commodore 64 Mar, 1991 80 out of 100 80
Crash! ZX Spectrum Apr, 1991 79 out of 100 79
ASM (Aktueller Software Markt) Amiga Nov, 1990 9.2 out of 12 77
ASM (Aktueller Software Markt) Atari ST Feb, 1991 9 out of 12 75
ASM (Aktueller Software Markt) Commodore 64 Mar, 1991 9 out of 12 75
Power Play Commodore 64 May, 1991 61 out of 100 61
Amiga Power Amiga May, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars3 Stars 50
Sinclair User ZX Spectrum Apr, 1991 45 out of 100 45


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Contributed to by Quapil (4834), Agamenon3 (4464), Kabushi (200390), Xoleras (66885), Martin Smith (66859) and Accatone (5366)