Anthony Chiang

Moby ID: 1819

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Anthony Chiang first broke into the games industry as a designer and self-taught programmer of Apple ][ software in the 1980's. While attending the University of California at Berkeley, his work appeared in Softdisk and Uptime disk magazines. After college, Anthony was hired at Spectrum HoloByte where he primarily worked on their line of combat flight simulators for the PC. He doubled as a 3D modeler and art technician for Falcon 3.0 and its three successful expansion disks: Operation: Fighting Tiger, MiG-29 and F/A-18 Hornet. The compilation CD, Falcon Gold, was honored by Next-Gen magazine as one of the Top 100 Games of all time.

Anthony proceeded to build texture-mapped, real-time 3D models for Spectrum HoloByte's popular PC CD-ROMs Star Trek: The Next Generation: A Final Unity and Top Gun: Fire At Will!.

Anthony joined the LucasArts Entertainment Company in 1996 to work on Jedi Knight: Dark Forces II which won numerous 1997 Game Of The Year awards. Anthony joined Nihilistic Software during its founding in 1998. In his spare time, Anthony can usually be found planning his next trip to Las Vegas or reading British tabloids on the Internet.

Past works at Nihilistic: * Vampire: The Masquerade - Redemption PC - 3D Modeler/Art Technician * Starcraft: Ghost PC – 3D Modeler/Art Technician * Marvel Nemesis: Rise of the Imperfects - 3D Modeler/Art Technician


Credited on 25 games

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Resistance: Burning Skies (2012, PS Vita) Additional Art Support
PlayStation Move Heroes (2011, PlayStation 3) Outsource Manager
Zombie Apocalypse (2009, Xbox 360) Productions Managers
Conan (2007, PlayStation 3) Technical Artists
Marvel Nemesis: Rise of the Imperfects (2005, GameCube) Technical Artist
Vampire: The Masquerade - Redemption (2000, Windows) Artists
Star Wars: Jedi Knight - Mysteries of the Sith (1998, Windows) Art Technician
Star Wars: DroidWorks (1998, Windows) Thanks To
Star Wars: Jedi Knight - Dark Forces II (1997, Windows) Graphics / 3D Programming
Top Gun: Fire at Will! (1996, DOS) Artists
Star Trek: The Next Generation - "A Final Unity" (1995, DOS) Supporting Programmers
Falcon Gold (1994, DOS) Special Thanks
Hornet: Naval Strike Fighter (1993, DOS) 3D World Builders
MiG-29: Deadly Adversary of Falcon 3.0 (1993, DOS) 3D World Builders
Falcon 3.0: Operation: Fighting Tiger (1992, DOS) 3-D World Engineers
Falcon (1992, TurboGrafx-16) Original Cube
Wordtris (1991, DOS) Special Thanks to
Vette! (1991, Macintosh) Program support
Falcon 3.0 (1991, DOS) 3-D World Building
Stunt Driver (1990, DOS) 3D Objects and Sorting

[ full credits ]


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