Star Wars: Jedi Knight - Mysteries of the Sith

aka: JK: MotS
Moby ID: 465
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Description official descriptions

Mysteries of the Sith is the expansion pack for Star Wars: Jedi Knight - Dark Forces II. It contains fourteen new levels, a new player character (Mara Jade), four new weapons, five new force powers, more enemies and multiplayer enhancements. The 3D graphics engine is able to display coloured light via 3D acceleration.

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Credits (Windows version)

173 People (147 developers, 26 thanks) · View all

Project Leader
Lead Programmer
Sound Design
Music Editing
Voice Processing
Music Composition
Voice Director/Producer
Senior Voice Editor
[ full credits ]



Average score: 85% (based on 21 ratings)


Average score: 4.0 out of 5 (based on 51 ratings with 6 reviews)

Great Expansion for Jedi Knight.

The Good
My biggest complaint about "Jedi Knight" was the lack of seedy, underworld missions and commando-type operations. Playing Mara Jade, you get to go back into the dark belly of the underworld of Star Wars. In addition, MOTS introduced tons of fun new items and enemies, including the fearsome battle with a Rancor itself, complete with the proper music playing at the proper times. Other operations opened up new elements of the Star Wars universe. Kyle Katarn's early mission into the Imperial Asteroid Ships was certainly original, and Mara Jade's journey through the Sith Temple is downright creepy. MOTS also included some graphical enhancements like multi-colored lighting.

The Bad
Mysterious of the Sith was very hard. I don't count that necessarily as a fault, but some people might. Damaging Kyle Katarn's character wasn't very good, and neither was the ending (didn't Yoda say that once you start down the dark path, forever will it dominate your destiny?). Finally, the cinematics in this game were miserable. Although the engine can cut the gameplay okay, the cinematics were terrible compared to the real-life FMV from "Jedi Knight". True, they got away with a lot more in this one (such as Mara Jade crashing through the skylight), but that's not much of a justification for the "Wing Commander" crowd like myself.

The Bottom Line
An excellent expansion brought to us from the same people who created the excellent "Outlaws: Fistful of Missions" for "Outlaws". Highly recommended to any aspiring Jedi.

Windows · by Jason Musgrave (72) · 2003

JK with some new additions.

The Good
It's Star Wars. The new weapons are cool. (Especially the stormtrooper rifle scope!!!!). Some new force powers like far sight and chain lightning to name a few are a solid addition to the arensal of force powers.

The Bad
One of the new weapons is one of the most horrible weapons I have ever seen. It is the corbonite ray (or something like that). It is this dinky gun that shoots a stream of gas 2 inches. If you keep the gas hitting an enemy, he will eventually be frozen in carbonite. The award for the worst force power goes to ........... force saber throw. It goes so slow, that you will likely be shot by the time it hits an enemy and it takes up a ton of force energy. Finally, the same old awful lightsaber moves are back. One last thing, the story stinks. After going through the most agonizingly difficult game, your are "treated" to an awful cutscene. The cutscenes are game engine quality, so don't except anything great.

The Bottom Line
If you liked Jedi Knight, you should get this.

Windows · by James Kirk (150) · 2003

14 Missions to see if you are truly a Jedi...

The Good
Mysteries of the Sith (MOTS) is an interesting add-on to Jedi Knight. You play first as Kyle Katarn, the hero from the first game, and after 4 levels, you start playing as Mara Jade, a character introduced in "Heir to the Empire" by Timothey Zahn (note to readers - Read the Book!)

Graphics are about the same as they were in Jedi Knight, with a few face-lifts in various areas. In the second level, you pick up a great little scope for your blaster rifle. I WISH that the scope was available in the original Jedi Knight! There is a certain satisfaction of being able to kill a Stormtrooper from a large distance with one shot. Holocams are another addition. Similar to the camera system in Duke Nukem 3D, you character can access the camera systems and see what other places of the level look like and for tactical reasons as well. Cutscenes are done using the ingame engine, not actors as in the original. Although a bit hokey, it does the job well.

The control is exactly as it was in Jedi Knight, along with with sound and gameplay

The Bad
It's hard. I mean, tear-out-your-hair-until-you're-bald hard. Lots of puzzles involving timing, and speed is a big factor. Be prepared to spend a lot of time going through a level to complete it (especially of level 3 ;)

The Bottom Line
Since it's basically an expansion to Jedi Knight, the chances that you'll like it if you HAVE Jedi Knight are pretty solid. Then again, if you didn't like Jedi Knight in the first place, would you buy the expasion? :)

But seriously, for those who have played through Jedi Knight, and are thirsting for more, MOTS is for you.

Windows · by Chris Martin (1158) · 2000

[ View all 6 player reviews ]


In the German gaming magazine PC Player (issue 01/1999) Star Wars: Jedi Knight - Mysteries of the Sith received a special award as "Best Add-On in 1998".


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Contributors to this Entry

Game added by robotriot.

Additional contributors: Apogee IV, Shoddyan, Patrick Bregger.

Game added November 24, 1999. Last modified January 18, 2024.