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Credits | | Dedicated to the memory of | Daniel Walker | | Executive Producer | Raymond Muzyka, Greg Zeschuk | | Line Producer | Andrew Nobbs, Nathan Plewes | | Producer | Ben Smedstad | | Director of Writing and Design | James Ohlen | | Lead Design | Kevin Martens | | Design | David Gaider, Brent Knowles, Lukas Kristjanson, John Winski | | Scripting and Data Entry | Kevin Craig, Ross Gardner, Michael Geist, Andrew Nobbs | | Additional Design | Rob Bartel, John Samuel Gallagher, Drew Karpyshyn | | Original Baldur's Gate Game Design | Scott Greig, Raymond Muzyka, James Ohlen, Greg Zeschuk | | Lead Programmer | Mark Darrah | | Programmers | Daniel Morris, Paul Roffel | | Network Programming | Mark Brockington, Paul Roffel | | Lead Tools Programming | Don Moar | | Tools Programmers | Marc Audy, Patrick Chan, Chris Christou, Aaryn Flynn, Jeremy Sheldon | | Additional Programming | Gilles Beauparlant, Noel Borstad, Rob Boyd, Mark Brockington, Howard Chung, Michael Devine, Brenon Holmes, Casey Hudson, Charles Randall | | Infinity Engine Programmers | Gilles Beauparlant, Mark Brockington, Mark Darrah, David Falkner, Scott Greig, Daniel Morris, Cameron Tofer, John Winski, Don Yakielashek | | Lead Quality Assurance | Scott Langevin | | Quality Assurance | Derrick Collins, Jonathan Epp, Nathan Frederick, Ross Gardner, Scott Horner, Michael Jorgensen, Raymond Prach, Karl Schreiner | | Other Quality Assurance | Noel Borstad, Brenon Holmes, Bob McCabe, Scott Rodrique, Aidan Scanlan, Keith Soleski, Preston Watamaniuk | | Art Director | Marcia Tofer | | Concept Art | John Samuel Gallagher | | Core Art Team | Dean Andersen, Matthew Goldman, Kelly Goodine, Yunkyung Kim, Arnel Labarda, Christopher Mann, Elben Schafers | | GUI Creation | Todd Grenier | | Additional GUIs | Matthew Goldman | | Portraits and Promotional Art | Michael Sass | | Additional Portraits and Promotional Art | Dean Andersen, Matthew Goldman, Todd Grenier, Marc Holmes | | Additional Artists | Michael Grills, Rob Sugama | | Special Effects and Background Animations | Christopher Mann, Russell Rice, Elben Schafers, Alex Scott | | BG and TOTSC Reused Art Content | Scott Greig, Marc Holmes, Kalvin Lyle, Cassidy Scott, Daniel Walker | | Lead Animator | Steven Gilmour | | Animation | Rick Li, Enrique Deo Perez, Larry Stevens, Henrik Vasquez, Tony de Waal | | Animation Director | David Hibbeln | | Modeling | Lindsay Jorgensen, Michael Sass, Elben Schafers, Alex Scott, Cassidy Scott | | Additional Modeling | Ryan Blanchard, Matthew Goldman, David Hibbeln | | Cinematics Texturing | Ryan Blanchard, Matthew Goldman, Marc Holmes, Michael Sass | | Additional Texturing | Yunkyung Kim, Rick Li, Enrique Deo Perez | | Cimenatics Scripts | Steven Gilmour, David Hibbeln, Lukas Kristjanson | | Cinematics Concept Art | John Samuel Gallagher, Marc Holmes, Michael Sass | | Storyboards | Steven Gilmour, Kelly Goodine, David Hibbeln | | Video Art | Matthew Fischer | | Cinematics Animation | Steven Gilmour, Rick Li, Enrique Deo Perez, Larry Stevens, Henrik Vasquez, Tony de Waal | | Effect Animation | David Hibbeln, Russell Rice, Alex Scott, Tony de Waal | | Scene Set up and Lighting | Rick Li, Enrique Deo Perez, Russell Rice, Michael Sass | | Additional Scene Set up and Lighting | Ryan Blanchard, Steven Gilmour, David Hibbeln, Larry Stevens, Henrik Vasquez | | Sound Editing by | Stephen Miller, J. P. Walton, Frank Szick, Caron Weidner, Eight Ball Sound | | Audio | David Chan | | Communications Manager | Brad Grier | | Manual Writing / Editing | Drew Karpyshyn, Lukas Kristjanson, Raymond Muzyka, James Ohlen | | Additional Manual | Ross Gardner, Kevin Martens | | Reception and Executive Assistants | Theresa Baxter, Juliette Irish, Teresa Stevenson | | System Administration | David Hamel | | Lead System Administrator | David Hamel | | System Administrators | Michael K. Nudel, Chris Zeschuk | | Supervising Sound Designer | Charles Deenen | | Sound Mastering Supervisor | Craig Duman | | Sound Designers | David Farmer, Michael Kamper, Adam Levenson, Paul Menichini, John K. Morris, Al Nelson, Ann Scibelli, Tim Walston | | SFX Recordist | Chris Borders, Ana Deenen, Charles Deenen, John Paul Fasal, Al Nelson, Frank Szick | | Music by | Michael Hoenig, Howard Drossin (Yo11 Productions) | | Music editing by | Howard Drossin, Rick Jackson, Ronald Valdez | | Music mastering by | Tom Baker, Craig Duman, Frank Szick | | Mastering Assistant | Ronald Valdez | | VO Casting / Direction Supervision | Chris Borders | | VO Editing by | Stephen Miller, Jeremy Simpson, Frank Szick, J. P. Walton | | VO Talent | Charles Adler, Dee Bradley Baker, Michael Bell, Jeff Glenn Bennett, Gregg Berger, Cam Clarke, Jonathan Cook, Jim Cummings, Grey DeLisle, Melissa Disney, Bill Farmer, Michael Gough, Wayne Grace, Jennifer Hale, Amber Hood, James Horan, Rodger L. Jackson, Charity James, Nick Jameson, Maurice LaMarche, John Mariano, Jason Marsden, Bill E. Martin, Jim Meskimen, Tress Meskimen, Alan Oppenheimer, Jeff Osterhage, Valerie Pappas, Rob Paulsen, Diane Pershing, David Prince, Kevin Michael Richardson, Jack Roth, Dwight Schultz, Heidi Shannon, Jane Singer, Kath E. Soucie, John Vernon, B. J. Ward, David Warner, Frank Welker, Billy West, Donovan Workun | | Walla Cast | John Demita, Anneliese Goldman, Daamen Krall, Marsha Kramer, Richard Penn, David Randolph | | VO Recorded at | Screenmusic Studios | | VO Engineer | Mike Draghi | | VO Assistant | Eric Lewis | | Walla Casting | Barbara Harris Loop-Group Casting | | Walla Recorded at | WarnerBrothers Hollywood | | Additional VO Casting | Lisa Wasserman (Virtual Casting) | | Sound Designer | Tim Gedemer (Audio Group) | | Foley Mixer | Eric Thompson (EFX) | | Foley Artist | Laura Macias (EFX) | | Thank you to | Shannon Woods (for all your help at the Renaissance Pleasure Faire) | | Video Services | Dan L. Williams, David Cravens, Bill Stoudt | | Director of QA | Michael Motoda | | QA Manager | Greg Baumeister (Moose) | | QA Div. Operations Mgr. | Monica Vallejo | | QA Project Supervision | Edward Hyland, John Kirkland, Damien Evans, Eric Fong, Erick Lujan | | QA Senior Testers | Henry C. Lee, Danny Martinez, Kristopher Giampa, Gary Tesdall, Harold Kim, Bradford Dutton | | QA Testers | Damien Foletto, David Vodhanel, Albert Perez Jr., Adam Parker, Thomas Edmonds, Greg Didieu, Mark Holtzclaw, Matthew Golembiewski, Donald Ramakers, Michael Los, Rafael López, John Hoover, Joseph Isip, Eric Pribish, Joseph Chang, Reuben Park | | Spanish Localisation Editor | Rafael López | | German Localisation Editor | Kevin Yee | | QA IS Technicians | Bill Delk, Thomas Quast | | Compatibility Supervisor | Derek Gibbs | | Compatibility Technicians | Joshua Walters, David Parkyn, Jack Parker, Tony Piccoli | | Marketing Manager | Margo Engel, Stacy Bremmer | | Senior PR Manager | Lisa Bucek-Jensen | | Web Team | Sean Patton, Edward Arandia, Steve Jobes, Terry Spier, Sandi Spier | | Creative Services Manager | Kathy Helgason | | Traffic Manager | Kathryne Wahl | | Manual Design and Layout (US) | Lee Fleshman | Black Isle Studios | | Division Director | Feargus Urquhart | | Senior Producer | Chris Parker | | Associate Producer | Douglas W. Avery | | Sound Localization Prod. | Fred Hatch | | Division Operations Mgr. | Benson | | Division Operations Asst. | Primo Pulanco | | Promotional Artwork | Jason Manley | | Special Thanks To | the Icewind Dale team, Elephant and Castle, Delta Centre Suites, Eaton Centre, Jim Gardner | Interplay Europe and European Affilates | | European Marketing Manager | Harvey Lee | | Product Manager | Chris East | | Director of European Development | Matthew Findley | | Senior Producer | Diarmid Clarke | | Producer | Nana Penemo | | Marketing Director (France) | Philippe Cota | | Product Manager (France) | Laurent Jorda | | Marketing Assistant (France) | Sébastien Pensivy | | Marketing Director (Germany) | Nathali Schrader | | Product Manager (Germany) | Tahsin Avci | | Marketing Manager (Spain) | Javier Rodriguez | | Product Manager (Spain) | Eduardo Lopez | | Product Manager (Italy) | Lorenzo Ferrari Ardicini | | Product Manager (Benelux) | Erik van de Wiel | | Design and Layout packaging and manuals | A Creative Experience |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Monica Vallejo, 137 other games Michael Gough, 110 other games Jennifer Hale, 98 other games Michael Motoda, 92 other games Charles Deenen, 87 other games Nick Jameson, 81 other games Dee Bradley Baker, 78 other games Chris Borders, 77 other games Grey DeLisle, 77 other games Michael Bell, 72 other games Gregg Berger, 72 other games Cam Clarke, 69 other games Kathy Helgason, 63 other games James Horan, 60 other games Jim Cummings, 60 other games Kath E. Soucie, 60 other games Kevin Michael Richardson, 58 other games Derek Gibbs, 56 other games Dwight Schultz, 50 other games Adam Levenson, 49 other games Jeff Glenn Bennett, 49 other games Frank Welker, 47 other games Douglas W. Avery, 46 other games Rob Paulsen, 46 other games Craig Duman, 46 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Baldur's Gate II: Shadows of Amn (Collector's Edition), a group of 221 people Baldur's Gate II: Throne of Bhaal, a group of 127 people Baldur's Gate, a group of 94 people Neverwinter Nights, a group of 75 people MDK 2, a group of 68 people Star Wars: Knights of the Old Republic, a group of 66 people Neverwinter Nights (Gold), a group of 66 people Star Trek: Starfleet Command Volume II - Empires at War, a group of 59 people Fallout Tactics: Brotherhood of Steel , a group of 57 people Jade Empire (Limited Edition), a group of 56 people Baldur's Gate: Tales of the Sword Coast, a group of 56 people Icewind Dale, a group of 55 people MDK 2: Armageddon, a group of 53 people Jade Empire (Special Edition), a group of 49 people Dragon Age: Origins, a group of 48 people Icewind Dale: Heart of Winter, a group of 46 people Sacrifice, a group of 45 people Mass Effect, a group of 44 people Planescape: Torment, a group of 42 people Baldur's Gate: Dark Alliance, a group of 39 people Star Trek: Starfleet Command - Orion Pirates, a group of 38 people Star Trek: Klingon Academy, a group of 36 people Jade Empire, a group of 34 people Giants: Citizen Kabuto, a group of 32 people Fallout 2, a group of 30 people
Credits for this game were contributed by michael jorgensen (8), Xoleras (66998) and -Chris (7376) |
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