Description
While the Allies and the Soviets were fighting each other in
Command & Conquer: Red Alert 2, Yuri (the psychic adviser to the Soviet Premier) was secretly building his own army of clones and mutations. Once the war ended, Yuri launched his own attempt to take over the Earth with a series of psychic dominators designed to turn the world's population into his puppets. The only chance to stop him lies in using Einstein's chronotechnology to travel back in time and destroy the dominators before they can come on line.
There are two single player campaigns in
Command & Conquer: Yuri's Revenge, one for the Allies and one for the Soviets. Both are seven missions long and pit the player against Yuri's monstrous forces. In addition, each army gets five new units/buildings to aid their war efforts. For the Allies, there's anti-tank guardian infantry, Navy Seals, and robot tanks. The Soviets gain siege helicopters, battle bunkers, and "Boris" the Russian equivalent of Tanya. Also, the entire cast of
Red Alert 2 returns to reprise their roles in the campaign cinematics.
Although there is no single player campaign for Yuri, his army becomes available as a third side in the multiplayer game with 13 new units and 11 new buildings. Combat forces include mutated brutes, Yuri clones, boomer submarines, and UFO like floating discs. Bases are built around bio-reactors and grinders (which shred captured units and refund cash) and defended with mind-control towers and gattling turrets. Yuri's strength leans heavily on his abilities to take over enemy troops with psychic units like the "master mind", a vehicle that can brainwash nearby enemies and turn them against their owner.
Alternate Titles
- "命令与征服:尤里的复仇" -- Chinese Title (Simplified)
- "Command & Conquer: Alerte Rouge 2: La Revanche de Yuri" -- French Title
- "Command & Conquer: Alarmstufe Rot 2: Yuris Rache" -- German Title
Part of the Following Groups
User Reviews
The Press Says
| GameZone |
Oct 21, 2001 |
9.7 out of 10 |
97 |
| Game Informer Magazine |
Dec, 2001 |
9.25 out of 10 |
92 |
| Netjak |
Jul 03, 2002 |
9.1 out of 10 |
91 |
| Christ Centered Game Reviews |
Jun 01, 2005 |
     |
90 |
| GameSpot |
Oct 10, 2001 |
8.5 out of 10 |
85 |
| ActionTrip |
Oct 22, 2001 |
83 out of 100 |
83 |
| PC Games (Germany) |
Nov 13, 2001 |
82 out of 100 |
82 |
| Gamezone (Germany) |
Oct 18, 2001 |
8.2 out of 10 |
82 |
| IGROMANIA |
Nov, 2001 |
8 out of 10 |
80 |
| Jeuxvideo.com |
Nov 07, 2001 |
14 out of 20 |
70 |
Forums
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Trivia
This game was delayed for some weeks because of the WTC bombings. First, EA announced they wouldn't ship it at all, but later, they changed their mind and just altered the packaging. The original design had exploding skyscrapers on it...
This entry to the MobyGames database was contributed by
Kartanym
(9944) on Oct 10, 2001.