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MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Description

In Escape Velocity Nova (EVN) the player takes the role of a starship captain, warping from system to system, trading commodities and engaging in combat.

The game interface is, oddly enough, a top-down perspective, such as might be found in games such as Asteroids or Star Control. To maneuver, players simply point their ship in the direction they want to go and thrust. Stopping is as simple as turning in the opposite direction and thereby thrusting against the ship's current direction.

In addition to the exploration inherent within the game, there are also a number of side-missions that can be picked up by the player at their leisure, as well as a handful of storyline missions.

EVN is a very freeform game; players are not even required to peruse the story missions. They can focus on upgrading their ship, become a pirate, or establish a fleet in order to exploit profitable trade routes.

When players engage a ship in combat, it will become "Disabled" shortly before it takes enough damage to be destroyed. Players then have the option of stopping their attack in order to board the ship in order to steal credits, resources, or even the entire ship itself (it can either replace the player's own ship or be added to their fleet). Naturally, ship captures are not always successful.

Alternate Titles

  • "EV Nova" -- Abbreviated title
  • "EVN" -- Abbreviated title

Part of the Following Groups


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User Reviews

An open-ended, wonderfully-plotted space adventure with some annoying technical problems. Marty Bonus Bronze Star Contributing Member (41) 4 Stars4 Stars4 Stars4 Stars4 Stars
The classic Macintosh series makes its first appearance on the PC. Bet Bronze Star Contributing Member (633) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars
StarFlight fans: here's a game you don't want to miss Stargazer (99) unrated

The Press Says

PC Gamer Aug, 2003 71 out of 100 71

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Trivia

Development

Escape Velocity Nova started life as a plugin being developed by ATMOS Software for Escape Velocity Override. During it's developments, improvements were being made to Ambrosia's Escape Velocity program code. Ultimately, ATMOS contacted Ambrosia and they decided to release Nova as the next game in the series.


This entry was contributed by Kabushi (104287) and Dave Schenet (130)
 

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