Description
In
Left 4 Dead four humans, Francis, Zoey, Bill and Louis, had the bad luck to land in the middle of a zombie invested zone and are now trying to get to the evacuation point and survive the apocalyptic pandemic. The game contains several scenarios which are all divided into several chapters with the goal to reach the save room and hundreds of zombies in-between.
The doors to the save rooms can't be opened by the infected once closed and they contain weapons (shotguns, sub-machine guns and such), medipacks and ammo for the survivors to restock before the next part of the journey. But the door of the save room can also be never opened again by the survivors once it's closed so the team needs to stay together or otherwise they will have to decide weather they leave a friend behind or fight a hopeless battle at the save room door.
If a survivor is too badly damaged, he goes down but is neither dead immediately nor defenseless. He still can shoot with his pistol at incoming zombies to make it easier for his teammates to help him up. This is especially important when one of the special zombies like the Hunter, who can jump great distances and immediately downs his target, has a survivor in his grasp. If the zombie isn't killed in time, the teammate will be dead.
Other special zombies include the tank, which is a huge mutated zombie that can take a few hundred bullets before it goes down and does a serious punch as well as the boomer which vomits on a survivor and immediately attracts dozens of new zombies. This also happens if a car burglar alarm goes of or something similar disturbs the night.
While the campaigns can be played either with AI controlled teammates or with other human players in coop, the multiplayer also features an additional game mode called "Versus". The basic premise remains the same with four players needing to get safely to the save room but at the same time four other players are randomly assigned the roles of one of the special zombies with the obvious goal to help the normal, AI-controlled infected to get rid of the survivors. The zombie players have the advantage that they can spawn almost anywhere on the map if it's out of sight the survivors and see them through walls if they make a noise but are otherwise, except for the tank, easy to take down if noticed early.
Part of the Following Groups
User Reviews
The Press Says
| DarkZero |
Jan 03, 2009 |
10 out of 10 |
100 |
| Middle East Gamers (MEgamers) |
Dec 09, 2008 |
9.7 out of 10 |
97 |
| GamingExcellence |
Jan 05, 2009 |
9.5 out of 10 |
95 |
| FiringSquad |
Dec 01, 2008 |
94 out of 100 |
94 |
| Ferrago Ltd. (play.tm) |
Nov 19, 2008 |
91 out of 100 |
91 |
| Worth Playing |
Dec 01, 2008 |
9 out of 10 |
90 |
| UOL Jogos |
Nov 27, 2008 |
     |
90 |
| HonestGamers |
Nov 19, 2008 |
9 out of 10 |
90 |
| videogamer.com |
Nov 24, 2008 |
9 out of 10 |
90 |
| Giant Bomb |
Nov 18, 2008 |
     |
80 |
Forums
Trivia
The Japanese cover art for the game is slightly censored.
In the Windows version, the hand's thumb (which is severed in the original cover art) is covered by a small label which says "Best of E3" on it. And in the XBox 360 version, the thumb isn't missing, it's simply held down, hidden under the palm.
The German cover art for the game is also censored, as it usually is over there. However, the uncensored cover art can be found underneath the outer paper slipcover.
This entry was contributed by
Sicarius
(39577)